smzp Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (7, 10, D:1) a +0 club (-49, 11, D:1) a +0 short sword (5, 12, D:1) a +0 short sword (-8, 14, D:1) a +0 club (-21, 23, D:1) a +0 ring mail (-42, 27, D:1) a +0 club (-38, 42, D:1) a +0 club (-22, 47, D:1) 11 poisoned needles Level 2 of the Dungeon (0, 0, D:2) 18 arrows (26, 4, D:2) a +0 club (-7, 10, D:2) a +0 dagger (2, 10, D:2) a +0 helmet (16, 10, D:2) a +0 club (12, 16, D:2) 13 arrows of frost (9, 18, D:2) a cursed -3 hand axe (-4, 22, D:2) a +0 robe (13, 27, D:2) a +0 club (18, 49, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 trident (-4, 3, D:3) a +0 spear of freezing (-15, 5, D:3) an uncursed ring of magical power (17, 8, D:3) 20 bolts (-9, 12, D:3) an uncursed ring of teleportation (0, 14, D:3) a +0 ring mail (-27, 21, D:3) a cursed -1 short sword (-6, 23, D:3) a book of Callings (-24, 24, D:3) a +0 leather armour (24, 28, D:3) a +0 short sword (24, 29, D:3) a +0 club a +0 hunting sling (17, 31, D:3) a +0 rapier (-23, 34, D:3) 16 poisoned bolts (12, 37, D:3) 19 arrows (-15, 44, D:3) a +0 club Level 4 of the Dungeon [Shop] Paqav's Gadget Shop a wand of digging (8) (288 gold) a wand of frost (22) (144 gold) a stone of tremors (480 gold) a plain deck of wonders (168 gold) a wand of frost (25) (162 gold) a disc of storms (240 gold) a phial of floods (480 gold) a +0 rod of destruction (14/14) (1140 gold) a stone of tremors (480 gold) a plain deck of war (168 gold) a wand of frost (26) (168 gold) a wand of confusion (17) (170 gold) [Shop] Vineahos's Antique Weapon Shop a +0 mace (54 gold) a +3 trident (63 gold) a +0 club (18 gold) the +5 flail of Icrik {drain, rC+ rN+} (153 gold) A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. It protects you from negative energy. a +2 war axe of freezing (63 gold) a +5 short sword of holy wrath (54 gold) a cursed -3 arbalest (81 gold) a +0 dagger (36 gold) a +0 morningstar (72 gold) [Shop] Voutwir's Antique Weapon Shoppe a +0 mace (81 gold) the +3 arbalest "Joru" {penet, +Fly Dex+3} (256 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your dexterity (+3). It lets you fly. the cursed +1 whip of Puufuw {vamp, +Inv rElec rF+} (202 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It protects you from fire. It insulates you from electricity. It lets you turn invisible. It has a curse placed upon it. a +0 hand axe (81 gold) a cursed -2 war axe (94 gold) a +0 hand axe (81 gold) a +0 lajatang of electrocution (405 gold) a +0 quarterstaff (108 gold) a +3 hunting sling of flaming (40 gold) a +0 flail (94 gold) a cursed +0 club (27 gold) a +0 flail (94 gold) (0, 0, D:4) a +0 spear (-1, 9, D:4) a +0 trident (23, 11, D:4) a +0 giant spiked club (-23, 13, D:4) a potion of poison (-8, 14, D:4) a +0 dagger a +0 robe a +2 dagger of venom a +0 robe a +0 flail (25, 14, D:4) a +3 war axe (34, 15, D:4) a +0 whip (-5, 17, D:4) 25 sling bullets (5, 28, D:4) a +0 dagger a +0 dagger a +0 robe (6, 28, D:4) a +0 flail a +0 ring mail (34, 32, D:4) a +0 ring mail (-7, 38, D:4) a +0 giant club (10, 