smajdalf Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (-43, 6, D:1) 15 gold pieces (-4, 6, D:1) a +0 whip (-4, 16, D:1) a stone (16, 17, D:1) 17 stones (4, 42, D:1) a +0 club (-22, 47, D:1) a +0 dagger (-6, 52, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 mace (4, 7, D:2) a +0 leather armour (-21, 8, D:2) a +0 dagger (-4, 14, D:2) a +0 short sword (-10, 15, D:2) a +0 hand axe (-32, 24, D:2) a +0 robe (-9, 25, D:2) 19 sling bullets (-34, 28, D:2) 22 stones (-11, 28, D:2) 19 sling bullets (-47, 34, D:2) 17 arrows (-44, 35, D:2) a +0 ring mail (-30, 40, D:2) a potion of lignification (-29, 41, D:2) a +0 dagger (-21, 46, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (-37, 5, D:3) a +0 short sword (-26, 11, D:3) a +0 club (-4, 16, D:3) a +0 club (2, 20, D:3) a +0 chain mail (-10, 26, D:3) 8 sling bullets of flame (4, 27, D:3) 9 poisoned bolts (-31, 32, D:3) 18 stones (-26, 37, D:3) a +0 club (-42, 43, D:3) a +0 ring mail (-30, 50, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) 15 stones (3, 0, D:4) the +2 leather armour of Hedging {-Tele rElec rC++ Int-2} It affects your intelligence (-2). It greatly protects you from cold. It insulates you from electricity. It prevents most forms of teleportation. (-3, 25, D:4) 14 sling bullets of flame (8, 30, D:4) a +0 mace (9, 34, D:4) a +0 ring mail (4, 41, D:4) a +0 halberd a +0 robe (4, 56, D:4) a +0 pair of gloves