slix the Dungeon (10, 1, D) the +6,+6 dark maul {crush} It inflicts extra damage upon your enemies. (11, 1, D) the +4,+8 shillelagh "Devastator" the +12,+16 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9,+6 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} This legendary weapon is deadly to all dragonkind. It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9,+9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. the cursed +13,+13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. the +0,+0 Sword of Power the -4,+5 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7,+7 Singing Sword the +2,+10 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (68, 1, D) a tome of Destruction (3, 2, D) a +5,+5 great sword a +5,+5 bastard sword a +5,+5 demon blade (4, 2, D) a +5,+5 quick blade a +5,+5 cutlass (62, 2, D) a tome of Destruction (73, 2, D) a book of Transfigurations (75, 2, D) a +5,+5 claymore a +5,+5 dagger a +0 shield a +0 scale mail a +0,+0 war axe (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club a +5,+5 giant club a +5,+5 great mace a +5,+5 demon whip (3, 4, D) 1000 sling bullets a +5,+5 sling a +5,+5 longbow 1000 arrows a +5,+5 bow 1000 bolts a +5,+5 crossbow (4, 4, D) a +5,+5 bardiche a +5,+5 demon trident (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (4, 5, D) a +5,+5 executioner's axe a +5,+5 battleaxe a +5,+5 broad axe (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 gold dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (70, 9, D) an uncursed staff of poison (71, 9, D) an uncursed staff of earth (72, 9, D) a disc of storms (72, 10, D) a +0,+0 long sword (69, 11, D) a +0,+0 scimitar a +0,+0 bow 28 arrows a cursed +0 chain mail (70, 11, D) a +2,+2 long sword a +0,+0 bow 7 arrows (71, 11, D) a +1,+1 flail of holy wrath a +0,+0 long sword (72, 11, D) a +0,+0 short sword a +0 leather armour (51, 14, D) a +0 rod of inaccuracy (12/12) (52, 14, D) an uncursed ring of poison resistance (53, 14, D) an uncursed ring of wizardry (54, 14, D) the +2,+5 mace "Shupt" {drain, +Rage} A truly terrible weapon, it drains the life of those it strikes. It lets you go berserk. (71, 14, D) an arrow (61, 17, D) a plain deck of wonders (62, 17, D) a +3,+2 halberd of flaming (63, 17, D) the Papyrus of Enhancements Spells Type Level Sure Blade Hexes/Charms 2 Ozocubu's Armour Charms/Ice 3 Flight Charms/Air 3 Warp Weapon Charms/Translocation 5 (71, 17, D) the +6,+0 short sword of Fortitude {freeze, rElec rF++ rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from fire. It protects you from cold. It insulates you from electricity. (73, 17, D) the +7,+4 broad axe of Equivalence {freeze, Dex-3 Int-1 Curse} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-1). It affects your dexterity (-3). It may recurse itself when equipped. (62, 18, D) an uncursed staff of fire (63, 18, D) a +0,+0 club an uncursed staff of energy a +0 leather armour a +2 robe of magic resistance (64, 18, D) a +2,+5 scythe of pain (71, 18, D) a +2 ring mail of cold resistance (72, 18, D) the Compendium of Sinister Magic Spells Type Level Animate Skeleton Necromancy 1 Control Undead Necromancy 4 Bolt of Draining Conjuration/Necromancy 5 Dispel Undead Necromancy 5 Twisted Resurrection Necromancy 5 (63, 20, D) a +0,+0 club a +0 leather armour (64, 20, D) a +0,+0 dagger a cursed +0 robe (57, 21, D) a +1,+2 dagger (unseen) (63, 21, D) a +0,+0 flail (49, 25, D) a +1,+1 quarterstaff of pain (50, 25, D) an uncursed staff of wizardry (51, 25, D) an uncursed staff of air (55, 25, D) a +0,+2 mace of protection (48, 26, D) a +2 ring of dexterity (51, 26, D) a book of Clouds (53, 26, D) the Incunabulum of the Lethal Birds Spells Type Level Shock Conjuration/Air 1 Repel Missiles Charms/Air 2 Lightning Bolt Conjuration/Air 5 Deflect Missiles Charms/Air 6 Poisonous Cloud Conjuration/Poison/Air 6 (54, 26, D) an uncursed staff of fire (61, 27, D) the cursed +2,-1 longbow "Ovistut" {frost, rC+ Int+1} It turns projectiles