sm0rk Level 1 of the Dungeon (0, 0, D:1) a cursed -3 club (4, 5, D:1) a +0 ring mail (7, 22, D:1) a +0 dagger (8, 23, D:1) a +0 club (20, 21, D:1) a +0 leather armour (21, 19, D:1) a +0 club (31, 6, D:1) a +0 dagger (32, 4, D:1) a +0 club (44, 20, D:1) a +0 dagger (50, 36, D:1) a +0 ring mail (52, 44, D:1) a +0 ring mail (54, 22, D:1) a +0 dagger Level 2 of the Dungeon (12, -2, D:2) a +0 dagger a +0 robe a +0 leather armour (13, 17, D:2) a +0 mace (29, 17, D:2) a +0 club (31, 15, D:2) a +0 quarterstaff (35, -34, D:2) a +0 club (40, 21, D:2) a +0 club (42, -5, D:2) a +0 short sword (45, -23, D:2) a +0 club a +0 club a +0 short sword (45, -21, D:2) a +0 club a +0 ring mail (46, -1, D:2) a cursed +0 leather armour (49, 1, D:2) a +0 club (53, 12, D:2) a +0 club (56, -14, D:2) a +0 ring mail Level 3 of the Dungeon (6, -3, D:3) a +0 dagger a +1 vorpal hand axe (7, 0, D:3) a +0 club (12, -27, D:3) a +0 hand axe (14, -24, D:3) a +3 dagger (16, -30, D:3) a +2 scythe of protection a +0 robe (24, -25, D:3) a +0 whip (33, -32, D:3) a +0 club (34, -38, D:3) a +0 hand axe a +0 mace a +0 ring mail a +0 hand axe (39, -25, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (0, 15, D:4) a +0 hand axe a +0 ring mail (20, -6, D:4) a +0 dagger (22, -14, D:4) a +0 leather armour (23, -14, D:4) a +0 ring mail a +0 dagger of venom (23, -13, D:4) a +0 club (33, -14, D:4) a +0 whip a cursed +0 chain mail (34, -10, D:4) a +0 scale mail (34, 21, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 helmet a +0 helmet (0, 6, D:5) a +0 leather armour (3, 0, D:5) a +0 dagger (6, -19, D:5) a +0 club (6, 6, D:5) a +0 dagger a +0 robe (7, 2, D:5) 20 bolts (11, -35, D:5) a +0 ring mail (14, -12, D:5) a +0 scale mail (16, -9, D:5) a +0 dagger (23, -29, D:5) 16 gold pieces (24, -28, D:5) a potion of degeneration (24, -18, D:5) a wand of clouds (2) (25, -29, D:5) 9 gold pieces Level 6 of the Dungeon [Shop] Etriwulo's Antique Weapon Emporium a +0 quick blade (345 gold) a +0 battleaxe (149 gold) a +3 scimitar (483 gold) a +1 hand axe of freezing (285 gold) a +0 spear (69 gold) a +0 hand crossbow (80 gold) a +0 falchion (69 gold) a +0 vorpal battleaxe (269 gold) the +11 glaive of Exquisite Torment {flame, rElec Dex+4} (2049 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+4). It insulates you from electricity. a +0 flail (80 gold) (3, -4, D:6) a +0 spear (3, 28, D:6) a +2 dire flail of protection a +0 ring mail (12, 1, D:6) a +0 chain mail (24, 29, D:6) a +0 flail (26, 3, D:6) the +0 scale mail of Weirdness {rElec rC- Int-2 SInv} It affects your intelligence (-2). It makes you vulnerable to cold. It insulates you from electricity. It lets you see invisible. (29, 8, D:6) a +0 shortbow (34, 15, D:6) a +0 robe (39, 13, D:6) a +0 short sword a +0 leather armour (40, 21, D:6) a +0 dagger (41, 14, D:6) a +0 ring mail (42, -3, D:6) a +0 giant club a +0 flail (42, 2, D:6) a +0 hunting sling (42, 20, D:6) a potion of mutation (48, 0, D:6) a cursed -2 quarterstaff (55, 16, D:6) a +2 vorpal long sword Level 7 of the Dungeon (0, 0, D:7) 3 potions of degeneration (1, 5, D:7) a +0 chain mail a +0 flail (3, 0, D:7) a +0 dagger (4, 1, D:7) a +0 hand axe (20, 1, D:7) a +0 whip (35, 8, D:7) a cursed +0 spear a +0 robe (37, 20, D:7) a +0 scale mail (39, -12, D:7) a +0 spear a +0 robe (45, 3, D:7) a +0 ring mail (45, 13, D:7) a +0 pair of gloves (47, -3, D:7) a cursed +2 trident a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 chain mail (1, 0, D:8) a +0 whip a +0 chain mail a +0 flail (1, 1, D:8) a +0 dagger (9, -11, D:8) a +0 spear a +0 scale mail (11, -20, D:8) a +0 ring mail (35, -29, D:8) a +0 glaive a +0 plate armour (36, -30, D:8) a +0 leather armour (36, -29, D:8) 5 boomerangs (38, -30, D:8) a +0 hand axe (41, -27, D:8) a +0 ring mail (45, -33, D:8) a +0 war axe Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (35, 0, D:9) a +0 flail (40, 24, D:9) a +0 war axe (45, 2, D:9) a +0 ring mail a +0 mace (46, 1, D:9) a cursed -1 glaive a +0 plate armour (46, 3, D:9) a +0 giant club (54, -26, D:9) an uncursed ring of attention (55, -2, D:9) a +0 long sword (56, 23, D:9) a +0 shortbow Level 10 of the Dungeon (0, 0, D:10) a +0 flail (7, -19, D:10) a +3 spear (10, -7, D:10) an uncursed staff of earth (20, -5, D:10) a +0 leather armour (32, -4, D:10) a +0 mace of protection (35, 29, D:10) a +0 robe a cursed +0 halberd (36, 28, D:10) a +0 robe a +0 long sword (37, 28, D:10) a +0 robe a +1 scimitar of electrocution (38, 16, D:10) 8 boomerangs (39, -8, D:10) 13 bolts (40, -6, D:10) a +0 shortbow (41, 14, D:10) 25 bolts (46, 21, D:10) 26 bolts Level 11 of the Dungeon (0, 0, D:11) a +0 giant spiked club (26, -33, D:11) 11 gold pieces (26, -29, D:11) a +0 ring mail (29, -9, D:11) a +0 hunting sling (38, -30, D:11) 21 gold pieces (43, 13, D:11) a scroll of magic mapping (46, -26, D:11) 11 sling bullets Level 1 of the Orcish Mines [Shop] Feel's Jewellery Boutique a +6 ring of strength (643 gold) an uncursed ring of see invisible (165 gold) an uncursed ring of see invisible (165 gold) an uncursed ring of protection from cold (275 gold) an uncursed ring of protection from cold (275 gold) an uncursed ring of protection from fire (275 gold) an uncursed ring of protection from magic (275 gold) a +4 ring of slaying (858 gold) (0, 0, Orc:1) a +0 giant spiked club (10, 18, Orc:1) a +0 morningstar (10, 20, Orc:1) 2 boomerangs a +0 war axe (11, 18, Orc:1) a +0 leather armour a +0 short sword a +0 whip a +0 leather armour (23, 17, Orc:1) a +1 vorpal dire flail a +3 plate armour Level 2 of the Orcish Mines (0, 0, Orc:2) 17 gold pieces (1, 11, Orc:2) 15 gold pieces (4, 14, Orc:2) 22 gold pieces (10, 5, Orc:2) 28 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 flail (30, 19, Lair:1) a +1 short sword of distortion (30, 21, Lair:1) a +0 quarterstaff the cursed +3 war axe "Qinin" {drain, Fragile rElec rC- rN+++} A truly terrible weapon, it drains the life of those it strikes. It makes you vulnerable to cold. It insulates you from electricity. It renders you almost immune to negative energy. It will be destroyed if unequipped. It has a curse placed upon it. (40, 17, Lair:1) a +0 short sword the +4 ring mail "Ussenkis" {Dex+4} It affects your dexterity (+4).