38, D:4) a +0 robe (36, 41, D:4) a +0 helmet (-17, 51, D:4) a +0 hunting sling Level 5 of the Dungeon [Shop] Namoq's Book Shoppe a book of Spatial Translocations (845 gold) a book of the Dragon (1170 gold) a book of Necromancy (390 gold) a book of Conjurations (390 gold) a book of Clouds (585 gold) a book of Hinderance (260 gold) a Young Poisoner's Handbook (520 gold) a book of Death (910 gold) (0, 0, D:5) a +0 flail (-12, 1, D:5) a wand of polymorph (6) (-52, 18, D:5) a +0 flail (-28, 19, D:5) a +0 club (-27, 19, D:5) a +0 spear (-19, 19, D:5) a +0 spear (-6, 24, D:5) 18 bolts (-41, 26, D:5) a +0 falchion a +0 leather armour (-40, 26, D:5) a +0 mace (-46, 36, D:5) a +0 dagger a cursed +0 robe (-47, 40, D:5) a +0 dagger a +0 ring mail a +0 dagger a +0 robe a cursed -2 mace (-36, 41, D:5) a +0 long sword (-34, 43, D:5) a +0 giant spiked club (-51, 58, D:5) a -2 war axe Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (10, 11, D:6) a +0 dagger a +0 robe (11, 11, D:6) a +0 short sword (10, 12, D:6) a +0 trident a +0 scale mail (6, 15, D:6) a +0 dagger a +0 robe a +0 ring mail (7, 15, D:6) a +0 short sword 5 poisoned needles (5, 16, D:6) a +0 mace (4, 18, D:6) a +0 dagger a +0 robe (9, 19, D:6) a +0 spear (11, 29, D:6) a +0 chain mail Level 7 of the Dungeon [Shop] Wanotegh's Armour Shop a +0 chain mail (63 gold) the +2 robe "Etece" {rN+ MR+} (385 gold) It protects you from negative energy. It affects your resistance to hostile enchantments. a +0 ring mail (56 gold) a +0 ring mail (56 gold) a +3 leather armour of cold resistance (336 gold) a +0 plate armour (322 gold) a cursed +0 chain mail (49 gold) a +3 ring mail of cold resistance (364 gold) a +0 chain mail (63 gold) a +0 leather armour (28 gold) a +0 cloak (63 gold) a +0 ring mail (56 gold) (0, 0, D:7) a +0 short sword (1, 1, D:7) 3 stones (2, 1, D:7) a +0 short sword a +0 blowgun 5 poisoned needles a cursed +0 short sword (1, 2, D:7) a stone (1, 3, D:7) a +2 dagger of venom 3 stones (-40, 5, D:7) a +0 dagger a +0 robe (-36, 5, D:7) a cursed -2 short sword a +0 leather armour (-2, 5, D:7) 2 javelins (-40, 6, D:7) a +0 whip a +0 dagger (7, 7, D:7) 162 stones (-18, 11, D:7) a +0 hand axe a tomahawk a +0 leather armour (-17, 11, D:7) a +0 hand axe of venom (13, 11, D:7) a +0 club (-18, 12, D:7) a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +0 whip (-18, 13, D:7) a tomahawk (-19, 14, D:7) a tomahawk (-15, 16, D:7) a +0 short sword (-3, 16, D:7) a +0 hand axe a +0 ring mail a +0 hand axe a +0 leather armour of magic resistance a +0 scimitar a +0 plate armour (9, 26, D:7) an arrow (11, 26, D:7) a +0 shortbow 3 arrows (8, 27, D:7) an arrow (10, 29, D:7) an arrow (9, 37, D:7) 20 stones (8, 39, D:7) an uncursed staff of power (-10, 40, D:7) a +0 long sword (-17, 49, D:7) a +0 flail (-21, 58, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) the Grimoire of the Pure Nights Spells Type Level a - Shock Conjuration/Air 1 b - Sting Conjuration/Poison 1 c - Throw Frost Conjuration/Ice 2 d - Dazzling Spray Conjuration/Hexes 3 e - Freezing Cloud