skumtomte Level 1 of the Dungeon (0, 0, D:1) a cursed -1 club (3, 1, D:1) a cursed +0 robe (5, -13, D:1) a +0 ring mail (6, 6, D:1) a +0 leather armour (7, -30, D:1) a +0 leather armour (12, 1, D:1) a +0 short sword (12, 7, D:1) a +0 whip a stone (13, 8, D:1) a cursed -1 club (14, -14, D:1) a +0 whip (22, -17, D:1) a +0 dagger (35, 22, D:1) a +0 robe (36, 11, D:1) a +0 hunting sling (37, -23, D:1) a +0 club (37, -20, D:1) a +0 club (40, -8, D:1) a cursed -1 dagger (53, -26, D:1) a +0 club (53, -23, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 mace (2, -10, D:2) a +0 club (2, 5, D:2) a +2 quarterstaff of chaos (16, -23, D:2) a +0 dagger (19, -27, D:2) a +0 short sword 4 stones (19, 2, D:2) a +0 club a +0 robe (21, -27, D:2) a stone (31, -28, D:2) a +0 scale mail (31, -20, D:2) a +0 spear (33, -22, D:2) a +0 dagger (34, -23, D:2) a +0 dagger (34, -22, D:2) 10 stones a +0 club a +0 hunting sling a +0 helmet a +0 animal skin a +0 dagger (37, -22, D:2) a stone (40, -20, D:2) a +0 club a +0 dagger a +0 club (41, -22, D:2) a +0 dagger (43, -30, D:2) a +0 leather armour Level 3 of the Dungeon (7, 0, D:3) a +0 short sword 2 stones (15, 20, D:3) a +0 club (18, -4, D:3) 21 stones (22, 28, D:3) a +0 hand axe (24, 26, D:3) a +0 dagger (25, 22, D:3) a +0 ring mail a +0 club a cursed -3 whip (29, -16, D:3) a +0 dagger (32, 12, D:3) 3 gold pieces (35, 2, D:3) a +0 chain mail (36, 1, D:3) a +0 club (36, 10, D:3) a cursed -1 great sword (37, 1, D:3) a +0 dagger a +0 robe (37, 10, D:3) a +0 leather armour (37, 12, D:3) an uncursed ring of fire (41, -17, D:3) a +0 club (42, 8, D:3) 16 gold pieces (54, 11, D:3) a +0 whip (61, 19, D:3) a +0 mace a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (6, 2, D:4) a +0 chain mail (10, -7, D:4) a +0 plate armour (11, -12, D:4) 7 gold pieces (12, -12, D:4) the cursed +3 hand axe of Barajin {flame, +Blink rF+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It lets you blink. It has a curse placed upon it. (13, -18, D:4) 7 sling bullets (27, -26, D:4) a +0 morningstar (37, -15, D:4) 16 stones (38, -12, D:4) a +0 leather armour (43, -5, D:4) 28 stones (49, 9, D:4) a +0 spear (57, 11, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) an arrow (0, 1, D:5) an arrow (0, 2, D:5) an arrow (1, -3, D:5) a +0 whip (7, -35, D:5) a +3 club a +2 ring mail of cold resistance (7, -33, D:5) a +1 mace of protection (8, -36, D:5) a +0 pair of boots (15, -28, D:5) an orc corpse (skeletalised by now) the Ecumenical Temple