smzp Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, 26, D:1) a +0 leather armour (12, 12, D:1) a +0 spear (14, 3, D:1) a +2 dagger of venom (15, 14, D:1) a +0 club (18, 15, D:1) a +0 club (18, 18, D:1) a +0 robe (27, 7, D:1) a stone (27, 8, D:1) 2 stones (28, 6, D:1) a +0 dagger (30, 29, D:1) a +0 robe (31, 8, D:1) a +2 buckler (32, 28, D:1) a +0 club (43, 8, D:1) 23 stones Level 2 of the Dungeon (0, 0, D:2) 17 sling bullets (3, 10, D:2) 2 stones (7, 6, D:2) a +0 dagger (15, 14, D:2) a +0 ring mail (17, 21, D:2) a +0 hunting sling (17, 27, D:2) a +0 club (26, 0, D:2) a +0 dagger (35, 21, D:2) 14 arrows (38, 8, D:2) 4 tomahawks (45, 16, D:2) a +0 rapier (50, 16, D:2) 21 arrows (50, 19, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (6, -12, D:3) 19 arrows (10, -3, D:3) 26 stones (14, -21, D:3) 2 stones (21, -21, D:3) 3 stones (28, -31, D:3) 14 arrows (33, -10, D:3) a +3 whip a +0 whip a +0 ring mail a +0 mace a +0 leather armour a +0 short sword (34, 14, D:3) a +0 halberd (35, -10, D:3) an uncursed amulet of magic regeneration an uncursed amulet of harm (35, 14, D:3) a +0 club a +0 club (41, -10, D:3) a +0 club (45, -3, D:3) a +0 hand axe (45, 0, D:3) a +0 short sword of electrocution (61, 7, D:3) 11 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 long sword (5, 29, D:4) 14 poisoned needles (14, 7, D:4) a +0 mace a +0 animal skin a +0 dagger a +0 hunting sling 23 stones (14, 8, D:4) a +0 club a +0 dagger a +0 hunting sling 11 stones (14, 9, D:4) a +0 dagger a +0 hunting sling 23 stones (14, 10, D:4) a stone (14, 11, D:4) a +0 club (14, 14, D:4) a stone (14, 16, D:4) a stone (22, 5, D:4) 11 stones (44, 6, D:4) 19 poisoned needles (47, 5, D:4) 16 stones (50, 39, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 long sword (0, 4, D:5) 25 stones (0, 9, D:5) 11 arrows (13, 0, D:5) a +0 hand axe (24, -5, D:5) a +0 halberd (25, -26, D:5) 18 stones (26, -19, D:5) 14 arrows (29, -16, D:5) a +1 hunting sling of flaming (29, 6, D:5) a +0 plate armour (29, 10, D:5) a +0 club (32, -18, D:5) a +0 flail (33, 2, D:5) 10 stones (38, -2, D:5) 15 arrows (43, 13, D:5) a +0 spear (46, -14, D:5) a +0 giant club a +0 club a +0 ring mail (48, -14, D:5) a +0 trident (50, -23, D:5) a +0 ring mail (61, -6, D:5) a +0 war axe Level 6 of the Dungeon (3, -14, D:6) 9 stones (9, 4, D:6) a +0 short sword (10, -16, D:6) a throwing net (11, 2, D:6) a +0 ring mail (17, -14, D:6) 7 sling bullets (19, -16, D:6) 17 bolts (19, -14, D:6) a +0 leather armour a +0 hand axe (19, -13, D:6) a +0 leather armour a +0 hand axe (22, -16, D:6) a +0 robe a +0 dagger (22, -4, D:6) 23 arrows (25, 12, D:6) a +0 scale mail (26, 8, D:6) a +0 shortbow (31, 15, D:6) a +0 robe (34, -10, D:6) an arrow (37, 17, D:6) 21 stones (40, 19, D:6) 17 stones (41, -10, D:6) 11 arrows a +0 shortbow (42, -5, D:6) 10 poisoned needles (42, 13, D:6) a +0 ring mail (43, 13, D:6) a +0 scimitar (46, 8, D:6) a +0 dagger a +0 leather armour (47, 7, D:6) a +0 mace a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (5, -36, D:7) a +0 chain mail (8, -33, D:7) 14 stones (11, -20, D:7) a +0 flail (13, -22, D:7) the cursed +3 trident of Alo Seok {pain, *Rage MP+9 Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your magic capacity (+9). It may make you go berserk in combat. It makes you more stealthy. It has a curse placed upon it. Zin disapproves of the use of such an item. (15, -5, D:7) a +0 spear (30, -35, D:7) a +0 robe (31, -32, D:7) a cursed +0 mace a +0 robe a cursed +1 mace a +0 robe a +0 great sword a cursed +0 robe (33, -7, D:7) 26 arrows (38, -5, D:7) a potion of lignification (40, -29, D:7) a +0 leather armour a +0 short sword (41, -30, D:7) a +0 robe a +0 dagger (44, -2, D:7) 7 stones (56, -24, D:7) 20 stones Level 8 of the Dungeon (0, 0, D:8) a +0 hunting sling (3, -28, D:8) 15 bolts (3, 1, D:8) a book of Unlife (4, -29, D:8) a +0 dagger (5, -11, D:8) a book of Misfortune (26, 16, D:8) a +0 dagger a +0 dagger a +0 robe a +0 short sword a +0 plate armour (31, 9, D:8) 13 bolts (34, -28, D:8) a +0 falchion (36, -9, D:8) a +0 trident (49, -20, D:8) a +0 flail (52, -13, D:8) a +0 robe Level 9 of the Dungeon [Shop] Qoush's General Store the +6 arbalest "Qupua" {flame, +Fly MP+9 Dex+4} (889 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It affects your magic capacity (+9). It lets you fly. 16 arrows (51 gold) a box of beasts (320 gold) 2 potions of invisibility (256 gold) a potion of curing (48 gold) a scroll of holy word (120 gold) a bread ration (80 gold) a potion of degeneration (16 gold) (0, 0, D:9) 20 stones (5, -16, D:9) a +0 rapier (5, 0, D:9) a +0 dagger (6, -16, D:9) a +0 dagger a +0 robe (7, -23, D:9) a +0 rapier 11 arrows (8, -30, D:9) a +0 giant club a +0 giant club (8, -8, D:9) a +0 short sword (12, -21, D:9) a +0 ring mail (14, 0, D:9) a +0 giant club (17, 0, D:9) an uncursed staff of air (19, -16, D:9) a cursed -1 club (25, -13, D:9) a +0 morningstar (32, -15, D:9) a +0 club a +0 dagger 2 tomahawks a +0 short sword a +3 scale mail a +0 short sword (37, -29, D:9) a +0 rapier Level 10 of the Dungeon (0, 0, D:10) 17 stones (0, 5, D:10) 23 stones (5, 18, D:10) 3 tomahawks (7, 4, D:10) a +0 shortbow 7 arrows (7, 11, D:10) a +0 giant club (9, 1, D:10) 3 arrows (14, 7, D:10) 19 arrows (14, 29, D:10) an uncursed staff of power (16, 25, D:10) 14 poisoned needles (19, 5, D:10) a +0 hand axe a +0 chain mail a +0 mace (20, 3, D:10) a +0 whip a +0 leather armour a cursed +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a potion of mutation (1, -18, Lair:1) the +1 robe of Indecent Exposure {rPois rN+ Regen+} It protects you from poison. It protects you from negative energy. It increases your rate of regeneration. (6, 6, Lair:1) a +0 ring mail (11, 27, Lair:1) 19 stones (13, 10, Lair:1) an uncursed amulet of magic regeneration (16, 16, Lair:1) a potion of mutation (29, 18, Lair:1) a +0 ring mail (32, -2, Lair:1) 24 sling bullets (45, -13, Lair:1) 17 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 spear (2, 0, Lair:2) a +0 robe (8, 4, Lair:2) a wand of random effects (14/48) a book of Dreams (25, 22, Lair:2) 22 stones (32, 2, Lair:2) 2 javelins (37, -5, Lair:2) a +0 ring mail (47, 14, Lair:2) a +0 long sword (53, 30, Lair:2) a +0 long sword (59, 17, Lair:2) 18 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 trident (3, 15, Lair:3) a +0 dagger (7, 28, Lair:3) a +0 chain mail of fire resistance Level 4 of the Lair of Beasts (0, 0, Lair:4) a +3 morningstar (1, 47, Lair:4) 24 arrows (3, 46, Lair:4) an uncursed ring of magical power an uncursed amulet of dismissal (18, 17, Lair:4) 16 arrows (18, 33, Lair:4) a cursed +0 leather armour (27, 40, Lair:4) a +0 trident (37, 0, Lair:4) a +0 scale mail (39, 18, Lair:4) a scroll of torment (39, 19, Lair:4) a +0 leather armour (43, -9, Lair:4) 14 stones (43, 34, Lair:4) 21 bolts (50, 5, Lair:4) 18 bolts (58, 13, Lair:4) a potion of lignification Level 5 of the Lair of Beasts (0, 0, Lair:5) a book of the Warp (5, -7, Lair:5) 12 stones (13, -16, Lair:5) a +0 robe (20, 14, Lair:5) an arrow (22, 13, Lair:5) a +2 longbow of flaming 20 arrows a +0 centaur barding of fire resistance (26, 11, Lair:5) an arrow (28, 9, Lair:5) an arrow (29, 8, Lair:5) an arrow (31, -23, Lair:5) a giant frog corpse (33, 22, Lair:5) a scroll of noise (36, -14, Lair:5) 9 stones (47, 30, Lair:5) 15 arrows (48, -16, Lair:5) a +0 robe Level 1 of the Swamp (0, 0, Swamp:1) a +0 leather armour Level 1 of the Spider Nest (10, 6, Spider:1) 21 arrows (12, 24, Spider:1) 22 stones (15, 9, Spider:1) a +0 robe (17, 13, Spider:1) a +0 long sword (26, -4, Spider:1) a +0 glaive