smajdalf Level 1 of the Dungeon (0, 0, D:1) 7 gold pieces (1, 0, D:1) a scroll of magic mapping (2, 0, D:1) a scroll of enchant weapon I (0, 1, D:1) a potion of restore abilities (1, 1, D:1) a potion of degeneration (2, 1, D:1) a cursed +0,+0 spear (0, 2, D:1) 17 gold pieces (1, 2, D:1) 6 gold pieces (2, 2, D:1) 15 arrows (-33, 3, D:1) a bat corpse (skeletalised by now) (-15, 4, D:1) 12 poisoned needles (-5, 14, D:1) a +0,+0 club (-2, 17, D:1) a -1,+1 orcish club a hobgoblin corpse (skeletalised by now) (-35, 18, D:1) a kobold corpse (skeletalised by now) (-12, 20, D:1) 18 sling bullets (-35, 26, D:1) a +0 animal skin a goblin corpse (skeletalised by now) (-11, 26, D:1) a giant newt skeleton 2 darts (-4, 30, D:1) 15 darts (3, 30, D:1) a +0 leather armour of positive energy (-31, 34, D:1) a +1,+0 dagger (-2, 34, D:1) a +0,+0 club (-32, 38, D:1) a -1,+1 orcish dagger (-32, 39, D:1) a rotting rat corpse (-20, 40, D:1) a +0,+0 sling (3, 40, D:1) a +0 animal skin (-17, 43, D:1) a dart Level 2 of the Dungeon (0, 0, D:2) a +0,+0 hammer (-6, 16, D:2) a +0 robe (-4, 16, D:2) a hobgoblin skeleton a +0,+0 club (33, 21, D:2) 12 arrows (7, 22, D:2) a worm corpse (29, 24, D:2) a rat corpse (rotten by now) a -1,+0 orcish club a hobgoblin corpse (rotten by now)