Dungeon Crawl Stone Soup version 0.24-a0-498-ge00f04a389 (console) character file. Game seed: 17591552369595250821 39 skumtomte the Sneak (level 3, -3/28 HPs) Began as a Merfolk Assassin on July 14, 2019. Slain by Sigmund ... wielding a +0 scythe (13 damage) ... on level 2 of the Dungeon. The game lasted 00:02:51 (1096 turns). skumtomte the Sneak (Merfolk Assassin) Turns: 1096, Time: 00:02:52 Health: -3/28 AC: 3 Str: 11 XL: 3 Next: 45% Magic: 3/3 EV: 12 Int: 10 God: Gold: 93 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . c - +0 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... o - amulet of rage HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: Evoke Berserk Rage You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 93 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) e - a +2 dagger m - a +0 short sword Missiles d - 17 poisoned darts (quivered) i - 2 curare-tipped darts Armour b - a +0 robe (worn) c - a +0 cloak (worn) Jewellery l - an uncursed amulet of guardian spirit o - an amulet of rage (around neck) Scrolls g - 2 scrolls of amnesia {unknown} h - a scroll of enchant armour {unknown} j - a scroll of remove curse {unknown} p - a scroll of teleportation {unknown} q - a scroll of noise {unknown} Potions k - a potion of curing {unknown} n - a potion of flight {unknown} Comestibles f - 6 rations Skills: + Level 2.4 Fighting + Level 2.9 Short Blades * Level 1.9 Polearms + Level 2.1 Throwing + Level 1.6 Dodging + Level 5.0 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Message History You now have 93 gold pieces (gained 12). f - 6 rations (gained 1) A goblin comes into view. A goblin is nearby! Found a stone staircase leading down. A bat, a goblin and Sigmund come into view. Sigmund shouts! The goblin shouts! x2 Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The goblin barely misses you. The bat moves out of view. You hit the goblin. You kill the goblin! A magic dart appears from out of thin air! The magic dart hits you. Unknown command. Something hits you! The goblin hits you. You miss something. The goblin hits you. Something hits you! You die... ..##..........# ..##..........# #### ..##..........###..# ..##..........##..# ..######).####....# ..# ##..# #.##.# ### ###).<# ...##.# # ##.....#..####.# ###...##.#..# #@.# #...###....## #.g#...# #.#####.#####..b##...# ........# #.## ...# ..##....# #. ...# ####...## # ...# #....# ...# ##.#.## ...# #..#.### You could see a goblin and a bat. Vanquished Creatures 2 worms (D:2) 2 leopard geckos (D:2) 8 goblins 5 hobgoblins 3 bats 2 frilled lizards 4 kobolds 2 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | skumtomte the Merfolk Assassin began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 67 | D:1 | Reached XP level 2. HP: 22/23 MP: 2/2 542 | D:2 | Reached skill level 5 in Stealth 542 | D:2 | Reached XP level 3. HP: 8/28 MP: 3/3 802 | D:2 | Reached skill level 1 in Polearms 1091 | D:2 | Noticed Sigmund 1096 | D:2 | Slain by Sigmund Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_rooms D:2: layout_rooms, tso_metal_star, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 5 | 5.0 Polearms | 1 | 1.9 Fighting | | 2.4 Short Blades | | 2.9 Throwing | | 2.1 Dodging | | 1.6 Action || total -------------------------++------- Melee: Dagger || 32 Trident || 65 Throw: Dart || 2 Stab: Sleeping || 6 Distracted || 1 Eat: Chunk || 1 Armor: Robe || 21 Dodge: Dodged || 72 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 56 | 0 | 0.0 | 28 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 23 | 0 | 0.0 | 14 | 0 | 0.0 D:2 | 33 | 0 | 0.0 | 14 | 0 | 0.0 +---------+---------+-------+---------+---------+-------