slavik159 Level 1 of the Dungeon (1, 29, D:1) a +0 robe (4, 25, D:1) a +0 club (unseen) (7, 20, D:1) 4 stones a +0 club (17, 37, D:1) a +0 club (24, 19, D:1) a +0 whip (27, 3, D:1) a +0 club (37, 4, D:1) a +0 whip a stone Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, -2, D:2) a +0 club (3, -2, D:2) a +0 dagger (4, 7, D:2) a +0 club (4, 9, D:2) a +0 club a +0 animal skin a +0 helmet (13, 9, D:2) a +0 dagger (13, 10, D:2) a +0 club (16, -19, D:2) a +0 club (16, -18, D:2) a +0 club 28 stones (27, 12, D:2) a +0 club (28, -16, D:2) a +0 dagger (28, 0, D:2) a +0 falchion (45, -15, D:2) a +0 club (45, 2, D:2) 28 arrows (65, -10, D:2) a +0 ring mail (68, 14, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger 2 stones (2, -14, D:3) a +0 leather armour a +0 flail (3, -14, D:3) a +0 flail a +0 whip (10, -18, D:3) 21 sling bullets (24, -13, D:3) a +0 leather armour a +0 trident (35, -16, D:3) a +0 flail (37, -12, D:3) a +0 spear 3 boomerangs (39, 3, D:3) a +2 falchion of protection Level 4 of the Dungeon [Shop] Simnez's Antique Weapon Shop a +0 trident (87 gold) a +0 scimitar (100 gold) the +8 quarterstaff "Gemuzul" {protect, rElec Int+2} (1575 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Int: It affects your intelligence (+2). rElec: It insulates you from electricity. the +10 hand crossbow "Satocaeg" {penet, rF- rC- Str+8 SInv} (1817 gold) Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. Str: It affects your strength (+8). rF: It makes you vulnerable to fire. rC: It makes you vulnerable to cold. SInv: It lets you see invisible. a +0 club (25 gold) a +0 mace (75 gold) (0, 0, D:4) a +0 hand axe (3, 12, D:4) a +0 dagger (7, 5, D:4) a +0 morningstar (7, 23, D:4) a +0 leather armour (11, 5, D:4) a +0 flail a +0 leather armour (12, 5, D:4) a +0 hand axe a +0 falchion (12, 6, D:4) a +0 dagger a +0 short sword (13, 18, D:4) a +0 whip 23 stones a +0 club a +0 whip a +0 dagger a +0 robe (24, 4, D:4) a +0 leather armour (38, 6, D:4) a +0 whip (40, 6, D:4) 16 arrows (42, 17, D:4) a +0 club 5 stones (42, 30, D:4) 18 sling bullets Level 5 of the Dungeon (0, 0, D:5) 23 bolts (0, 19, D:5) 27 stones (5, 9, D:5) a +0 hand axe a +0 dagger a +0 robe a +0 club a +0 club a +0 scale mail (6, 40, D:5) a scroll of identify (7, 5, D:5) 7 bolts (18, 25, D:5) 22 stones (21, 24, D:5) 22 stones (42, 24, D:5) a +0 dagger a +3 scale mail of willpower (45, 25, D:5) 10 poisoned darts (49, 18, D:5) a +0 robe (58, 5, D:5) 19 stones (59, -4, D:5) 16 stones