Dungeon Crawl Stone Soup version 0.13-a0-2368-g1f063cc (webtiles) character file. 32 smajdalf the Ruinous (level 2, 14/15 HPs) Began as a Tengu Conjurer on July 13, 2013. Got out of the dungeon alive. The game lasted 00:00:45 (314 turns). smajdalf the Ruinous (Tengu Conjurer) Turns: 314, Time: 00:00:45 HP 14/15 AC 2 Str 8 XL: 2 Next: 4% MP 5/5 EV 12 Int 15 God: Gold 25 SH 0 Dex 14 Spells: 1 memorised, 2 levels left Res.Fire : . . . See Invis. : . a - +0 club Res.Cold : . . . Warding : . h - +0 robe Life Prot.: + . . Conserve : . (no shield) Res.Poison: . Res.Corr. : . (helmet restricted) Res.Elec. : . Clarity : . (no cloak) Sust.Abil.: . . Spirit.Shd : . (no gloves) Res.Mut. : . Stasis : . (boots unavailable) Res.Rott. : . Flight : . (no amulet) Saprovore : . . . (no ring) f - ring of positive energy {unknown} @: not resistant to hostile enchantments, fairly stealthy A: beak, talons 3 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand weapons a - a +0,+0 club (weapon) Armour h - a +0 robe (worn) Comestibles b - a bread ration d - a pear Jewellery f - a ring of positive energy (left hand) {unknown} Potions e - 2 potions of agility {unknown} g - a potion of brilliance {unknown} Books c - a book of Conjurations Spells Type Level *Magic Dart Conjuration 1 Force Lance Conjuration 2 Dazzling Spray Conjuration/Hexes 3 Iskenderun's Mystic Blast Conjuration 4 Iskenderun's Battlesphere Conjuration/Charms 4 Fulminant Prism Conjuration/Hexes 5 Skills: - Level 2.1 Dodging - Level 2.0 Stealth - Level 1.0 Spellcasting * Level 5.9 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/27) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History You open the door. Magic restored. There is an open door here. You open the door. You open the door. There is an open door here. A giant newt comes into view. You barely miss the giant newt. The giant newt barely misses you. You miss the giant newt. The giant newt bites you. The giant newt bites you. You hit the giant newt. You kill the giant newt! e - 2 black potions (gained 1) A giant cockroach comes into view. The giant cockroach moves out of view. Found 7 gold pieces. (D) Dungeon Where to? (* - list waypoints, ? - help) There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ############## #.#..#.......# ..#..#.####..###### ..#..#.#..#..#....# .....#.'..#..'..@.# ..#..#.####..#....# ...##.....#..###### .......##...## .############ .##...... .. .##.##.##... ............ .##..#....... There were no monsters in sight! Vanquished Creatures 2 bats (D:1) 2 hobgoblins (D:1) A giant cockroach (D:1) 2 giant newts (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | smajdalf, the Tengu Conjurer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 173 | D:1 | Reached XP level 2. HP: 13/15 MP: 1/5 314 | D:$ | Got out of the dungeon alive. Action || total -------------------------++------- Melee: Unarmed || 5 Club || 3 Cast: Magic Dart || 7 Stab: Sleeping || 1