Dungeon Sprint DCSS version 0.14.1-26-g5a19342 (webtiles) character file. 4 slix the Ducker (level 1, -1/9 HPs) Began as a Felid Monk on July 14, 2014. Slain by a sky beast (6 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:22 (227 turns). slix the Ducker (Felid Monk) Turns: 227, Time: 00:00:22 HP -1/9 AC 1 Str 7 XL: 1 Next: 50% MP 2/2 EV 21 Int 11 God: Gold 0 SH 0 Dex 18 Spells: 0 memorised, 0 levels left Lives: 0, deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Clarity . (armour unavailable) rNeg . . . Conserve . (shield unavailable) rPois . rCorr . (helmet unavailable) rElec . rRot . (cloak unavailable) SustAb . . Spirit . (gloves unavailable) rMut . Warding . (boots unavailable) Saprov . . . NoTele + (no amulet) MR ..... (no ring) (no ring) @: quick, not resistant to hostile enchantments, quite stealthy A: paw claws, no armour, no weapons or thrown items, fangs 3, see invisible, carnivore 3, speed 1, shaggy fur 1, slow metabolism 1, jump 1 a: Jump Attack You were in the Dungeon. You were full. You visited 1 branch Inventory: Comestibles b - a meat ration Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic g - a potion of berserk rage Skills: + Level 2.1 Fighting + Level 5.0 Dodging + Level 2.8 Stealth + Level 3.5 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur (AC +1). You have a slow metabolism. You can jump attack at a short distance. Message History You see here a bat corpse. Things that are here: a bat skeleton; a goblin skeleton You see here a kobold corpse. You open the door. A rat, an ooze, a sky beast, a goblin and a skeleton come into view. There is an open door here. You pounce on the unaware helpless sky beast! You scratch the sky beast. The sky beast is lightly wounded. The sky beast completely misses you. You scratch the sky beast but do no damage. The sky beast is lightly wounded. The ooze quivers. The sky beast completely misses you. You scratch the sky beast. The sky beast is moderately wounded. The sky beast hits you. The sky beast shocks you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<..(....'%%%..@IJzgr+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a sky beast, an ooze, a goblin, a rat and a bat skeleton. Vanquished Creatures 2 bats (D) A goblin (D) A kobold (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | slix, the Felid Monk, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 9/9 MP: 2/2 23 | D | Reached skill level 5 in Dodging 223 | D | Noticed a sky beast 227 | D | Slain by a sky beast Action || total -------------------------++------- Melee: Unarmed || 16 Stab: Sleeping || 1