skimmer Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (-30, 1, D:1) a +0 club (-29, 1, D:1) a +0 club (-20, 1, D:1) a +0 club (-44, 2, D:1) a +0 whip (-44, 6, D:1) a +0 dagger (-43, 6, D:1) a +0 club (-34, 6, D:1) a +0 club (-44, 9, D:1) a +0 short sword (-26, 12, D:1) a +0 dagger (-22, 15, D:1) a +0 club (-47, 18, D:1) a +0 hand axe (-43, 20, D:1) a +0 short sword (-20, 30, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (14, 18, D:2) a jackal corpse (skeletalised by now) (12, 21, D:2) 10 sling bullets of flame (24, 28, D:2) 15 exploding sling bullets (-8, 29, D:2) a +0 club (3, 29, D:2) a +0 club (-8, 30, D:2) a giant newt skeleton (-16, 31, D:2) a giant newt corpse (4, 31, D:2) a +0 dagger a +0 hunting sling (14, 32, D:2) a +0 club (12, 36, D:2) a +0 club (5, 52, D:2) a +0 club a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club (13, 2, D:3) a +0 whip (6, 9, D:3) a +0 hand axe