Dungeon Crawl Stone Soup version 0.13-a0-3016-gcb2faac (webtiles) character file. 28 smajdalf the Ruinous (level 1, 7/11 HPs) Began as an Octopode Conjurer on Sept 12, 2013. Got out of the dungeon alive. The game lasted 00:00:32 (105 turns). smajdalf the Ruinous (Octopode Conjurer) Turns: 105, Time: 00:00:32 HP 7/11 AC 1 Str 7 XL: 1 Next: 40% MP 3/3 EV 12 Int 17 God: Gold 26 SH 0 Dex 12 Spells: 1 memorised, 1 level left Res.Fire : . . . See Invis. : . d - +0 orc club Res.Cold : . . . Warding : . (no shield) Life Prot.: . . . Conserve : . (helmet restricted) Res.Poison: . Res.Corr. : . (no amulet) Res.Elec. : . Clarity : . (no ring) Sust.Abil.: . . Spirit.Shd : . (no ring) Res.Mut. : . Stasis : . (no ring) Res.Rott. : . Flight : . (no ring) Saprovore : . . . (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, quite stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, AC +1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand weapons d - a +0,+0 orcish club (weapon) Comestibles b - a bread ration Scrolls a - a scroll of identify {unknown} Books c - a book of Conjurations Spells Type Level *Magic Dart Conjuration 1 Searing Ray Conjuration 2 Dazzling Spray Conjuration/Hexes 3 Iskenderun's Mystic Blast Conjuration 4 Iskenderun's Battlesphere Conjuration/Charms 4 Fulminant Prism Conjuration/Hexes 5 Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 1.0 Spellcasting + Level 4.1 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 4% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/27) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stlth). Your rubbery body absorbs attacks (AC +1). Message History You hit the hobgoblin but do no damage. Your grab misses the hobgoblin. The hobgoblin is severely wounded. The hobgoblin completely misses you. You hit the hobgoblin. Your grab misses the hobgoblin. You squeeze the hobgoblin. You kill the hobgoblin! You see here a hobgoblin corpse. Things that are here: an orcish club; a hobgoblin corpse There are several objects here. Pick up an orcish club? ((y)es/(n)o/(a)ll/(m)enu/*?g,/q) d - an orcish club Wield which item (- for none, * to show all)? (? for menu, Esc to quit) d - an uncursed orcish club (weapon) Your magical contamination has completely faded away. You open the door. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ### ..# #.# #.# ########## #.# #@.≈≈♣≈♣≈# ####.# #.[...≈♣♣### ...#"# #≈♣≈.....'.# ##.#%###.# #♣♣♣♣≈.♣f#.# ...%.....# ######'###.# ##.#.###########.# #.....# .....# #.......# #.##### ##.#.#####.####### #.# #.#.......# #.# There were no monsters in sight! Vanquished Creatures 2 hobgoblins (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | smajdalf, the Octopode Conjurer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 105 | D:$ | Got out of the dungeon alive. Action || total -------------------------++------- Melee: Unarmed || 7 Cast: Magic Dart || 2