slix the Dungeon (10, 1, D) the +6,+6 dark maul {crush} It inflicts extra damage upon your enemies. (11, 1, D) the +4,+8 shillelagh "Devastator" the +12,+16 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9,+6 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} This legendary weapon is deadly to all dragonkind. It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9,+9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. the cursed +13,+13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. the +0,+0 Sword of Power the +13,+5 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7,+7 Singing Sword the +2,+10 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (63, 1, D) a box of beasts (3, 2, D) a +5,+5 claymore a +5,+5 great sword a +5,+5 bastard sword a +5,+5 demon blade (4, 2, D) a +5,+5 quick blade a +5,+5 cutlass a +5,+5 dagger (75, 2, D) an uncursed staff of cold (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club a +5,+5 giant club a +5,+5 great mace a +5,+5 demon whip (3, 4, D) 1000 sling bullets a +5,+5 sling a +5,+5 longbow 1000 arrows a +5,+5 bow 1000 bolts a +5,+5 crossbow (4, 4, D) a +5,+5 bardiche a +5,+5 demon trident (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (67, 4, D) a +0,+0 dagger a +0 cloak (68, 4, D) a +0,+0 whip a +0 cloak (4, 5, D) a +5,+5 executioner's axe a +5,+5 battleaxe a +5,+5 broad axe (7, 6, D) 4 scrolls of amnesia (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 gold dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (72, 9, D) a +2 leather armour of cold resistance (70, 10, D) an uncursed staff of poison (61, 17, D) a disc of storms (63, 17, D) a +0,+3 battleaxe of draining (71, 17, D) an uncursed staff of wizardry (64, 18, D) a plain deck of dungeons (71, 18, D) a +2,+0 falchion of slicing (73, 18, D) the +2 leather armour of Valour {Int+1 Acc+3} It affects your intelligence (+1). It affects your accuracy with ranged weapons and melee attacks (+3). (62, 19, D) a +4 ring of intelligence an uncursed ring of flight a cursed +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence an uncursed ring of protection from cold (61, 21, D) a +0,+0 war axe (71, 22, D) a cursed -2,-1 spear (62, 27, D) a plain deck of defence (63, 27, D) an uncursed ring of invisibility (64, 27, D) a +0,+0 short sword (65, 27, D) a +3,+2 hand axe of chopping (71, 27, D) a +3,+1 vampiric cutlass (73, 27, D) a lantern of shadows (63, 28, D) a +2 ring mail of poison resistance (64, 28, D) a +4 ring mail of cold resistance (71, 28, D) the cursed -5 plate armour of Dithmenos' Displeasure {Dex+3 Int+3} It affects your intelligence (+3). It affects your dexterity (+3). It has a curse placed upon it. (73, 28, D) a plain deck of dungeons (63, 32, D) a +0 cloak (70, 32, D) the +4,+7 sling of Integrity {velocity, -Cast rN+} Any stone fired from it inflicts extra damage. It protects you from negative energy. It prevents spellcasting. a +0 cloak a +0 shield a +0 scale mail (63, 33, D) a +0,+0 hand axe a +0 cloak a +0,+0 club a +0 cloak (64, 33, D) a +0,+0 dire flail a +0 cloak (65, 33, D) the +11,+11 morningstar "Eos" {elec, -Tele rElec SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. It enhances your eyesight. It prevents most forms of teleportation. a +0 cloak (66, 33, D) a cursed -2,-2 flail a +0 cloak (63, 34, D) a +0,+2 falchion a +0 cloak (65, 34, D) a cursed -1,-3 hand axe a +0 cloak (60, 37, D) a +2 robe of magic resistance (61, 37, D) a +2 scale mail of fire resistance (62, 37, D) an uncursed staff of earth (69, 37, D) the cursed +9,+0 falchion of the Ship {slice, Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It has a curse placed upon it. (70, 37, D) a plain deck of war (71, 37, D) a plain deck of changes (72, 37, D) a +4,+1 hand axe of chopping (61, 38, D) a +1 pair of boots of flying (63, 38, D) a +0,+0 dagger (70, 38, D) a +3 leather armour of cold resistance (71, 38, D) a +0 ring mail of fire resistance (72, 38, D) a plain deck of war (69, 41, D) a +0,+0 long sword a +0,+0 short sword a +0 ring mail (70, 41, D) a +0,+0 scimitar a +0 buckler a +0,+0 long sword (69, 42, D) a cursed -1,+0 cutlass (70, 42, D) a +0,+3 anti-magic quarterstaff (71, 42, D) a cursed -2,-1 long sword a cursed -1 chain mail