slartie Level 1 of the Dungeon (0, 0, D:1) a cursed -2 whip (0, 2, D:1) a +0 dagger (3, 17, D:1) a +0 short sword a +0 club (7, 22, D:1) a +0 dagger (18, 0, D:1) a +0 club (33, 6, D:1) a +0 dagger (39, -10, D:1) a +0 club (41, 33, D:1) a +0 dagger (43, 2, D:1) a +0 mace (46, 0, D:1) a +0 dagger (48, 11, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) 10 arrows (7, -9, D:2) a +0 rapier of holy wrath (17, -19, D:2) a +0 short sword (21, -17, D:2) a +0 club (38, -21, D:2) 18 arrows (39, -14, D:2) a +0 club Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the cursed +1 spear of Fortitude {freeze, rPois} (1860 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. It has a curse placed upon it. the +0 leather armour of the Sacrificial Victim {Regen+ MP+9 Str+4} (3630 gold) It affects your strength (+4). It affects your magic capacity (+9). It increases your rate of regeneration. the +9 hunting sling of the Orcish Mines {velocity, *Corrode *Drain Str+2 Dex+7} (6190 gold) Any stone fired from it inflicts extra damage. It affects your strength (+2). It affects your dexterity (+7). It may corrode you when you take damage. It causes draining when unequipped. the +1 robe of the Dolphin {rPois rF- rN+++ Dex-3} (2460 gold) It affects your dexterity (-3). It makes you vulnerable to fire. It protects you from poison. It renders you almost immune to negative energy. (6, -7, D:3) a +0 rapier (6, 14, D:3) a +0 mace (13, -13, D:3) a +0 short sword (23, 17, D:3) a +0 club (28, -2, D:3) a +0 leather armour (33, 9, D:3) a +0 dagger (37, 6, D:3) a +0 halberd (43, -14, D:3) 24 arrows (51, 12, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 29 bolts (14, 27, D:4) a +0 club (24, 4, D:4) a +0 dagger (27, 26, D:4) a +0 halberd a +0 whip a +0 spear a +0 halberd a +0 spear a +0 spear a gnoll corpse a gnoll corpse (28, 26, D:4) a +0 club a +0 flail a gnoll skeleton (29, 26, D:4) a +0 giant club (unseen) (30, 26, D:4) a cursed -3 flail (still there?) a +0 club (still there?) (31, 32, D:4) a +0 club a +0 giant spiked club (33, 22, D:4) a +0 whip (37, 29, D:4) a throwing net (44, 5, D:4) a +0 leather armour (46, 23, D:4) a +0 hand axe an orc corpse (skeletalised by now) (46, 24, D:4) a +0 ring mail a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (48, 21, D:4) a hound corpse (skeletalised by now) (50, 26, D:4) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (53, 55, D:4) a book of Maledictions (61, 27, D:4) an adder corpse (skeletalised by now) (64, 21, D:4) a +0 trident