Conjuration/Ice/Air 6 f - Orb of Destruction Conjuration 7 (-36, 4, D:8) the +9 hunting sling "Deidilur" {speed, Int+7} Attacks with this weapon are significantly faster. It affects your intelligence (+7). (-1, 6, D:8) 25 stones (7, 6, D:8) a stone (3, 7, D:8) a stone (9, 7, D:8) a +0 hand axe 23 stones (-31, 8, D:8) 23 stones (-38, 9, D:8) 15 stones (8, 11, D:8) a scroll of random uselessness (5, 12, D:8) an uncursed ring of fire (-45, 15, D:8) a +0 dagger a +0 robe (-47, 16, D:8) a +0 short sword 2 tomahawks (-46, 16, D:8) a +2 whip of venom a +0 chain mail a +0 trident (-39, 18, D:8) 24 arrows (-22, 22, D:8) a cursed +0 halberd a +0 robe (-21, 22, D:8) a cursed +0 antimagic dagger a +0 robe a +3 dagger of freezing a cursed +0 robe (-20, 22, D:8) a cursed +3 scimitar a +0 robe (-22, 23, D:8) a +1 halberd a +0 robe (-52, 26, D:8) a +0 robe (15, 34, D:8) 24 stones (-29, 47, D:8) a -1 spear a +0 animal skin a +0 trident (-2, 51, D:8) a +0 short sword (-1, 51, D:8) a +0 war axe a +0 ring mail (0, 51, D:8) a +0 dagger a +0 robe (1, 51, D:8) a +0 short sword (1, 52, D:8) a +6 dagger of speed a cursed +0 robe (-3, 54, D:8) a tomahawk (-4, 55, D:8) 2 tomahawks (-6, 56, D:8) a +0 scimitar a +0 plate armour (-5, 56, D:8) a +0 war axe 19 stones (-9, 57, D:8) a +0 dagger a +0 robe (-8, 57, D:8) a stone 2 tomahawks (-7, 57, D:8) a stone Level 9 of the Dungeon [Shop] Kyump's Magic Scroll Boutique a scroll of silence (105 gold) a scroll of torment (105 gold) a scroll of vulnerability (105 gold) a scroll of noise (14 gold) a scroll of identify (28 gold) a scroll of remove curse (42 gold) a scroll of magic mapping (49 gold) a scroll of fear (49 gold) a scroll of holy word (105 gold) a scroll of brand weapon (280 gold) (0, 0, D:9) a +0 club (1, 2, D:9) a +0 short sword a +0 plate armour (-23, 3, D:9) a cursed +0 giant spiked club (2, 4, D:9) a +0 dagger a +0 robe (3, 4, D:9) a cursed -1 dagger a +0 robe (-11, 8, D:9) 16 bolts (-2, 9, D:9) an arrow (-3, 10, D:9) a +0 mace a +0 shortbow 11 arrows (14, 17, D:9) 18 arrows (14, 18, D:9) 19 stones (-20, 21, D:9) a plain deck of summoning (-15, 23, D:9) a +0 flail (13, 23, D:9) a +0 dagger a +0 robe (15, 23, D:9) a +0 hand axe a +0 leather armour (-16, 24, D:9) a +0 trident a +0 leather armour (-8, 24, D:9) an uncursed staff of poison (-16, 25, D:9) a +0 falchion a +0 leather armour (-15, 25, D:9) a cursed -3 hand axe (-14, 25, D:9) a +0 battleaxe 4 exploding tomahawks a +0 plate armour (-15, 26, D:9) a +0 mace a +0 chain mail (9, 26, D:9) a +0 club (-23, 29, D:9) a +0 dagger a +0 robe (-3, 29, D:9) a scroll of vulnerability (-22, 30, D:9) a +0 short sword (12, 30, D:9) 19 stones (-27, 34, D:9) 21 bolts (-28, 36, D:9) 22 sling bullets (-23, 40, D:9) 16 bolts Level 10 of the Dungeon (0, 0, D:10) a +0 giant spiked club a hill giant corpse (15, 4, D:10) a yak corpse (-1, 12, D:10) a +0 dagger an elf corpse (-22, 13, D:10) 7 gold pieces (-4, 16, D:10) a +0 long sword (-14, 18, D:10) a komodo dragon corpse (-13, 18, D:10) a +4 trident (-12, 18, D:10) a +0 club (unseen)