sm0rk Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe of chaos (3, -57, D:1) a +0 club a +0 dagger (11, -40, D:1) a +0 dagger (14, -21, D:1) a +0 club (21, -6, D:1) a +0 short sword (25, -5, D:1) a +0 dagger (27, -50, D:1) a +0 dagger (50, -11, D:1) a +0 dagger (52, -57, D:1) a +0 hand axe Level 2 of the Dungeon (4, -16, D:2) a +0 robe (6, 30, D:2) a +0 scale mail a +0 ring mail (9, -19, D:2) a +0 trident (9, 5, D:2) a +0 dagger (21, 26, D:2) a +1 robe of positive energy (24, 2, D:2) a +3 quarterstaff of chaos (28, 21, D:2) a +0 club 2 stones (29, 21, D:2) a +0 whip of electrocution a stone (58, -1, D:2) a +0 club a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (2, 23, D:3) a +2 vampiric trident (6, 0, D:3) a +0 club (8, 15, D:3) a +0 leather armour (8, 30, D:3) the +6 hammer "Giantslayer" {freeze, *Corrode rC+ Int+3 SInv} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+3). rC: It protects you from cold. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. the +4 dagger "Caruown" {antimagic, Contam rC++ rN+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rC: It greatly protects you from cold. rN: It protects you from negative energy. Contam: It causes magical contamination when unequipped. (11, -2, D:3) a +0 hand axe (11, 22, D:3) 5 stones (15, -15, D:3) a +0 plate armour (19, 24, D:3) a +3 short sword (24, 27, D:3) a +0 club (25, -1, D:3) a +0 short sword 5 stones (25, 28, D:3) a +0 club a +0 dagger a +0 dagger a +2 dagger of venom a +0 dagger a +0 helmet a +0 animal skin a +0 dagger (25, 30, D:3) a +0 dagger a +0 club (26, 31, D:3) 6 stones (30, -16, D:3) 6 stones (36, -1, D:3) a +0 plate armour Level 4 of the Dungeon [Shop] Ukhoumuo's Distillery a potion of mutation (104 gold) a potion of flight (39 gold) [Shop] Gaqiavax's Weapon Emporium a +0 club (10 gold) a +0 hand axe (30 gold) 7 stones (7 gold) a +0 dagger (20 gold) a +0 sling (15 gold) 6 stones (6 gold) a +0 sling (15 gold) a +0 club (10 gold) 2 stones (2 gold) a +0 short sword (30 gold) a +0 long sword (35 gold) (0, 0, D:4) a +1 hand axe of freezing a +0 robe a +0 dagger of venom a +0 flail (0, 1, D:4) 4 stones a +0 dagger (1, 0, D:4) a +0 flail (5, 14, D:4) a +0 war axe (8, 13, D:4) a +0 dagger (13, -9, D:4) a +0 club (17, -9, D:4) a book of Flames (18, -7, D:4) a +3 hand axe (18, 19, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a staff of death (4, -2, D:5) a +0 robe a +0 dagger (6, -34, D:5) a +0 dagger (6, -1, D:5) a +0 hand axe a +0 leather armour a +0 falchion a +0 club (6, 0, D:5) a +0 chain mail a +0 dagger (9, -35, D:5) a +0 ring mail a +2 dagger of venom (18, -18, D:5) a +0 robe (22, -3, D:5) a +0 leather armour (38, -44, D:5) a +0 giant club (45, -2, D:5) a +0 ring mail (48, -42, D:5) a +0 mace (48, -41, D:5) a +0 dagger a +0 robe (49, -42, D:5) a +1 short sword of electrocution a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (2, 33, D:6) 6 stones (3, -1, D:6) a +0 scale mail (20, 0, D:6) a +0 spear (27, 26, D:6) a book of Flames (30, 7, D:6) a +0 trident (30, 12, D:6) 6 stones (35, 25, D:6) a +0 dagger of draining (36, 25, D:6) a +0 halberd a +2 robe of fire resistance (36, 26, D:6) a +0 dagger a +0 robe (36, 27, D:6) a +0 robe (38, 28, D:6) a +1 mace a +0 robe (38, 29, D:6) a +4 trident of freezing a +0 robe (39, 29, D:6) a +3 long sword a +0 robe (41, 8, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (7, -9, D:7) a +0 shortbow (11, -39, D:7) a +0 leather armour a +0 war axe a +0 hand axe a +0 robe a +0 dagger (12, -39, D:7) a +0 ring mail a +0 hand axe a +0 scale mail a +0 club (12, -37, D:7) a +0 leather armour a +0 club (12, -17, D:7) 7 stones (12, -5, D:7) a +0 spear a +0 ring mail (13, -39, D:7) a +0 robe a +0 dagger (13, -38, D:7) a +0 hand axe (17, -8, D:7) a +0 giant club (19, -19, D:7) a +0 dagger (19, -9, D:7) a +1 spear of distortion (22, -12, D:7) a +4 short sword a +0 mace a +0 plate armour (23, -13, D:7) a stone a +0 war axe a +0 plate armour (26, -12, D:7) a +0 hand axe a +0 shortbow (29, -36, D:7) a +0 short sword a +0 short sword a +0 dagger 7 stones (29, -35, D:7) a +0 dagger a +0 short sword (30, -36, D:7) a +0 club (30, -35, D:7) a +0 short sword a stone Level 8 of the Dungeon (0, 0, D:8) a +0 rapier (0, 1, D:8) 6 stones (2, -14, D:8) a +0 flail (3, -16, D:8) a +0 ring mail a +0 hand axe (4, -15, D:8) a +0 ring mail a +0 sling a +0 quarterstaff (19, -8, D:8) a +0 whip (20, -9, D:8) a +0 whip a +0 whip (20, -8, D:8) a +0 leather armour a +0 club (20, -7, D:8) a +0 halberd (21, -8, D:8) a +0 spear (22, 8, D:8) a +0 morningstar of holy wrath (22, 16, D:8) the +1 robe of the Northern Lights {Stlth+} Stlth: It makes you more stealthy. (38, 21, D:8) a ring of fire (42, 0, D:8) a +0 leather armour (43, -10, D:8) 6 stones (43, 0, D:8) a +0 leather armour (48, 17, D:8) a +0 ring mail Level 9 of the Dungeon (1, -1, D:9) a +1 robe of willpower a +0 scimitar of flaming (2, -27, D:9) a +0 robe a +0 dagger (2, -24, D:9) a +0 short sword a +0 robe a +2 long sword (2, -22, D:9) a +0 dagger (2, -21, D:9) a +0 mace (3, -27, D:9) a +0 whip (3, -25, D:9) a +0 robe a +5 halberd a +0 robe a +0 dagger a +0 robe a +3 mace of freezing (3, -23, D:9) 3 stones a +0 ring mail a +0 whip (3, -22, D:9) a +0 club a +0 club a +0 robe a +1 war axe (3, -21, D:9) a +0 plate armour a +0 scimitar a +0 arbalest (3, -20, D:9) a +0 trident (4, -28, D:9) a +0 ring mail a +0 club (4, -26, D:9) a +0 robe a +3 dagger (4, -20, D:9) a +0 robe a +0 dagger a +0 plate armour a +0 antimagic short sword (4, -17, D:9) 2 scrolls of noise (5, -5, D:9) 2 stones (27, -42, D:9) a book of Flames (28, 3, D:9) 7 stones (30, 1, D:9) a +1 vorpal falchion a +0 robe a +0 scimitar a +0 robe (31, 1, D:9) a +0 hand axe a +0 robe (33, 1, D:9) a +0 club (35, 1, D:9) a +0 short sword (36, -19, D:9) a +0 ring mail (36, 1, D:9) a +0 dagger (37, -12, D:9) a +0 short sword (39, -4, D:9) a +0 pair of gloves (44, -22, D:9) a +0 shortbow Level 10 of the Dungeon (2, -26, D:10) a staff of earth (5, -29, D:10) a +0 robe a +0 dagger of chaos (9, -16, D:10) a +0 scale mail (9, 19, D:10) 6 stones (11, -29, D:10) a +0 flail a +0 flail a +0 chain mail a +0 scimitar (17, -3, D:10) a +0 battleaxe (22, -20, D:10) a +0 plate armour (29, -19, D:10) a +0 plate armour a +0 dire flail (30, 3, D:10) 4 stones (35, -31, D:10) a +0 shortbow (43, 18, D:10) a +0 plate armour a +0 war axe (44, 18, D:10) 4 large rocks (46, 8, D:10) 4 large rocks (46, 9, D:10) a +0 giant spiked club a +0 giant club (46, 11, D:10) an amulet of magic regeneration (49, -8, D:10) a +0 long sword Level 11 of the Dungeon (2, 22, D:11) a +0 war axe (4, 1, D:11) a +0 troll leather armour (7, 12, D:11) a book of Cantrips (9, 15, D:11) a +0 scale mail (17, 3, D:11) a +0 leather armour (24, 1, D:11) a +0 club a +0 leather armour a +0 hand axe a +0 club (24, 2, D:11) a +0 hand axe a +0 short sword a +0 leather armour a +0 whip (25, 1, D:11) a +1 robe of the Archmagi a +0 dagger a +0 dagger a +0 dagger a +0 falchion a +2 flail of draining (25, 2, D:11) a +0 leather armour a +0 whip (25, 3, D:11) a +0 flail (25, 31, D:11) a +0 mace (25, 32, D:11) a +0 halberd a +0 chain mail (26, 2, D:11) a +0 short sword (26, 3, D:11) a +0 plate armour a +0 trident (26, 4, D:11) a +0 dagger (26, 32, D:11) a +0 short sword a +0 leather armour a +0 dagger a +0 leather armour (27, 2, D:11) a +0 ring mail a +0 trident (27, 33, D:11) a +0 dagger a +0 robe (28, -18, D:11) a +0 shortbow (32, -7, D:11) 6 stones (37, -1, D:11) a +0 scale mail (45, -23, D:11) a +0 chain mail (70, 16, D:11) 6 stones Level 12 of the Dungeon (0, 0, D:12) a +0 robe (2, 5, D:12) 5 stones (4, 23, D:12) a +0 shortbow (4, 24, D:12) a +0 shortbow (4, 25, D:12) a +0 shortbow of freezing (10, 11, D:12) the +2 spear "Doim" {antimagic, rElec} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rElec: It insulates you from electricity. (17, 17, D:12) a +0 long sword (17, 35, D:12) a +0 giant club a +0 giant club (19, -16, D:12) a +0 short sword (20, -16, D:12) a +0 cloak (21, 11, D:12) a scroll of noise (26, 21, D:12) a potion of brilliance (28, 24, D:12) a +0 dagger (31, 24, D:12) 4 large rocks (32, 25, D:12) 4 large rocks (39, -3, D:12) a +0 rapier Level 13 of the Dungeon [Shop] Murunk's Mayhem Merchandise a +0 hand axe (45 gold) a book of Fire (660 gold) the Unrestrained Analects (660 gold) a +2 hand axe of freezing (261 gold) (0, 0, D:13) 6 stones (1, -1, D:13) a scroll of amnesia (3, 13, D:13) a +0 leather armour (3, 16, D:13) 5 stones (7, 12, D:13) a ring of resist corrosion +0 ice dragon scales a +0 chain mail of willpower (11, 6, D:13) a +0 falchion (17, 8, D:13) a +0 giant club a +0 giant club (20, 21, D:13) a +0 scale mail (23, 18, D:13) 4 stones (35, 12, D:13) 9 stones (42, 14, D:13) 3 stones (44, 2, D:13) a potion of brilliance (46, 2, D:13) a +0 flail (46, 8, D:13) 5 poisoned darts Level 14 of the Dungeon [Shop] Ungar's Distillery a potion of haste (180 gold) a potion of attraction (54 gold) a potion of flight (54 gold) a potion of degeneration (18 gold) 2 potions of degeneration (36 gold) a potion of invisibility (144 gold) a potion of invisibility (144 gold) a potion of magic (144 gold) a potion of curing (54 gold) (0, 0, D:14) a +0 shortbow (6, -3, D:14) a +0 ring mail (8, -3, D:14) a +0 dire flail a +0 ring mail a +0 club (8, 11, D:14) a +0 longbow (8, 14, D:14) a +0 trident (9, -3, D:14) a +0 robe a +0 dagger (10, -3, D:14) a +0 club (10, 10, D:14) a +2 kite shield of cold resistance (11, -5, D:14) a +0 pair of boots (11, -3, D:14) a +0 club (11, 3, D:14) a +0 mace (15, -14, D:14) a +0 robe a +0 dagger (15, -13, D:14) a +0 shortbow (16, -5, D:14) a +0 chain mail (22, -28, D:14) 5 large rocks (32, -28, D:14) 4 stones (34, -9, D:14) a +0 trident a +0 robe (40, 2, D:14) the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any ammunition fired from it inflicts extra damage upon your enemies. Any ammunition fired from it never misses its target. SInv: It lets you see invisible. (40, 3, D:14) a +2 pair of boots the +3 chain mail "Hyefarphu" {rElec Str+3} Str: It affects your strength (+3). rElec: It insulates you from electricity. an amulet of reflection a +5 vorpal battleaxe a +4 ring of protection (42, -26, D:14) a +0 whip (42, -24, D:14) a +0 dagger a +0 chain mail (42, -2, D:14) 6 stones (43, -24, D:14) a +0 giant club a +0 giant club Level 15 of the Dungeon (2, -6, D:15) a +0 long sword (5, -19, D:15) 3 stones (5, 13, D:15) a +0 mace (9, -8, D:15) a +0 rapier (10, -18, D:15) a +0 short sword of draining a +0 ring mail (23, 0, D:15) a +0 pair of gloves (25, -13, D:15) a +0 dagger a +0 robe (26, -10, D:15) a +3 vorpal long sword a +0 leather armour (26, 10, D:15) a +0 glaive (26, 11, D:15) a +0 flail (27, -10, D:15) a +0 long sword (27, 11, D:15) a +0 battleaxe a +0 ring mail (28, -10, D:15) a +0 great sword a +0 robe (28, 11, D:15) a +0 trident (29, -2, D:15) a +0 ring mail (31, -13, D:15) a +0 dagger a +0 robe (31, 10, D:15) a +0 war axe (31, 11, D:15) a +0 mace (31, 16, D:15) a +0 spear (32, -13, D:15) a +0 robe (32, -12, D:15) a +0 dagger (35, -4, D:15) 5 large rocks (37, 1, D:15) a +0 rapier (38, 13, D:15) a ring of see invisible (56, -3, D:15) a potion of degeneration Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 mace a +0 robe a +0 dagger (0, 1, Orc:1) a +0 robe a +0 dagger a +0 dire flail a +0 dire flail (0, 2, Orc:1) a +0 robe a +0 dagger (3, 12, Orc:1) a +0 giant club (8, 17, Orc:1) a +0 short sword a +0 club (8, 29, Orc:1) a +0 leather armour a +0 falchion (8, 30, Orc:1) a +0 leather armour a +0 flail (9, 17, Orc:1) a +0 ring mail a +0 short sword a +0 long sword (9, 30, Orc:1) a +0 ring mail a +0 falchion (10, 17, Orc:1) a +0 club Level 2 of the Orcish Mines [Shop] Syneugal's Weapon Shoppe a +0 scimitar (64 gold) 8 stones (12 gold) a +0 morningstar (64 gold) the +8 falchion "Ximun" {vorpal, Str+7} (1059 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+7). 