slix the Dungeon [Shop] Onoicet's Magic Scroll Emporium a scroll of remove curse (39 gold) a scroll of fear (45 gold) a scroll of remove curse (39 gold) a scroll of random uselessness (13 gold) [Shop] Xuacreul's Gadget Boutique a wand of digging (16) (480 gold) a plain deck of defence (168 gold) an ornate deck of dungeons (240 gold) a sack of spiders (240 gold) a plain deck of destruction (168 gold) a plain deck of summonings (168 gold) a -2 rod of shadows (11/11) (960 gold) a wand of slowing (11) (116 gold) a plain deck of wonders (168 gold) [Shop] Ujur's Armour Emporium a +0 pair of gloves (45 gold) the cursed -5 robe of Misfortune {-Cast Contam *Tele EV-4 Str-2 Dex-2 Int-2 Stlth-- Curse} (1 gold) It affects your evasion (-4). It affects your strength (-2). It affects your intelligence (-2). It affects your dexterity (-2). It prevents spellcasting. It causes random teleportation. It may recurse itself when equipped. It causes magical contamination when unequipped. It makes you much less stealthy. It has a curse placed upon it. a +1 leather armour (70 gold) the +6 centaur barding of Trucab {Dex+5} (705 gold) It affects your dexterity (+5). a +2 naga barding of flying (400 gold) the cursed -6 ice dragon armour of Inicvec {+Blink rF- rC++} (410 gold) It makes you vulnerable to fire. It greatly protects you from cold. It lets you blink. It has a curse placed upon it. a +4 plate armour of cold resistance (500 gold) a +0 robe (7 gold) a +0 leather armour (20 gold) a +0 ring mail (40 gold) a +0 plate armour (230 gold) [Shop] Eramuing's Assorted Antiques a scroll of random uselessness (25 gold) a +0,+0 sling (37 gold) a +0,+0 short sword (75 gold) a potion of heal wounds (75 gold) a scroll of remove curse (25 gold) a scroll of random uselessness (25 gold) a +0,+0 club (25 gold) a potion of restore abilities (22 gold) a +0 robe (17 gold) a scroll of remove curse (25 gold) a scroll of amnesia (25 gold) a scroll of remove curse (25 gold) [Shop] Pesi's Antique Weapon Shoppe a +0,+0 war axe (105 gold) a +0,+0 spear (90 gold) a +0,+0 dagger (60 gold) a +0,+0 quarterstaff (120 gold) a +0,+0 spear (90 gold) a +1,+3 sling (45 gold) a +10 blowgun (75 gold) the cursed +1,+1 long sword "Threrugie" {speed, +Blink +Fly rElec rF+ Str+3 Dex+2} (255 gold) Attacks with this weapon are significantly faster. It affects your strength (+3). It affects your dexterity (+2). It protects you from fire. It insulates you from electricity. It lets you fly. It lets you blink. It has a curse placed upon it. a +0,+0 sling (45 gold) a cursed -1,-1 dagger (60 gold) a +0,+0 club (30 gold) [Shop] Klicsiq's Weapon Boutique a +2,+3 hand axe of electrocution (344 gold) a +0,+0 dagger (26 gold) a +0,+2 mace (169 gold) a +5,+4 long sword of protection (405 gold) 20 sling bullets (130 gold) 17 stones (22 gold) a +0,+0 sling (19 gold) a +0,+0 whip (32 gold) a +3,+0 long sword of slicing (132 gold) a +0,+0 spear (39 gold) the cursed +2,+0 broad axe of Fate {flame, rElec rF+ Int+2} (408 gold) It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+2). It protects you from fire. It insulates you from electricity. It has a curse placed upon it. [Shop] Efo Thef's Antique Armour Emporium a +0 leather armour (62 gold) a +0 ring mail (124 gold) a +0 robe (21 gold) a +2 ring mail (124 gold) a +4 scale mail of positive energy (124 gold) a +1 robe (21 gold) a +0 robe (21 gold) a +1 robe (21 gold) a +2 leather armour of magic resistance (62 gold) (5, 0, D) a +0,+0 giant club (10, 0, D) a +0 robe (21, 0, D) a +0,+0 dagger a +2 robe (3, 1, D) a +0 leather armour (21, 1, D) a +0,+0 dagger a +0 robe (19, 3, D) a +0,+0 spear (18, 5, D) a +0,+0 longbow