slizer6 Level 1 of the Dungeon (0, 0, D:1) a +0 club (13, 21, D:1) a +0 dagger (25, 41, D:1) a +0 dagger (31, -2, D:1) a +0 mace (56, 35, D:1) a +0 dagger (61, 22, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Hoquwik's Jewellery Shoppe a ring of see invisible (195 gold) a +6 ring of dexterity (468 gold) a +6 ring of dexterity (468 gold) an amulet of regeneration (390 gold) a ring of poison resistance (260 gold) a +4 ring of protection (468 gold) a flux talisman (325 gold) a ring of positive energy (260 gold) a +6 ring of dexterity (468 gold) the ring "Baklun" {^Contam *Corrode rF+ rC+++ Dex+5} (861 gold) [ring of protection from fire] Dex+5: It affects your dexterity (+5). rF+: It protects you from fire. rC+++: It renders you almost immune to cold. ^Contam: It causes magical contamination when unequipped. *Corrode: It may corrode you when you take damage. (0, 0, D:2) a +0 club (20, 5, D:2) a +0 club (46, 19, D:2) a +0 short sword (47, -1, D:2) a +0 dagger (52, 3, D:2) a book of Decay (58, 7, D:2) a +0 long sword Level 3 of the Dungeon (0, 0, D:3) a +2 dagger of draining (4, -22, D:3) a +0 club (9, -7, D:3) a +0 dagger (25, -15, D:3) a +0 spear (27, -1, D:3) a +0 dagger a +0 ring mail a +0 club a +0 leather armour (29, -1, D:3) a +0 trident a +0 whip a +0 leather armour a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail a +0 whip (0, 2, D:4) a +0 robe a +0 dagger (13, 26, D:4) a -3 mace (16, -10, D:4) a +0 scythe a +0 robe (17, 21, D:4) a -3 long sword a -2 short sword a -2 eveningstar (26, -3, D:4) a +0 dagger a +0 robe (28, -3, D:4) a +0 giant club (44, 15, D:4) a book of Beasts (45, 18, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 halberd (0, 1, D:5) a +0 flail a +0 club a +0 robe (0, 2, D:5) a +0 whip (1, -1, D:5) a +0 spear (1, 0, D:5) a +0 flail (15, -25, D:5) a +0 giant club (19, -27, D:5) a +0 robe (19, -26, D:5) a +0 short sword a +0 leather armour a +0 leather armour a +0 hand axe (20, -24, D:5) a +0 robe (23, -21, D:5) a serpent talisman a +0 leather armour a +0 robe a +0 animal skin a beast talisman (25, -28, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (22, -23, D:6) a +1 dagger of draining (24, -3, D:6) a +0 scale mail (29, -5, D:6) a +0 robe (34, -4, D:6) 6 poisoned darts (46, 24, D:6) a book of Spontaneous Combustion (49, 7, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a Young Poisoner's Handbook (10, -28, D:7) a +0 chain mail a +0 whip a +0 ring mail a +0 helmet a +0 scale mail a +0 falchion (13, -22, D:7) a +0 robe (29, -24, D:7) a +0 club a +0 dagger a +0 robe (30, -23, D:7) a +0 dagger a +0 robe (33, -25, D:7) a +0 flail (33, -9, D:7) a +0 plate armour (34, -25, D:7) a +0 ring mail (38, -8, D:7) a +0 leather armour (39, -31, D:7) a +0 ring mail (45, -18, D:7) a +0 flail (47, -18, D:7) a +0 chain mail (49, -24, D:7) a +0 hand axe a +0 ring mail (50, -24, D:7) a +0 club a +0 chain mail (51, -24, D:7) a +0 dagger of electrocution a +4 short sword a +0 hand axe a +1 mace of protection a -3 war axe Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe (1, -20, D:8) 3 stones (5, -6, D:8) a +0 club (7, -15, D:8) a +0 club (8, -15, D:8) a throwing net a +0 halberd a gnoll corpse (9, -15, D:8) a +0 spear (14, -1, D:8) a +0 scimitar (15, -12, D:8) a +0 sling (17, 11, D:8) 2 poisoned darts (21, 7, D:8) a scroll of teleportation (21, 8, D:8) a +0 ring mail (21, 9, D:8) a +0 plate armour (38, 2, D:8) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (38, 3, D:8) a yak corpse (skeletalised by now) (43, 11, D:8) a +0 mace