5 stones (8 gold) a +6 falchion of holy wrath (598 gold) a +0 spear (48 gold) a +0 whip (40 gold) a +0 war axe (56 gold) a +0 shortbow (48 gold) [Shop] Fivos's Antique Weapon Boutique a +0 club (27 gold) the +5 sling of Armageddon {freeze, rF- rCorr MP+9} (1409 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rF: It makes you vulnerable to fire. MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. a +0 rapier (108 gold) a +0 falchion (81 gold) a +0 morningstar (108 gold) a +0 vorpal war axe (194 gold) a +0 falchion (81 gold) a +0 dagger (54 gold) a +0 quarterstaff (108 gold) [Shop] Byaluil's Book Shop a book of Fire (704 gold) a book of Frost (352 gold) a book of Scorching (480 gold) a book of Vapours (256 gold) the Lessons on the Stinger and Shadows (576 gold) Spells Type Level a - Sting Transmutation/Poison 1 b - Sublimation of Blood Necromancy 2 c - Borgnjor's Vile Clutch Necromancy/Earth 5 d - Death Channel Necromancy 6 a Necronomicon (896 gold) a book of the Tundra (544 gold) a book of Ice (736 gold) [Shop] Taciqaurgh's Jewellery Shop a ring of magical power (200 gold) a +4 ring of evasion (360 gold) an amulet of magic regeneration (300 gold) a +4 ring of evasion (360 gold) an amulet of reflection (300 gold) a +6 ring of strength (360 gold) a +4 ring of protection (360 gold) a +6 ring of strength (360 gold) a +4 ring of slaying (780 gold) [Shop] Taudgh's Distillery a potion of mutation (120 gold) a potion of attraction (45 gold) a potion of curing (45 gold) a potion of degeneration (15 gold) (0, 0, Orc:2) a +0 leather armour a +0 mace (0, 13, Orc:2) a +0 robe a +0 dagger (1, -1, Orc:2) a +0 flail (1, 0, Orc:2) a +0 ring mail a +0 flail (1, 15, Orc:2) a +0 robe a +0 dagger (2, -2, Orc:2) a +0 leather armour a +0 dagger (2, -1, Orc:2) a +0 plate armour a +0 war axe a +0 arbalest (2, 2, Orc:2) a +0 club (2, 3, Orc:2) a +0 flail (2, 14, Orc:2) a +0 leather armour a +2 whip of freezing (3, 5, Orc:2) a +3 dagger (3, 14, Orc:2) a +0 whip (4, 15, Orc:2) a +0 dagger (5, 6, Orc:2) a +0 robe a +0 dagger (5, 7, Orc:2) a +0 robe a +0 dagger a +0 leather armour a +0 dagger (5, 15, Orc:2) a +0 ring mail a +0 short sword a +0 plate armour a +0 trident a +0 plate armour a +0 long sword (5, 16, Orc:2) a +0 dagger a +0 giant club (5, 17, Orc:2) a ring of fire a potion of brilliance 3 scrolls of amnesia (6, -21, Orc:2) a +0 trident (6, -19, Orc:2) a +0 flail (6, -15, Orc:2) a +0 chain mail a +0 short sword a +0 arbalest (6, -14, Orc:2) a +0 scale mail a +0 dagger (6, 6, Orc:2) a +0 hand axe a +0 chain mail a +0 scimitar (7, -21, Orc:2) a +0 leather armour a +0 hand axe (7, -20, Orc:2) a +0 falchion a +0 leather armour a +0 club a +0 scale mail a +0 flail (7, -15, Orc:2) a +2 robe of willpower a +2 dagger of venom (7, 15, Orc:2) a +0 ring mail a +0 dagger (7, 16, Orc:2) a +0 robe a +0 dagger (7, 17, Orc:2) a +1 battleaxe of freezing a +0 dagger a +0 robe (8, -21, Orc:2) a +0 short sword a +0 robe a +0 dagger a +0 chain mail a +0 scimitar (8, -15, Orc:2) a +0 dagger a +0 trident (9, -22, Orc:2) a +0 robe a +0 dagger a +0 leather armour a +0 dagger a +0 falchion a +0 chain mail a +0 scimitar (10, 18, Orc:2) a +0 hand axe (23, -26, Orc:2) a +0 robe a +0 dagger (24, -28, Orc:2) a +0 chain mail a +0 halberd (24, -27, Orc:2) a +0 robe a +0 dagger a +0 ring mail a +0 club (24, -26, Orc:2) a +0 robe a +0 dagger (25, -28, Orc:2) a +0 giant spiked club (26, -28, Orc:2) a +0 mace (31, -4, Orc:2) a +0 dagger a +0 robe (31, -3, Orc:2) a +2 dagger of