slix the Realm of Zot (13, 0, Zot) 2 needles of confusion (12, 1, Zot) a bread ration (13, 1, Zot) a sack of spiders (14, 1, Zot) 22 stones (12, 2, Zot) an uncursed staff of energy (13, 2, Zot) the cursed -4 robe of the Saviour {Str+2 Int-3} It affects your strength (+2). It affects your intelligence (-3). It has a curse placed upon it. (12, 29, Zot) an uncursed staff of fire (13, 29, Zot) an uncursed staff of death (14, 29, Zot) an uncursed ring of wizardry (12, 30, Zot) a plain deck of summonings (13, 30, Zot) an uncursed staff of power (14, 30, Zot) a fan of gales (26, 33, Zot) a +0 club (unseen) (27, 34, Zot) a +0 dagger (40, 34, Zot) a +0 trident (28, 35, Zot) a +0 club (33, 35, Zot) a +0 club a rotting bat corpse (35, 35, Zot) a +0 dagger (36, 35, Zot) a +0 dagger (30, 36, Zot) a cursed -1 club (31, 36, Zot) a +0 leather armour (32, 36, Zot) a +0 spear a +0 hand axe a +0 chain mail (33, 36, Zot) a +0 club a +0 club a +0 whip (34, 36, Zot) the Orb of Zot (35, 36, Zot) a +0 club (21, 37, Zot) a +2 dire flail of protection (22, 37, Zot) an uncursed staff of conjuration (33, 37, Zot) 4 stones a +0 short sword (47, 37, Zot) a +3 ring mail of cold resistance (20, 38, Zot) a cursed ring of teleportation (21, 38, Zot) a manual of Stealth (22, 38, Zot) the +1 leather armour of the Equator {rC+ Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5). It protects you from cold. (46, 38, Zot) a +1 ring of dexterity (48, 38, Zot) a +2 trident of distortion