Dungeon Sprint DCSS version 0.31-a0-818-ge7c7cf74f0 (webtiles) character file. Game seed: 16815570220155943988 25 sm0rk the Fighter (level 3, -2/48 HPs) Began as an Ogre Gladiator on Sept 23, 2023. Slain by an ogre ... wielding a +0 giant spiked club (31 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:36 (28 turns). sm0rk the Fighter (Ogre Gladiator) Turns: 28, Time: 00:00:37 Health: -2/48 AC: 3 Str: 20 XL: 3 Next: 4% Magic: 3/3 EV: 10 Int: 9 God: Gold: 0 SH: 0 Dex: 10 Spells: 2/2 levels left rFire . . . a - +0 flail rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.08/turn %: no teleportation @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 flail (weapon) Missiles e - 2 throwing nets Armour b - a +0 robe (worn) c - a +0 hat (worn) Wands d - a wand of iceblast (11) Scrolls k - a scroll of blinking Potions f - a potion of curing h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Skills: + Level 8.0 Fighting - Level 2.6 Maces & Flails - Level 2.0 Throwing - Level 2.6 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History You hit Ijyb. Ijyb is almost dead. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Unknown command. You feel much better. Ijyb misses you. You closely miss Ijyb. Ijyb is almost dead. Ijyb hits you with a +0 club. You hit Ijyb. You kill Ijyb! Your Fighting skill gained 6 levels and is now at level 8! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x3 d - a wand of iceblast (11) There is an open door here. Things that are here: a +0 club; a +0 leather armour e - 2 throwing nets; g - a large rock As you open the door, it creaks loudly! An ogre comes into view. It is wielding a +0 giant spiked club. Throw: large rock Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant spiked club (74% to hit) You throw a large rock. The large rock barely misses the ogre. The ogre closely misses you. Unknown command. You sock the ogre! The ogre is moderately wounded. The ogre hits you with a +0 giant spiked club!! You barely miss the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ########## #<.#.@O.(# #..)..#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sm0rk the Ogre Gladiator began the quest for the Orb. 0 | D | Reached XP level 1. HP: 22/22 MP: 1/1 2 | D | Noticed Ijyb 18 | D | Killed Ijyb 19 | D | Reached skill level 8 in Fighting 19 | D | Reached XP level 2. HP: 39/41 MP: 2/2 19 | D | Reached XP level 3. HP: 46/48 MP: 3/3 25 | D | Noticed an ogre 28 | D | Slain by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 8 | 8.0 Maces & Flails | | 2.6 Throwing | | 2.0 Dodging | | 2.6 Action || total ---------------------------++------- Melee: Flail || 13 Punch || 1 Throw: Throwing net || 3 Large rock || 2 Use: Potion || 1 Armour: Robe || 9 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 32 | 32 | 0 | 0 | 1 | 1 | 32.0 | Dungeon | 32 | 32 | 0 | 0 | 1 | 1 | 32.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 32 daAuts