venom a +0 robe (32, -25, Orc:2) a +0 dire flail a +0 chain mail (32, -4, Orc:2) a +0 dagger a +0 robe a +0 dagger a +1 robe (33, -25, Orc:2) a +0 dagger a +0 robe (33, -24, Orc:2) a +0 dagger a +0 robe (33, -5, Orc:2) a +0 dagger a +0 robe (33, -4, Orc:2) a +0 dagger a +0 robe (33, 8, Orc:2) a +0 halberd a +0 robe (34, -7, Orc:2) a +0 dagger a +0 robe (34, -4, Orc:2) a +0 club a +0 robe a +0 dagger a +0 robe a +0 dagger of speed a +0 robe a +0 mace a +0 chain mail (34, 9, Orc:2) a +0 dagger a +0 robe a +0 flail a +0 whip a +0 robe (34, 10, Orc:2) a +0 giant club (35, -9, Orc:2) a +0 dagger a +0 robe (35, -7, Orc:2) a +0 hand axe (35, -6, Orc:2) a +0 dagger a +0 robe (35, 10, Orc:2) a +0 dagger a +0 robe (35, 14, Orc:2) a +0 dagger a +0 robe (36, -3, Orc:2) a +0 dagger a +0 robe (36, 10, Orc:2) a +0 club a +0 dagger a +0 robe (36, 11, Orc:2) a +0 dagger a +0 robe (37, -5, Orc:2) a +2 dagger of venom a +0 robe (38, -3, Orc:2) a +0 dagger a +0 robe (38, 12, Orc:2) a +0 dagger a +2 robe (39, 6, Orc:2) a +0 giant spiked club (42, 6, Orc:2) a +0 dagger a +0 robe (42, 7, Orc:2) a +0 dagger a +0 robe (43, 5, Orc:2) a +0 giant club (44, 5, Orc:2) a +1 short sword of electrocution a +0 scale mail (44, 7, Orc:2) a +0 dagger a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 falchion (4, 8, Lair:1) a +0 quarterstaff (9, 29, Lair:1) a +0 leather armour (12, 4, Lair:1) 4 stones (20, -16, Lair:1) a +0 rapier (22, -12, Lair:1) a +0 war axe (22, 2, Lair:1) a +0 war axe (26, 10, Lair:1) a +0 scale mail (36, -10, Lair:1) a +0 robe (40, 1, Lair:1) a +0 leather armour (42, 27, Lair:1) an amulet of magic regeneration Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 chain mail (3, -8, Lair:2) a +0 leather armour (4, 8, Lair:2) a +0 scale mail (10, 1, Lair:2) a +0 leather armour (16, -11, Lair:2) a +0 glaive (39, -23, Lair:2) 7 stones (43, -36, Lair:2) 3 stones (59, 4, Lair:2) a +0 chain mail (62, -22, Lair:2) a +0 arbalest Level 3 of the Lair of Beasts (0, 0, Lair:3) a potion of curing (5, -5, Lair:3) 13 gold pieces (5, -1, Lair:3) a scroll of enchant weapon (5, 0, Lair:3) 12 gold pieces (18, -21, Lair:3) 4 stones (23, 5, Lair:3) the +2 quarterstaff of Butchery {spect, +Blink rF+++ Str-5 Int-4} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (-5). Int: It affects your intelligence (-4). rF: It renders you almost immune to fire. +Blink: It lets you blink. (48, -10, Lair:3) a +0 hand axe (50, -11, Lair:3) a +0 halberd (52, -5, Lair:3) 7 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +2 pair of gloves (0, 1, Lair:4) the +1 leather armour "Ugiplac" {Int+4} Int: It affects your intelligence (+4). (5, 54, Lair:4) +0 acid dragon scales (13, 47, Lair:4) 2 potions of degeneration (15, 10, Lair:4) a +0 scale mail (17, 11, Lair:4) 3 stones (19, 29, Lair:4) a +0 cloak (33, 64, Lair:4) a +2 pair of gloves (36, 21, Lair:4) a +0 falchion (47, 14, Lair:4) a +0 helmet a +0 buckler a ring of fire (69, 2, Lair:4) 15 gold pieces Level 5 of the Lair of Beasts (0, 0, Lair:5) a scroll of noise (24, -25, Lair:5) a +0 halberd (29, -11, Lair:5) a +0 cloak (35, 0, Lair:5) a +0 leather armour (39, -22, Lair:5) a staff of cold (40, -22, Lair:5) a +0 plate armour a +2 leather armour (41, -21, Lair:5) 3 stones (42, -23, Lair:5) a +0 chain mail (49, -40, Lair:5) 4 stones (50, -33, Lair:5) a staff of conjuration (51, -6, Lair:5) a staff of fire (68, -6, Lair:5) a +4 short sword of distortion Level 1 of the Shoals (0, 0, Shoals:1) a +0 leather armour (3, 20, Shoals:1) a +0 kite shield of reflection (unseen) (8, 12, Shoals:1) a +3 spear of freezing a +0 leather armour (9, 3, Shoals:1) a +0 trident (12, 2, Shoals:1) 3 stones (12, 16, Shoals:1) a +0 ring mail (15, -7, Shoals:1) a +0 trident of protection (17, 12, Shoals:1) a +0 trident (23, 0, Shoals:1) a +0 trident (34, 3, Shoals:1) a +0 trident (34, 27, Shoals:1) a +0 glaive (44, -14, Shoals:1) a +0 trident (44, -11, Shoals:1) a +2 spear of venom (49, -9, Shoals:1) a +0 quarterstaff a +0 sling (51, -1, Shoals:1) a +0 battleaxe Level 2 of the Shoals (0, 0, Shoals:2) a +0 trident (0, 1, Shoals:2) 5 scrolls of identify (3, -18, Shoals:2) a ring of resist corrosion (6, -7, Shoals:2) a +0 trident (7, -8, Shoals:2) a +0 trident (10, -24, Shoals:2) a +0 trident (12, -34, Shoals:2) a +0 club a +0 sling (13, -26, Shoals:2) a +0 trident (15, -28, Shoals:2) 4 large rocks (16, 3, Shoals:2) a +0 trident of chaos (19, -29, Shoals:2) a +1 trident of pain a +0 leather armour (31, -8, Shoals:2) a +2 trident of pain a +0 robe (36, -2, Shoals:2) a +0 club (39, -3, Shoals:2) a +0 shortbow (46, 3, Shoals:2) 2 potions of brilliance (49, -10, Shoals:2) 5 large rocks (49, -6, Shoals:2) a +0 spear (50, 3, Shoals:2) 8 stones (55, 5, Shoals:2) a +2 trident of chaos Level 3 of the Shoals [Shop] Vuely's Weapon Shop a +0 giant club (28 gold) a +0 dagger (34 gold) the +8 autumn katana {vorpal, manifold assault} (858 gold) It sometimes launches melee attacks against multiple visible enemies. a +0 battleaxe (110 gold) a +0 glaive (110 gold) a +2 dagger of pain (289 gold) a +1 falchion of venom (180 gold) [Shop] Niell's Distillery a potion of brilliance (68 gold) a potion of attraction (51 gold) a potion of curing (51 gold) a potion of brilliance (68 gold) a potion of curing (51 gold) a potion of magic (136 gold) a potion of mutation (136 gold) [Shop] Koilyusch's Antique Weapon Shop a +0 glaive (169 gold) a +0 rapier (104 gold) a +0 glaive (169 gold) a +0 great sword (169 gold) a +0 shortbow (78 gold) a +0 vampiric whip (247 gold) the +4 flail of Lies {flame, rF- rN+ Dex+8} (1229 gold) It burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+8). rF: It makes you vulnerable to fire. rN: It protects you from negative energy. [Shop] Ifout's Antique Weapon Emporium a +2 spectral lajatang (1584 gold) a +0 arbalest (144 gold) a +0 falchion (96 gold) a +2 dagger of electrocution (544 gold) a +0 vampiric morningstar (448 gold) a +0 club (32 gold) a +4 hand axe of electrocution (944 gold) [Shop] Viyps's Assorted Antiques a scroll of teleportation (81 gold) a +0 short sword (81 gold) a +0 plate armour (621 gold) a +0 scimitar (108 gold) a potion of curing (81 gold) a +0 lajatang (405 gold) a potion of might (108 gold) a +0 ring mail (108 gold) a +0 lajatang (405 gold) (0, 0, Shoals:3) a phial of floods (4, -11, Shoals:3) 6 stones (6, 8, Shoals:3) a box of beasts (8, -9, Shoals:3) a +0 chain mail (8, 25, Shoals:3) a +0 ring mail (10, 4, Shoals:3) a +0 pair of boots (12, -11, Shoals:3) 4 stones (12, 21, Shoals:3) a +0 spear (14, 16, Shoals:3) a +0 leather armour a +0 demon trident (14, 20, Shoals:3) a +0 leather armour (17, -10, Shoals:3) 3 silver boomerangs a +0 trident (19, 16, Shoals:3) a staff of air (21, 8, Shoals:3) a +0 robe (21, 11, Shoals:3) a +0 robe a +0 rapier (25, 16, Shoals:3) a +0 spear (26, -3, Shoals:3) a +0 rapier (32, -4, Shoals:3) a ring of flight (34, 3, Shoals:3) a +6 ring of intelligence (39, 2, Shoals:3) a +0 ring mail Level 4 of the Shoals [Shop] Gyelon's Jewellery Boutique a ring of resist corrosion (340 gold) a ring of ice (425 gold) an amulet of reflection (510 gold) an amulet of regeneration (510 gold) an amulet of guardian spirit (510 gold) an amulet of guardian spirit (510 gold) a ring of willpower (425 gold) the ring "Impanoo" {rN+ rCorr Dex+4} (697 gold) [ring of positive energy] Dex: It affects your dexterity (+4). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (0, 0, Shoals:4) a +0 rapier a +0 robe (1, -1, Shoals:4) a +0 trident a +0 leather armour (2, 16, Shoals:4) a +1 trident of protection a +2 scale mail of willpower (4, 6, Shoals:4) a +0 rapier a +0 robe (11, 33, Shoals:4) a staff of air (11, 36, Shoals:4) 6 large rocks a +0 trident (12, 35, Shoals:4) a +0 longbow a +0 club (14, 20, Shoals:4) a +0 robe a +0 trident (16, 17, Shoals:4) a scroll of identify (18, 18, Shoals:4) a +0 trident (19, 8, Shoals:4) a +0 leather armour a +0 trident (19, 10, Shoals:4) a +0 spear (21, 13, Shoals:4) a +0 plate armour (21, 17, Shoals:4) 2 stones (28, 34, Shoals:4) a +0 spear (29, 21, Shoals:4) a +0 trident (29, 34, Shoals:4) 5 stones 3 silver boomerangs a +0 halberd (30, 32, Shoals:4) a +0 trident a +0 robe a +1 trident of protection (31, 32, Shoals:4) a +0 trident (31, 34, Shoals:4) a +0 scale mail (31, 38, Shoals:4) a +0 trident a +1 battleaxe of venom (32, 38, Shoals:4) a +0 spear (33, 38, Shoals:4) a +0 leather armour a +1 trident of venom (36, -2, Shoals:4) a +0 mace (36, 8, Shoals:4) a +0 trident (38, 11, Shoals:4) a +0 leather armour a +2 spear of flaming (38, 12, Shoals:4) a +0 halberd (39, 10, Shoals:4) a +1 spear of flaming (40, -1, Shoals:4) a potion of degeneration (41, -7, Shoals:4) a +2 scale mail of fire resistance (41, 8, Shoals:4) a +0 leather armour (41, 10, Shoals:4) a +0 robe a +2 trident of pain (42, -7, Shoals:4) a +4 trident of protection a +0 robe (43, -7, Shoals:4) 4 large rocks (43, -6, Shoals:4) a +1 vorpal trident (43, 10, Shoals:4) a ring of protection from fire a +0 leather armour a +1 spear of flaming (44, 27, Shoals:4) a +0 scale mail (45, -7, Shoals:4) a +0 trident (45, -5, Shoals:4) a +0 robe a +0 rapier of electrocution (52, 24, Shoals:4) a ring of protection from fire Level 1 of the Snake Pit [Shop] Segronk's Book Shoppe The Intricacies of Witchery (512 gold) Spells Type Level a - Malign Gateway Summoning/Translocation 7 b - Storm Form Transmutation/Air 7 a book of Debilitation (320 gold) a book of the Sky (704 gold) a book of Party Tricks (256 gold) Vizoxt's Guide on Blazing Accomplices (768 gold) Spells Type Level a - Call Imp Summoning 2 b - Summon Ice Beast Ice/Summoning 4 c - Starburst Conjuration/Fire 6 d - Ignition Fire 8 a book of the Moon (640 gold) a book of Ice (736 gold) a Grand Grimoire (544 gold) a manual of Stealth (1280 gold) [Shop] Juquam's Jewellery Boutique a ring of willpower (475 gold) a +4 ring of protection (684 gold) a ring of resist corrosion (380 gold) a ring of ice (475 gold) a ring of resist corrosion (380 gold) the amulet "Epumis" {Regen+ Int+4} (862 gold) [amulet of regeneration] Int: It affects your intelligence (+4). Regen: It increases your rate of health regeneration. a ring of flight (332 gold) a ring of magical power (380 gold) [Shop] Nocem's Book Shoppe Ozocubu's Autobiography (288 gold) a book of Air (264 gold) a book of the Sky (528 gold) a book of Maledictions (312 gold) a book of Displacement (288 gold) a book of Necromancy (288 gold) a Trismegistus Codex (336 gold) a book of Burglary (240 gold) a book of the Warp (384 gold) (0, 0, Snake:1) a +0 trident (10, -20, Snake:1) a +0 shortbow of flaming (10, -19, Snake:1) a +0 robe a +0 flail a +0 robe a +0 glaive (10, -18, Snake:1) a scroll of identify a +0 scimitar (11, -19, Snake:1) a +0 shortbow of flaming a +0 robe a +0 club (12, -3, Snake:1) a book of Changes (13, -26, Snake:1) a +0 halberd (14, -22, Snake:1) a +0 robe a +0 short sword (15, -26, Snake:1) a +0 halberd (15, -24, Snake:1) a +0 long sword (16, -25, Snake:1) a +0 flail (16, -24, Snake:1) a +0 flail (22, -16, Snake:1) 3 poisoned darts (24, -7, Snake:1) a +0 club (26, -27, Snake:1) 3 stones (26, -6, Snake:1) a +0 bardiche (27, 10, Snake:1) 2 scrolls of noise (30, -3, Snake:1) 6 poisoned darts (31, -10, Snake:1) a +0 flail a +0 robe (32, -11, Snake:1) a ring of willpower (38, -22, Snake:1) a +0 morningstar (38, -18, Snake:1) a +0 dagger (39, -13, Snake:1) a +0 club (39, -9, Snake:1) a +0 halberd (41, -15, Snake:1) a +0 hand axe (42, -16, Snake:1) a +0 battleaxe (42, 1, Snake:1) a scroll of identify (44, 6, Snake:1) 5 stones