fired from it into bolts of frost. It affects your intelligence (+1). It protects you from cold. It has a curse placed upon it. (62, 27, D) a +4,+0 scimitar of electrocution (63, 27, D) a plain deck of wonders (71, 27, D) a book of Geomancy (72, 27, D) a +4 blowgun (52, 28, D) an uncursed ring of fire a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (62, 28, D) a +3 leather armour of poison resistance (63, 28, D) a +2 robe of magic resistance (64, 28, D) a phial of floods (72, 28, D) a sack of spiders (73, 28, D) a +2 ring mail of fire resistance (63, 32, D) a green rat corpse (skeletalised by now) (64, 32, D) a green rat corpse (skeletalised by now) (50, 33, D) a +2,+0 battleaxe of freezing (51, 33, D) 6 chunks of cyclops flesh (48, 34, D) a +0,+0 giant spiked club a +0,+0 giant club a two-headed ogre corpse a +0,+0 giant club a +0,+0 giant club a two-headed ogre corpse (49, 34, D) 5 large rocks a +0,+0 giant club a +0,+0 dire flail a +0,+0 giant club a +0,+0 giant spiked club (50, 34, D) a large rock a cyclops corpse a +0,+0 giant club a +0,+0 giant club a +2,+2 great sword of flaming a plain deck of war a fire giant corpse (51, 34, D) a +0,+0 giant club an ogre corpse (62, 34, D) a wolf corpse (skeletalised by now) (49, 37, D) an uncursed staff of death (50, 37, D) a cursed ring of hunger (51, 37, D) a cursed staff of air (53, 37, D) the Catalogue of Harmful Contamination Spells Type Level Sting Conjuration/Poison 1 Cure Poison Poison 2 Mephitic Cloud Conjuration/Poison/Air 3 Venom Bolt Conjuration/Poison 5 (59, 37, D) a +3,+4 halberd of dragon slaying (60, 37, D) a +0,+0 spear (61, 37, D) a +3,+2 giant club (62, 37, D) an uncursed staff of power (63, 37, D) a +0,+0 cutlass (69, 37, D) an uncursed staff of death (70, 37, D) a +3,+2 trident of protection a +0 plate armour a +0,+0 war axe (71, 37, D) a +0,+0 dagger a +0 robe a sack of spiders (72, 37, D) a +4 rod of clouds (3/12) a +0 plate armour a +0,+0 long sword (73, 37, D) a +4,+0 whip of venom (49, 38, D) the Compendium of Snow and Attacks Spells Type Level Freeze Ice 1 Freezing Aura Charms/Ice 2 Ensorcelled Hibernation Hexes/Ice 2 Throw Icicle Conjuration/Ice 4 Bolt of Cold Conjuration/Ice 6 (52, 38, D) a fan of gales (59, 38, D) a +0 buckler a +6,+5 quick blade (61, 38, D) the +8,+2 halberd "Vaojacorgh" {flame, +Rage SInv} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It enhances your eyesight. It lets you go berserk. (62, 38, D) the +6,+0 spear "Skumiowk" {flame, rElec Str+3} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It affects your strength (+3). It insulates you from electricity. (63, 38, D) a +1 robe of cold resistance (70, 38, D) a +0,+0 hand axe a +3,+1 glaive of protection (71, 38, D) a +0,+0 trident (still there?) a +0 ring mail (still there?) a +0 chain mail (still there?) a +0,+0 long sword (still there?) a +0,+0 dagger (still there?) a +0 robe (still there?) (72, 38, D) a +9,+4 quick blade (73, 38, D) a +1,+2 falchion of holy wrath (59, 39, D) the +7,+11 morningstar "Migaqid" {crush, rN+} It inflicts extra damage upon your enemies. It protects you from negative energy. (71, 40, D) a +0,+0 flail a +0 leather armour (49, 42, D) a +2,+0 scimitar of protection (49, 43, D) an uncursed staff of wizardry (50, 43, D) a +4,+2 scythe of protection a ghoul corpse a +0,+0 war axe a +2 robe a +0,+0 dagger (51, 43, D) a +0,+0 short sword a +0 robe (61, 43, D) a +1,+1 quarterstaff (unseen) (62, 43, D) a spriggan corpse (skeletalised by now) a +1,+1 vampiric long sword a +0 buckler (60, 44, D) a +5,+5 quick blade a +0 robe a +0 buckler a spriggan corpse (skeletalised by now) a +2,+2 scimitar of holy wrath a +0 robe a spriggan corpse (skeletalised by now) (62, 44, D) a +2,+2 flail of holy wrath a +0 robe a spriggan corpse (skeletalised by now) a +0,+0 war axe a +0 animal skin (60, 45, D) a +1,+0 war axe a +1 robe a +0 buckler a spriggan corpse (skeletalised by now) (61, 45, D) a +3,+2 flail of holy wrath a +0 animal skin