Dungeon Crawl Stone Soup version 0.13-a0-2519-g3c5fe84 (webtiles) character file. 50 smajdalf the Skirmisher (level 1, 8/8 HPs) Began as a Felid Wanderer on July 24, 2013. Got out of the dungeon alive. The game lasted 00:00:18 (1 turns). smajdalf the Skirmisher (Felid Wanderer) Turns: 1, Time: 00:00:19 HP 8/8 AC 1 Str 6 XL: 1 Next: 0% MP 3/3 EV 15 Int 13 God: Gold 50 SH 0 Dex 17 Spells: 0 memorised, 0 levels left Lives: 0, deaths: 0 Res.Fire : . . . See Invis. : + - Unarmed Res.Cold : . . . Warding : . (armour unavailable) Life Prot.: . . . Conserve : . (shield unavailable) Res.Poison: . Res.Corr. : . (helmet unavailable) Res.Elec. : . Clarity : . (cloak unavailable) Sust.Abil.: . . Spirit.Shd : . (gloves unavailable) Res.Mut. : . Stasis : . (boots unavailable) Res.Rott. : . Flight : . (no amulet) Saprovore : . . . (no ring) (no ring) @: quick, not resistant to hostile enchantments, fairly stealthy A: paw claws, no armour, no advanced items, fangs 3, see invisible, carnivore 3, speed 1, slow metabolism 1, AC +1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Comestibles d - a meat ration Books a - a book of Minor Magic Spells Type Level Magic Dart Conjuration 1 Blink Translocation 2 Call Imp Summoning 2 Repel Missiles Charms/Air 2 Slow Hexes 2 Conjure Flame Conjuration/Fire 3 Mephitic Cloud Conjuration/Poison/Air 3 Skills: + Level 3.0 Fighting + Level 2.0 Unarmed Combat Level 1.0 Summonings Level 1.5 Ice Magic Level 2.1 Evocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/27) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of any advanced item manipulation. Your paws have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur (AC +1). You have a slow metabolism. Message History Welcome, smajdalf the Felid Wanderer. Will you prevail where others failed? Will you get the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Unknown command. Unknown command. Unknown command. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! # .# .# #. #.## #..# #@# ### There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | smajdalf, the Felid Wanderer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 8/8 MP: 3/3 1 | D:$ | Got out of the dungeon alive.