Dungeon Sprint DCSS version 0.13.0-28-g1b50097 (webtiles) character file. 37 slix the Grave Robber (level 2, -7/19 HPs) Began as a Vampire Necromancer on Nov 3, 2013. Mangled by an ogre ... wielding a +0,+0 giant spiked club (26 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:49 (311 turns). slix the Grave Robber (Vampire Necromancer) Turns: 311, Time: 00:00:49 HP -7/19 AC 2 Str 7 XL: 2 Next: 44% MP 3/5 EV 12 Int 17 God: Gold 20 SH 0 Dex 14 Spells: 2 memorised, 1 level left Res.Fire : . . . See Invis. : + j - -1,-3 dagger (drain) (curse) Res.Cold : . . . Warding : . a - +0 robe Life Prot.: + . . Conserve : . (no shield) Res.Poison: . Res.Corr. : . (no helmet) Res.Elec. : . Clarity : . (no cloak) Sust.Abil.: . . Spirit.Shd : . (no gloves) Res.Mut. : . Prev.Telep.: + (no boots) Res.Rott. : . Flight : . (no amulet) Saprovore : . . . (no ring) (no ring) @: not resistant to hostile enchantments, stealthy A: fangs 3, see invisible, unbreathing a: no special abilities You were in the Dungeon. You were not thirsty. You visited 1 branch Inventory: Hand weapons j - a cursed -1,-3 dagger of draining (weapon) Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions c - a potion of blood d - a potion of curing e - a potion of heal wounds f - a potion of speed g - a potion of magic h - a potion of berserk rage Books b - a book of Necromancy Spells Type Level *Pain Necromancy 1 Animate Skeleton Necromancy 1 *Lethal Infusion Charms/Necromancy 2 Vampiric Draining Necromancy 3 Regeneration Charms/Necromancy 3 Animate Dead Necromancy 4 Control Undead Necromancy 4 Skills: + Level 2.3 Dodging + Level 3.1 Stealth + Level 1.7 Spellcasting + Level 6.7 Necromancy You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 1% 1 #...... b - Lethal Infusion Chrm/Necr ##........ 10% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. You can survive without breathing. Message History You start resting. Magic restored. You start resting. You start resting. You start resting. HP restored. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Your cursed dagger crackles with unholy energy. You open the door. An ogre comes into view. It is wielding a giant spiked club. There is an open door here. The ogre shouts! The ogre hits you with a giant spiked club! Ouch! That really hurt! You die... ########## #<<#..'@.# #<.'..#.O+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | slix, the Vampire Necromancer, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 4/4 1 | D | Noticed Ijyb 10 | D | Killed Ijyb 10 | D | Reached skill level 6 in Necromancy 10 | D | Reached XP level 2. HP: 2/19 MP: 0/5 16 | D | Learned a level 2 spell: Lethal Infusion 309 | D | Noticed an ogre 311 | D | Mangled by an ogre Action || total -------------------------++------- Cast: Pain || 8 Lethal Infusion || 1 Use: Potion || 1