Dungeon Crawl Stone Soup version 0.13-a0-2261-g830e84e (webtiles) character file. 30 smajdalf the Ruinous (level 2, 20/20 HPs) Began as a Draconian Conjurer on July 6, 2013. Got out of the dungeon alive. The game lasted 00:01:07 (360 turns). smajdalf the Ruinous (Draconian Conjurer) Turns: 360, Time: 00:01:08 HP 20/20 AC 4 Str 10 XL: 2 Next: 10% MP 4/4 EV 12 Int 15 God: Gold 20 SH 0 Dex 16 Spells: 1 memorised, 2 levels left Res.Fire : . . . See Invis. : . a - +0 dagger (curse) Res.Cold : . . . Warding : . (armour unavailable) Life Prot.: . . . Conserve : . (no shield) Res.Poison: . Res.Corr. : . (helmet restricted) Res.Elec. : . Clarity : . (no cloak) Sust.Abil.: . . Spirit.Shd : . (no gloves) Res.Mut. : . Stasis : . (no boots) Res.Rott. : . Flight : . (no amulet) Saprovore : . . . (no ring) f - cursed +5 ring of dexterity @: not resistant to hostile enchantments, fairly stealthy A: unfitting armour, AC +4 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand weapons a - a cursed +0,+0 dagger (weapon) Comestibles b - a bread ration Jewellery f - a cursed +5 ring of dexterity (left hand) Books c - a book of Conjurations Spells Type Level *Magic Dart Conjuration 1 Force Lance Conjuration 2 Dazzling Spray Conjuration/Hexes 3 Iskenderun's Mystic Blast Conjuration 4 Iskenderun's Battlesphere Conjuration/Charms 4 Fulminant Prism Conjuration/Hexes 5 Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 1.0 Spellcasting + Level 4.5 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 4% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/27) Altars: Message History d - a scroll labeled HYXOYRPH EM TYC Read which item? (? for menu, Esc to quit) As you read the scroll labeled HYXOYRPH EM TYC, it crumbles to dust. You assume a fearsome visage. Nothing appears to happen. It was a scroll of fear. (D) Dungeon Where to? (* - list waypoints, ? - help) You see here a giant newt corpse. A giant gecko comes into view. The giant gecko barely misses you. You closely miss the giant gecko. The giant gecko barely misses you. You hit the giant gecko. You tail-slap the giant gecko. You kill the giant gecko! (D) Dungeon Where to? (* - list waypoints, Enter - D:1 @ (x,y), ? - help) HP restored. You see here an elven dagger. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ## ############## .####...##...##..# #.##.##.##.##....# ##...###.##(###.@# .(#### #..###....# ### #.#.#.##..# .# #.##..###### ## ..# #### # ### . . .#.# There were no monsters in sight! Vanquished Creatures 2 giant geckos (D:1) A kobold (D:1) A bat (D:1) 2 giant newts (D:1) 3 goblins (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | smajdalf, the Draconian Conjurer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 231 | D:1 | Reached XP level 2. HP: 18/20 MP: 4/4 360 | D:$ | Got out of the dungeon alive. Action || total -------------------------++------- Melee: Unarmed || 9 Whip || 6 Club || 3 Dagger || 2 Cast: Magic Dart || 7 Use: Scroll || 4 Stab: Sleeping || 1