slayr Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (3, -15, D:1) a cursed -3 club (3, 3, D:1) 30 arrows (4, -14, D:1) a +0 dagger of holy wrath (5, 6, D:1) a +0 robe (7, -23, D:1) a +0 dagger (11, -1, D:1) a +0 dagger (17, 9, D:1) a +0 short sword (22, 12, D:1) a +0 robe (26, -2, D:1) a +0 ring mail (29, -27, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (6, -21, D:2) a +0 club (6, -13, D:2) a +0 dagger (9, -35, D:2) an uncursed staff of power a +0 dagger (18, -11, D:2) a +0 short sword (23, -24, D:2) a +0 leather armour (24, -4, D:2) a +0 club (28, -28, D:2) a +0 club (38, 2, D:2) a +0 leather armour a +0 animal skin a +0 club (39, -39, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 spear (0, 27, D:3) a +0 club (3, 48, D:3) a +0 quarterstaff (6, 2, D:3) a +0 dagger (18, 25, D:3) a +0 robe a +0 scythe of distortion (21, 11, D:3) a +0 leather armour (21, 12, D:3) a poisoned needle a +0 club (21, 13, D:3) 18 poisoned needles a +0 blowgun a +0 club (28, 25, D:3) a +0 mace (30, 34, D:3) a cursed -1 short sword (31, 26, D:3) a +3 quarterstaff of chaos (33, 37, D:3) 31 arrows (46, 11, D:3) a +0 club a +0 ring mail (48, 2, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (9, 10, D:4) 16 arrows (15, 1, D:4) a cursed -2 club (20, 1, D:4) a +0 hand axe (20, 2, D:4) a +0 robe a +0 scale mail a +0 giant club a +0 dagger a +0 short sword of freezing (48, 16, D:4) a +0 rapier (64, -18, D:4) a +0 giant club Level 5 of the Dungeon (1, -33, D:5) a +0 ring mail (3, -3, D:5) a +0 club (4, -4, D:5) a +0 dagger a +0 robe (8, -38, D:5) 23 arrows (14, -17, D:5) a +0 ring mail (14, -1, D:5) a +0 shortbow 16 arrows (16, -1, D:5) a +0 giant spiked club (20, 17, D:5) 27 bolts (28, 1, D:5) 17 bolts (34, 10, D:5) a +0 giant spiked club (35, 3, D:5) 28 bolts (41, -13, D:5) a +0 whip (43, -34, D:5) a +0 dagger a +0 animal skin (46, 1, D:5) a +0 dagger (48, 4, D:5) a +0 leather armour (50, 6, D:5) a +0 ring mail (59, -39, D:5) a +0 chain mail (59, -8, D:5) a +0 hand axe (60, 17, D:5) a +0 whip (62, 4, D:5) a +3 whip Level 6 of the Dungeon [Shop] Mufe's Food Emporium a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) [Shop] Kuywyask's Book Boutique a manual of Fighting (1324 gold) a book of Minor Magic (240 gold) a book of Minor Magic (240 gold) Sif Muna's Handbook of Spatial Earth (2572 gold) Spells Type Level a - Apportation Translocation 1 b - Recall Summoning/Translocation 3 c - Passage of Golubria Translocation 4 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Malign Gateway Summoning/Translocation 7 Trog disapproves of the use of such an item. a book of Air (420 gold) a book of Clouds (540 gold) a book of Power (540 gold) a book of Misfortune (240 gold) a book of Maledictions (300 gold) [Shop] Nolawed's Food Shoppe a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) [Shop] Amuomoeh's Antique Weapon Boutique the +2 broad axe of the Shining Light {freeze, rF++ MP+9 Str-5 SInv} (1629 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-5). It greatly protects you from fire. It affects your magic capacity (+9). It lets you see invisible. the +8 spear "Oriyw" {vamp, *Slow rElec rN+ Stlth+} (1932 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It insulates you from electricity. It protects you from negative energy. It may slow you when you take damage. It makes you more stealthy. a +0 scimitar (120 gold) a +3 long sword of slicing (666 gold) a +2 vampiric lajatang (1710 gold) a +1 halberd of chopping (390 gold) a +0 hand axe (90 gold) a +4 giant club (711 gold) a +0 club (30 gold) a +0 falchion (90 gold) a +4 long sword of electrocution (921 gold) the +6 