smalleywall Level 1 of the Dungeon (0, 0, D:1) 16 poisoned darts (1, -5, D:1) a +0 robe (19, 2, D:1) 17 arrows (36, 17, D:1) a +0 dagger (40, 10, D:1) 14 stones (41, 5, D:1) 18 sling bullets Level 2 of the Dungeon (0, 0, D:2) 10 bolts (5, -2, D:2) a +0 short sword (6, -1, D:2) a +0 whip (unseen) (11, -14, D:2) a +0 ring mail (14, 39, D:2) the +9 quarterstaff of the Messenger {pain, rElec rF+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. rF: It protects you from fire. rElec: It insulates you from electricity. (24, 16, D:2) a +0 spear (29, 37, D:2) 13 arrows (44, -6, D:2) a +0 pair of gloves Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (6, -4, D:3) a +0 whip (9, -2, D:3) 19 bolts (11, 13, D:3) a +0 hunting sling (14, 18, D:3) 27 arrows (15, 14, D:3) a +0 club (19, 9, D:3) a +0 chain mail (19, 11, D:3) a +1 dagger 5 stones (20, 14, D:3) a +0 chain mail (22, 20, D:3) a +0 short sword (40, 0, D:3) a +0 halberd (42, -7, D:3) a +0 short sword (42, 0, D:3) a +0 club a +0 spear a +0 club (50, 29, D:3) a +0 dagger (59, 14, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 8 sling bullets (27, -8, D:4) a +0 club (27, -2, D:4) a ball python corpse (skeletalised by now) (30, 11, D:4) a jackal corpse (31, 9, D:4) a jackal corpse (50, -18, D:4) a +0 dagger a +0 club a +0 leather armour (50, -17, D:4) a +0 club (57, 6, D:4) a +0 short sword a +0 scale mail the elf corpse of Duvessa (skeletalised by now) (60, -33, D:4) a +0 dagger (still there?) a +0 robe (still there?) (60, 17, D:4) a stone a +0 club (61, -8, D:4) a +0 club (62, 4, D:4) the +1 leather armour "Pogoe" {Harm Will+ MP-9 Dex+4} Dex: It affects your dexterity (+4). MP: It affects your magic capacity (-9). Harm: It increases damage dealt and taken. Will: It increases your willpower. (63, -35, D:4) 5 gold pieces (66, 12, D:4) a +0 chain mail (72, 1, D:4) a +0 dagger