Level 2 of the Snake Pit (1, 2, Snake:2) a +0 short sword (5, 6, Snake:2) a scroll of noise (6, -3, Snake:2) a +0 short sword a +0 robe a +0 trident (7, -25, Snake:2) a +0 trident (8, -25, Snake:2) a +0 dire flail a +0 longbow (8, -24, Snake:2) a +0 long sword a +0 hand axe (8, -4, Snake:2) a +0 robe a +0 scimitar (9, -25, Snake:2) a +0 trident (9, -22, Snake:2) a +0 war axe a +0 shortbow (9, -21, Snake:2) a +0 mace (9, -6, Snake:2) a +0 flail (9, -2, Snake:2) a +0 robe a +0 whip (10, -24, Snake:2) a +0 mace a +0 halberd a +0 whip (10, -21, Snake:2) a +0 dire flail a +0 spear (10, -3, Snake:2) a +0 spear (11, -3, Snake:2) a +0 short sword a +0 robe (12, -22, Snake:2) a +0 mace (12, 12, Snake:2) a +0 robe a +0 scimitar a +0 shortbow (13, -20, Snake:2) a +0 flail (13, -1, Snake:2) a +0 short sword a +0 robe (13, 25, Snake:2) a ring of protection from cold (14, -21, Snake:2) a +0 spear a +0 trident (14, -3, Snake:2) a +0 club (15, -22, Snake:2) a +0 war axe (15, 2, Snake:2) a +0 mace (15, 11, Snake:2) a +0 robe a +0 halberd (16, -17, Snake:2) a +0 spear a ring of protection from cold (16, 1, Snake:2) a +0 whip (17, -17, Snake:2) a +0 mace a +0 robe (20, 0, Snake:2) a +0 trident (23, -29, Snake:2) a +0 dire flail (24, -29, Snake:2) a +0 club a +0 robe (25, -2, Snake:2) the +1 leather armour of Anarchy {+Inv} +Inv: It lets you turn invisible. (25, 12, Snake:2) a +0 long sword (30, -27, Snake:2) the +4 ring mail "Nyedox" {-Tele rCorr Dex+6 SInv} Dex: It affects your dexterity (+6). SInv: It lets you see invisible. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. (33, -28, Snake:2) a potion of degeneration Level 3 of the Snake Pit (0, 0, Snake:3) a +0 pair of boots (7, -23, Snake:3) a +1 pair of boots (7, -10, Snake:3) a +0 spear (14, -19, Snake:3) a +0 spear (14, -18, Snake:3) a +0 robe a +0 halberd (15, -18, Snake:3) a +0 morningstar a +0 robe a +0 glaive (21, 20, Snake:3) a +0 quarterstaff (25, 6, Snake:3) a +0 glaive (26, 5, Snake:3) a +0 whip (31, -5, Snake:3) a +0 quarterstaff (33, 22, Snake:3) a +0 robe a +0 glaive a +0 robe a +0 halberd (33, 23, Snake:3) a +2 trident the +1 long sword "Wuachopy" {freeze, rF+ rCorr} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rF: It protects you from fire. rCorr: It protects you from acid and corrosion. a +0 robe a +0 robe a +0 short sword a +0 robe a +0 spear (33, 24, Snake:3) a +0 mace a +0 robe (35, 22, Snake:3) a +0 mace (37, 12, Snake:3) a +0 spear (37, 14, Snake:3) a +0 robe a +0 short sword (39, 16, Snake:3) a scroll of noise (40, -17, Snake:3) a +0 whip (46, -14, Snake:3) a +0 lajatang (58, 23, Snake:3) a staff of fire (61, 4, Snake:3) a +2 glaive of protection (62, 19, Snake:3) a +0 dire flail a +1 dire flail of protection (62, 20, Snake:3) a +0 halberd a +0 longbow Level 4 of the Snake Pit (3, -12, Snake:4) the +5 falchion of the Spinneret {spect, rCorr Dex+7} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (+7). rCorr: It protects you from acid and corrosion. (4, 10, Snake:4) 4 poisoned darts (7, 1, Snake:4) 7 stones (14, 3, Snake:4) a +0 flail (17, 5, Snake:4) a +0 spear a +0 robe a +0 scimitar (18, 5, Snake:4) a +2 vorpal dire flail (21, 7, Snake:4) a throwing net a throwing net (24, 1, Snake:4) a +0 robe a +0 trident a +0 shortbow (24, 2, Snake:4) a +1 vorpal hand axe (26, -11, Snake:4) a +0 spear a naga corpse (27, -11, Snake:4) a +0 club a +0 hand axe a naga corpse (28, 4, Snake:4) a +0 hand axe (29, 4, Snake:4) 6 stones (36, -43, Snake:4) a potion of heal wounds (37, -25, Snake:4) a javelin (37, -24, Snake:4) a javelin (39, -15, Snake:4) a +0 morningstar (43, -10, Snake:4) a +0 great sword (46, -25, Snake:4) a +0 robe a +0 club (54, 7, Snake:4) a +2 trident of freezing (57, -3, Snake:4) a +0 hand axe (57, -1, Snake:4) a +1 vorpal mace (57, 0, Snake:4) a +0 halberd a +0 robe (60, -27, Snake:4) a +0 robe