short sword of Attainder {freeze, Str+3} (1461 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). a +0 mace of holy wrath (222 gold) (0, 0, D:6) a +0 whip (16, 4, D:6) a +0 ring mail a +0 scale mail (23, 4, D:6) a scroll of immolation (23, 7, D:6) a +0 scale mail (24, -6, D:6) a +0 cloak (37, -12, D:6) a +2 short sword of protection a +0 falchion a +1 short sword of venom the +0 falchion of Experimentation {slice, *Rage rN+ Dex+3 Stlth+} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It protects you from negative energy. It may make you go berserk in combat. It makes you more stealthy. (41, 7, D:6) a +0 dagger a +0 robe (43, 7, D:6) a +0 hand axe a +0 plate armour (43, 34, D:6) a +0 pair of boots (44, 7, D:6) a +0 club a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (0, 2, D:7) a +0 dagger a +0 robe (1, 0, D:7) a +0 war axe a +0 chain mail (2, 0, D:7) a +0 flail (6, -14, D:7) a +0 leather armour (7, -13, D:7) a +0 scale mail a +2 spear of pain (7, -12, D:7) a +0 halberd a +0 flail (8, -6, D:7) 23 bolts (9, -12, D:7) a +0 whip (9, -9, D:7) 9 arrows a +0 shortbow (10, -9, D:7) an arrow (10, -3, D:7) 2 javelins of penetration (24, -8, D:7) a +0 robe (27, -30, D:7) a +0 ring mail (32, -30, D:7) a cursed -1 whip (32, -26, D:7) a scroll of immolation (33, -28, D:7) a +0 dagger (33, -26, D:7) a +0 plate armour a +0 dire flail (34, -26, D:7) a +0 short sword Level 8 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (1, 7, D:8) a +0 shortbow 17 arrows a +0 falchion (1, 8, D:8) an arrow (2, 7, D:8) a +0 war axe a +0 chain mail (3, 7, D:8) a +0 club (9, 20, D:8) 26 arrows (11, 9, D:8) a +0 shortbow (14, 25, D:8) a +0 robe (18, 42, D:8) a +0 ring mail (23, 3, D:8) a +0 giant club (30, 22, D:8) a +0 short sword (31, 14, D:8) 16 poisoned needles (40, 14, D:8) an uncursed ring of see invisible Level 9 of the Dungeon [Shop] Ilipn's Magic Scroll Emporium a scroll of noise (15 gold) a scroll of magic mapping (52 gold) a scroll of acquirement (780 gold) a scroll of fear (52 gold) a scroll of amnesia (52 gold) a scroll of identify (30 gold) a scroll of immolation (52 gold) a scroll of summoning (142 gold) [Shop] Iwuita's Book Boutique a book of the Earth (975 gold) a book of Enchantments (750 gold) the Compendium of the Glacier and Enhancements (661 gold) Spells Type Level a - Song of Slaying Charms 2 b - Swiftness Charms/Air 2 c - Ensorcelled Hibernation Hexes/Ice 2 d - Ozocubu's Armour Charms/Ice 3 e - Ice Form Ice/Transmutation 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Trog disapproves of the use of such an item. a book of Beasts (825 gold) a book of Power (675 gold) a Fen Folio (1125 gold) a book of Callings (450 gold) a book of Flames (525 gold) a book of Unlife (975 gold) a book of Necromancy (450 gold) a Young Poisoner's Handbook (600 gold) the Handbook of Harmful Evil Secrets (724 gold) Spells Type Level a - Animate Skeleton Necromancy 1 b - Throw Frost Conjuration/Ice 2 c - Regeneration Charms/Necromancy 3 d - Dazzling Spray Conjuration/Hexes 3 e - Bolt of Magma Conjuration/Fire/Earth 5 f - Irradiate Conjuration/Transmutation 5 Trog disapproves of the use of such an item. a book of Maledictions (375 gold) [Shop] San Wuridaixt's Assorted Antiques an uncursed amulet of magic regeneration (990 gold) a scroll of teleportation (99 gold) a +0 plate armour (759 gold) 2 scrolls of enchant weapon (495 gold) a fan of gales (1320 gold) a potion of curing (99 gold) a +0 helmet (148 gold) a scroll of enchant armour (247 gold) a +0 flail (115 gold) the cursed ring of Qafodgh {*Contam +Inv rF+ AC-2 Str+4} (669 gold) [ring of protection] It affects your AC (-2). It affects your strength (+4). It protects you from fire. It lets you turn invisible. It causes magical contamination when unequipped. It has a curse placed upon it. the amulet "Xotelly" {Faith rPois Stlth+} (1782 gold) [amulet of faith] It allows you to gain divine favour quickly. It protects you from poison. It makes you more stealthy. a potion of haste (330 gold) [Shop] Mosh's Jewellery Emporium a cursed amulet of inaccuracy (24 gold) an uncursed ring of positive energy (240 gold) an uncursed amulet of magic regeneration (360 gold) an uncursed ring of magical power (240 gold) an uncursed ring of protection from cold (300 gold) an uncursed ring of resist corrosion (240 gold) a +4 ring of strength (324 gold) a cursed ring of attention (54 gold) the ring of Peclisist {Dex+4 SInv} (364 gold) [ring of see invisible] It affects your dexterity (+4). It lets you see invisible. (4, -5, D:9) a +0 trident (6, 23, D:9) a +0 hand axe a +0 scale mail (11, 24, D:9) a +0 whip (19, 32, D:9) a +0 rapier (19, 37, D:9) a +0 robe (23, 14, D:9) 12 poisoned needles (24, 46, D:9) a +0 short sword (25, 15, D:9) a +0 robe (27, 36, D:9) a +0 trident (30, 18, D:9) a +0 falchion (31, 18, D:9) a +0 whip a tomahawk (31, 19, D:9) a +3 dagger a +0 robe (31, 25, D:9) a tomahawk (32, 18, D:9) a +0 club a +0 ring mail (34, 12, D:9) a +0 cloak an uncursed ring of stealth (37, 15, D:9) a +0 club (41, 8, D:9) 20 bolts (42, 2, D:9) a +0 flail (44, 20, D:9) 24 arrows (48, 11, D:9) 18 arrows Level 10 of the Dungeon (0, 0, D:10) a cursed +0 leather armour (5, 23, D:10) a +0 giant spiked club (8, -26, D:10) a +0 short sword (9, -12, D:10) a +0 robe (10, -25, D:10) a +0 dagger (11, 3, D:10) a +0 robe (13, 5, D:10) a +0 club (15, 8, D:10) a +0 giant club a cursed -1 giant club (24, 12, D:10) 22 arrows (38, 20, D:10) a +0 leather armour (38, 21, D:10) a +0 mace a +0 scale mail (39, 21, D:10) a +0 trident a +0 scale mail a +0 club (39, 22, D:10) a +0 flail a +0 club a +0 hand axe (40, 21, D:10) a +0 spear (41, 20, D:10) a cursed -3 spear (42, -14, D:10) a +0 dagger a +0 blowgun 12 poisoned needles (44, -12, D:10) a poisoned needle (45, -11, D:10) a poisoned needle (45, -10, D:10) a +0 club (46, -8, D:10) a +0 whip (47, -5, D:10) a +0 hand crossbow 18 bolts (47, 16, D:10) a +0 dagger (47, 25, D:10) a +0 quarterstaff (49, -4, D:10) a bolt Level 1 of the Lair of Beasts (0, 11, Lair:1) an uncursed ring of teleportation (11, 27, Lair:1) 442 stones (14, 10, Lair:1) a +0 trident (14, 36, Lair:1) a +0 scale mail (15, 15, Lair:1) a +0 dire flail (29, 17, Lair:1) a +0 club (58, -3, Lair:1) a +0 whip Level 2 of the Lair of Beasts (0, 0, Lair:2) 23 stones (2, 18, Lair:2) a +0 bardiche (4, 0, Lair:2) 2 tomahawks of dispersal 2 throwing nets (5, 0, Lair:2) 5 needles of sleeping (5, 1, Lair:2) a scroll of vulnerability a scroll of amnesia 3 scrolls of brand weapon a scroll of enchant weapon a scroll of enchant armour (5, 2, Lair:2) a potion of mutation a potion of berserk rage (9, 42, Lair:2) an uncursed staff of conjuration (12, 14, Lair:2) a scroll of vulnerability (12, 17, Lair:2) a +0 rapier (32, 21, Lair:2) a +1 dagger of venom a +0 robe (35, 42, Lair:2) a +0 naga barding (43, 16, Lair:2) a +0 hand crossbow (52, 42, Lair:2) a +2 antimagic dagger Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe (1, 5, Lair:3) a +0 falchion (12, 39, Lair:3) a +2 antimagic long sword a potion of degeneration (25, 31, Lair:3) a +0 mace (28, 16, Lair:3) 15 stones (31, 35, Lair:3) a +1 quarterstaff of protection (32, -9, Lair:3) a +0 ring mail (38, 11, Lair:3) a cursed +0 robe (38, 41, Lair:3) 12 stones (55, 4, Lair:3) 18 gold pieces