sm0rk Level 1 of the Dungeon (7, -14, D:1) a +0 dagger (15, 2, D:1) a +0 ring mail (20, 4, D:1) a +0 club (21, 18, D:1) a +0 mace (22, -23, D:1) a +0 whip (24, -26, D:1) a +0 scale mail (25, -21, D:1) a +0 short sword (29, 9, D:1) a +0 dagger (34, 9, D:1) a +0 club (35, -30, D:1) 2 stones (37, 13, D:1) a +0 dagger (52, -33, D:1) a +0 dagger (52, -15, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, -36, D:2) a +0 dagger (9, 3, D:2) a +0 hammer (11, -21, D:2) a +0 quarterstaff (15, -20, D:2) a +0 dagger of venom a +0 falchion (16, -5, D:2) a +0 robe (22, -6, D:2) a +0 club (26, -37, D:2) a +0 club 5 stones (26, -12, D:2) a +0 dagger a +0 club a +0 dagger a +0 club a +0 dagger (26, -11, D:2) the +1 leather armour "Zeoruticov" {rElec rC- Int-2 SInv} Int: It affects your intelligence (-2). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. (26, -10, D:2) a +0 club (27, -5, D:2) a +0 dagger (29, -5, D:2) a +0 dagger a +0 dagger a +0 dagger a +0 mace a +0 animal skin a +0 helmet (35, 14, D:2) a +0 dagger (38, -7, D:2) a +0 dagger (39, -8, D:2) a +0 club (42, 7, D:2) a +0 club 5 stones (46, 7, D:2) a +0 club (46, 11, D:2) a +0 club a +0 club a +0 dagger a +0 dagger Level 3 of the Dungeon (10, -22, D:3) a +0 sling a +0 dagger (15, -16, D:3) a +0 ring mail (21, 5, D:3) a +0 ring mail (22, 6, D:3) a +0 whip (23, 6, D:3) a +0 whip (28, -20, D:3) a +6 ring of intelligence (31, -26, D:3) 3 stones (33, -26, D:3) a potion of brilliance (40, 3, D:3) 3 stones (41, 9, D:3) a +0 helmet (43, -7, D:3) a +0 leather armour (49, -10, D:3) a +0 falchion (60, -6, D:3) 6 large rocks Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (1, -9, D:4) a +0 leather armour a +0 dagger an orc skeleton (1, 7, D:4) a +0 short sword (3, -8, D:4) a +0 robe a +2 dagger of electrocution (6, 7, D:4) +0 storm dragon scales (15, 13, D:4) a +0 club a +0 club a +0 dagger a +0 leather armour (18, 21, D:4) a +0 short sword of holy wrath a +0 chain mail (20, -23, D:4) a +0 robe (20, 21, D:4) a +0 dagger a +0 robe (21, 2, D:4) a Young Poisoner's Handbook (22, -6, D:4) a staff of cold Level 5 of the Dungeon (0, 0, D:5) a +0 robe (5, -4, D:5) 4 stones (6, 14, D:5) a +0 shortbow a centaur corpse (skeletalised by now) (6, 25, D:5) a +0 scale mail (9, 24, D:5) a +0 scale mail (11, 31, D:5) the +0 leather armour of the Engineer {rC+ Will- Int+7} Int: It affects your intelligence (+7). rC: It protects you from cold. Will: It decreases your willpower. (14, 25, D:5) a +0 plate armour (16, 9, D:5) a +0 rapier (17, 30, D:5) a +0 leather armour (25, 34, D:5) a +0 ring mail (27, 27, D:5) 3 boomerangs of dispersal a +0 club (30, 20, D:5) a +0 trident a potion of heal wounds