slavik159 Level 1 of the Dungeon (25, 30, D:1) 7 sling bullets (39, 0, D:1) 21 bolts (52, 11, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a stone (4, -27, D:2) a +0 quarterstaff (22, -12, D:2) a +0 whip a +0 hand axe a +0 hand axe (31, -23, D:2) a +0 hand axe Level 3 of the Dungeon [Shop] Sirysiul's Jewellery Emporium an amulet of magic regeneration (420 gold) a ring of positive energy (280 gold) a +6 ring of dexterity (819 gold) a ring of wizardry (420 gold) a +6 ring of dexterity (819 gold) a +6 ring of intelligence (819 gold) a +4 ring of protection (504 gold) the ring "Somar" {*Corrode rF+ rC+++ Int+3} (947 gold) [ring of protection from fire] Int: It affects your intelligence (+3). rF: It protects you from fire. rC: It renders you almost immune to cold. *Corrode: It may corrode you when you take damage. a ring of positive energy (280 gold) a +4 ring of slaying (1092 gold) a +4 ring of slaying (1092 gold) (0, 0, D:3) a +0 dagger (0, 7, D:3) a +0 dagger a goblin corpse (7, -5, D:3) a +0 robe (13, 12, D:3) a +0 dagger a goblin corpse (skeletalised by now) (14, -9, D:3) a +0 club 5 stones a kobold corpse (skeletalised by now) (36, 5, D:3) a +0 dagger (38, 18, D:3) a +0 club