Dungeon Sprint DCSS version 0.14.1-25-g305bacd (webtiles) character file. 0 slix the Ruffian (level 1, -3/19 HPs) Began as a Ghoul Monk on July 7, 2014. Slain by a mermaid ... wielding a +0,+0 trident (14 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:11 (14 turns). slix the Ruffian (Ghoul Monk) Turns: 14, Time: 00:00:11 HP -3/19 AC 2 Str 14 XL: 1 Next: 0% MP 1/1 EV 12 Int 5 God: Gold 0 SH 0 Dex 11 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . - Unarmed rCold + . . Clarity . a - +0 robe rNeg + + + Conserve . (no shield) rPois + rCorr . (no helmet) rElec . rRot + (no cloak) SustAb . . Spirit . (no gloves) rMut . Warding . (no boots) Saprov + + + NoTele + (no amulet) MR ..... (no ring) (no ring) @: mesmerised, very slightly contaminated, rotting, hasted, very quick, not resistant to hostile enchantments, fairly stealthy A: rotting body, claws 1, carnivore 3, cold resistance 1, life protection 3, poison resistance, saprovore 3, slow healing 1, torment resistance, unbreathing a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds e - 2 potions of magic Skills: + Level 3.2 Fighting + Level 2.6 Dodging + Level 2.1 Stealth + Level 4.3 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your body is rotting away. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. You are immune to negative energy. Your system is resistant to poisons. You thrive on rotten meat. You heal slowly when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History The mermaid begins to bleed from her wounds! The mermaid is lightly wounded. The mermaid barely misses you. You closely miss the mermaid. The mermaid is lightly wounded. You barely miss the mermaid. The mermaid is lightly wounded. The mermaid hits you with a trident! You hit the mermaid. The mermaid is lightly wounded. You barely miss the mermaid. The mermaid is lightly wounded. The mermaid chants her luring song. You hit the mermaid. The mermaid is moderately wounded. You claw the mermaid! The mermaid is heavily wounded. The mermaid hits you with a trident! Ouch! That really hurt! You die... # ##. #+# #...##.## #.m@<.+ #...##.## ##. #+# # You could see a mermaid (bleeding). Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | slix, the Ghoul Monk, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 1/1 1 | D | Noticed a mermaid 14 | D | Slain by a mermaid Action || total -------------------------++------- Melee: Unarmed || 7 Use: Potion || 1