skizzler Level 1 of the Dungeon (2, 20, D:1) 20 bolts (7, 37, D:1) a +0 short sword (9, 37, D:1) a +0 short sword 4 stones (20, 15, D:1) a +0 dagger (35, 16, D:1) a +0 mace (37, 6, D:1) 2 stones a +0 whip a +0 dagger (39, 9, D:1) a +0 robe (42, 19, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Waaloe's Distillery a potion of brilliance (56 gold) a potion of brilliance (56 gold) a potion of lignification (42 gold) a potion of curing (42 gold) a potion of curing (42 gold) a potion of curing (42 gold) a potion of haste (140 gold) a potion of heal wounds (70 gold) (5, 16, D:2) a +0 falchion of draining a +0 scale mail (7, 9, D:2) a +0 dagger (8, 0, D:2) a +0 scythe a +0 robe (15, -22, D:2) 23 arrows (17, 21, D:2) a +0 club (18, -20, D:2) a +0 whip 4 stones (19, -2, D:2) a +0 robe of the Archmagi (36, -23, D:2) 13 stones (36, -18, D:2) a +0 club (37, -32, D:2) a +0 short sword (44, -15, D:2) a +0 dagger a +0 robe (46, -14, D:2) a potion of flight (54, -10, D:2) 14 stones Level 3 of the Dungeon [Shop] Niluc's Assorted Antiques a potion of flight (90 gold) a +0 scimitar (120 gold) the +8 flail of the Wasp {antimagic, rElec} (1935 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rElec: It insulates you from electricity. a potion of ambrosia (240 gold) a +3 vorpal long sword (666 gold) a +0 trident (105 gold) a +0 trident (105 gold) [Shop] Kiurey's Armour Shoppe a +0 leather armour (28 gold) a +3 ring mail of cold resistance (364 gold) a +0 robe (9 gold) a +1 helmet (161 gold) a +0 chain mail (63 gold) a +0 robe (9 gold) a +0 tower shield (63 gold) a +0 ring mail (56 gold) a +0 leather armour (28 gold) a +0 robe (9 gold) a +0 pair of gloves (63 gold) a +0 robe (9 gold) [Shop] Wemaamim's Jewellery Shoppe a ring of magical power (260 gold) a ring of positive energy (260 gold) an amulet of magic regeneration (390 gold) an amulet of faith (520 gold) the ring of the Duke {EV+4 Str+5} (695 gold) [ring of evasion] EV: It affects your evasion (+4). Str: It affects your strength (+5). the ring "Feaff" {rPois rN+ Str+4 SInv} (569 gold) [ring of poison resistance] Str: It affects your strength (+4). rPois: It protects you from poison. rN: It protects you from negative energy. SInv: It lets you see invisible. a +6 ring of intelligence (760 gold) an amulet of magic regeneration (390 gold) [Shop] Iceutz's Book Boutique a book of Callings (240 gold) a Fen Folio (504 gold) a book of Hexes (432 gold) a book of Changes (216 gold) a book of Storms (384 gold) a book of Debilitation (240 gold) a manual of Stealth (960 gold) a book of Geomancy (216 gold) a book of Spatial Translocations (312 gold) a book of Transfigurations (480 gold) a book of Iron (432 gold) (0, 0, D:3) a +0 whip (12, -6, D:3) a book of Iron (25, -2, D:3) 8 stones (33, -10, D:3) a +0 ring mail a +0 animal skin (33, 12, D:3) a ring of wizardry Level 4 of the Dungeon [Shop] Vesh's Overcharged Wands a wand of digging (15) (646 gold) a wand of digging (15) (646 gold) a wand of mindburst (40) (748 gold) a wand of charming (25) (459 gold) a wand of acid (25) (986 gold) a wand of paralysis (25) (459 gold) (27, -12, D:4) a +0 halberd (28, -13, D:4) a +0 whip (28, -9, D:4) a +0 spear (29, -10, D:4) a +0 club (36, -16, D:4) a +0 ring mail (48, -24, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) 30 stones (4, -4, D:5) 12 stones (7, -17, D:5) a +0 spear (10, -33, D:5) a +0 spear of freezing (10, -17, D:5) a +0 giant club (12, -17, D:5) a +0 halberd (13, -20, D:5) a +0 morningstar (13, -16, D:5) a +0 halberd (16, -14, D:5) a +0 spear (17, -14, D:5) a +1 halberd of protection (18, -16, D:5) a +0 flail (19, -17, D:5) a +0 giant club (19, -15, D:5) a +0 spear (25, -14, D:5) 2 curare-tipped darts (40, 4, D:5) a staff of fire (46, -4, D:5) a +0 shortbow 19 arrows Level 6 of the Dungeon [Shop] Soikux's Weapon Boutique 22 poisoned darts (123 gold) a +0 long sword of venom (86 gold) a +0 hand crossbow (49 gold) the +7 lajatang of Order {silver, rMut} (876 gold) It inflicts extra damage upon those it strikes, and deals substantially increased damage to chaotic, mutated and magically transformed beings. rMut: It protects you from mutation. a +2 trident of venom (226 gold) 24 sling bullets (168 gold) (0, 0, D:6) a +0 robe (4, 25, D:6) 29 stones (13, 13, D:6) a +0 whip (22, 25, D:6) a +0 robe a +2 vorpal falchion (23, 25, D:6) a +0 robe a +0 short sword (24, 17, D:6) a +0 giant spiked club (24, 25, D:6) a +0 giant spiked club (26, -10, D:6) 13 arrows (36, 21, D:6) a +0 robe a +0 hand axe (37, -11, D:6) a +0 trident (37, 20, D:6) a +0 robe a +0 spear (37, 22, D:6) a +0 barding (39, -6, D:6) a +0 robe (39, -3, D:6) a +0 short sword 3 poisoned darts (39, -2, D:6) a +0 dagger 5 stones a +0 whip (39, -1, D:6) a +0 short sword a +0 hand crossbow 12 bolts Level 7 of the Dungeon (0, 0, D:7) 8 stones (6, 1, D:7) a +0 robe a +1 trident (11, 2, D:7) a +0 dagger a +0 robe (11, 3, D:7) a +0 war axe a +0 leather armour a +0 short sword (13, 3, D:7) a +0 dagger a +0 robe (14, 2, D:7) a +0 club a +0 ring mail (25, -22, D:7) a +0 hand axe (25, -8, D:7) a +0 dagger a +0 robe (25, -7, D:7) a +0 dagger a +0 leather armour (25, -6, D:7) a +0 dagger a +0 leather armour (26, -7, D:7) a +0 morningstar a +0 leather armour (36, -3, D:7) a +0 mace (37, -4, D:7) a +0 dagger a +0 robe (38, -4, D:7) a +0 whip a +0 leather armour (48, -1, D:7) a book of Blood Level 8 of the Dungeon (0, 0, D:8) 9 stones (8, 15, D:8) a +0 mace (10, 1, D:8) a +0 whip a +0 leather armour (11, 1, D:8) a +0 spear (12, 0, D:8) a +0 club (12, 18, D:8) a +0 mace (13, 0, D:8) a +0 halberd a +0 flail a +0 leather armour a gnoll corpse