Dungeon Crawl Stone Soup version 0.24-a0-639-gb70a11d811 (console) character file. Game seed: 2006435416353191486, levelgen mode: deterministic 36 skumtomte the Gusty (level 3, -7/24 HPs) Began as a Human Air Elementalist on Sept 21, 2019. Mangled by a centaur (10 damage) ... on level 1 of the Dungeon. The game lasted 00:03:07 (1293 turns). skumtomte the Gusty (Human Air Elementalist) Turns: 1293, Time: 00:03:07 Health: -7/24 AC: 2 Str: 8 XL: 3 Next: 57% Magic: 0/6 EV: 12 Int: 16 God: Gold: 70 SH: 0 Dex: 13 Spells: 1/7 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . F - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: very slightly contaminated A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Armour F - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} e - a scroll of magic mapping {unknown} Comestibles c - 2 rations Skills: - Level 2.0 Dodging - Level 2.0 Stealth * Level 2.6 Spellcasting + Level 1.5 Conjurations + Level 0.6 Charms * Level 3.5 Air Magic You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ##.. 7% 1 #...... b - Swiftness Chrm/Air #....... 13% 2 ##..... d - Static Discharge Conj/Air ##...... 21% 3 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Airstrike Air ##........ 43% 4 #####.. Lightning Bolt Conj/Air ##........ 88% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History * * * LOW HITPOINT WARNING * * * You feel better. The centaur hits you. The centaur barely misses you. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the centaur. The centaur is moderately wounded. The zap hits the centaur. The centaur is heavily wounded. The centaur closely misses you. You hit the centaur but do no damage. The centaur is heavily wounded. The centaur closely misses you. The centaur barely misses you. You hit the centaur. The centaur is severely wounded. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur hits you! You die... # #.......#..# #.#.#.#.# # #.......#..# #.#.#.#.# # #..........# #.#.#.#.# # ########...# #.#.#.#.# ### #.#.## #.#.#.#.# ..# #.#..# #.#.#.#.# #.# #.##.# #.#.#.#.# #.###### #.##.###.#.#.#.# .......# #)##@>...###.#.# .......# #....c.......#.# .......# ######)#######.# .......# ###.........# .......# #...######### .......# #.### .......# #.# .......# #####.# .......# #.....# You could see a centaur. Vanquished Creatures An ooze (D:1) A dart slug (D:1) A giant cockroach (D:1) 6 goblins (D:1) 6 hobgoblins (D:1) 5 kobolds 2 bats (D:1) 3 frilled lizards (D:1) 3 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | skumtomte the Human Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 185 | D:1 | Reached XP level 2. HP: 13/19 MP: 1/5 505 | D:1 | Learned a level 2 spell: Swiftness 746 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/6 751 | D:1 | Learned a level 3 spell: Static Discharge 1260 | D:2 | Noticed a centaur 1293 | D:1 | Mangled by a centaur Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_basic, serial_bayou_lagoon_a D:2: layout_rooms Action || total -------------------------++------- Melee: Club || 14 Cast: Shock || 46 Static Discharge || 1 Use: Potion || 2 Eat: Chunk || 1 Armor: Robe || 2 Dodge: Dodged || 32 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 52 | 0 | 0.0 | 28 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 48 | 0 | 0.0 | 25 | 0 | 0.0 D:2 | 4 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------