Dungeon Crawl Stone Soup version 0.13-a0-2519-g3c5fe84 (webtiles) character file. 50 smajdalf the Vexing (level 1, 8/8 HPs) Began as a Felid Wanderer on July 24, 2013. Got out of the dungeon alive. The game lasted 00:00:06 (1 turns). smajdalf the Vexing (Felid Wanderer) Turns: 1, Time: 00:00:06 HP 8/8 AC 1 Str 10 XL: 1 Next: 0% MP 4/4 EV 15 Int 13 God: Gold 50 SH 0 Dex 13 Spells: 1 memorised, 5 levels left Lives: 0, deaths: 0 Res.Fire : . . . See Invis. : + (weapon unavailable) Res.Cold : . . . Warding : . (armour unavailable) Life Prot.: . . . Conserve : . (shield unavailable) Res.Poison: . Res.Corr. : . (helmet unavailable) Res.Elec. : . Clarity : . (cloak unavailable) Sust.Abil.: . . Spirit.Shd : . (gloves unavailable) Res.Mut. : . Stasis : . (boots unavailable) Res.Rott. : . Flight : . (no amulet) Saprovore : . . . (no ring) (no ring) @: quick, not resistant to hostile enchantments, fairly stealthy A: paw claws, no armour, no advanced items, fangs 3, see invisible, carnivore 3, speed 1, slow metabolism 1, AC +1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Comestibles d - a meat ration Skills: + Level 1.3 Stealth + Level 3.0 Spellcasting Level 5.8 Hexes Level 1.0 Necromancy Level 1.1 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ #... 24% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/27) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of any advanced item manipulation. Your paws have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur (AC +1). You have a slow metabolism. Message History Welcome, smajdalf the Felid Wanderer. The bosom of this dungeon contains the most powerful artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #### ..# #.# #@# #.# ..# #### There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | smajdalf, the Felid Wanderer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 8/8 MP: 4/4 1 | D:$ | Got out of the dungeon alive.