Dungeon Crawl Stone Soup version 0.18.0-1-g0107ab7 (webtiles) character file. 0 smzp the Ogre Mage (level 1, 13/16 HPs) Began as an Ogre Air Elementalist on May 5, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:00:36 (35 turns). smzp the Ogre Mage (Ogre Air Elementalist) Turns: 35, Time: 00:00:37 Health: 13/16 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 0/3 EV: 10 Int: 14 God: Gold: 0 SH: 0 Dex: 10 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Dismiss . (no cloak) rCorr . Reflect . (gloves unavailable) SustAt . Harm . (boots unavailable) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Books b - a book of Air Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Repel Missiles Charms/Air 2 d - Static Discharge Conjuration/Air 3 e - Lightning Bolt Conjuration/Air 5 Comestibles c - a bread ration Skills: + Level 1.7 Dodging + Level 1.5 Stealth + Level 2.4 Spellcasting + Level 0.6 Conjurations + Level 2.1 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 14% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin (AC +1). Message History Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin The zap hits the hobgoblin. The hobgoblin is lightly wounded. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (lightly wounded) The zap hits the hobgoblin. The hobgoblin is almost dead. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (almost dead) The zap misses the hobgoblin. The hobgoblin hits you. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .#..## #.#..# ##...# #### ##.## ..$# ##.# ... #.# .. ###'### .# #.....##########g###### #.....'........@....... #.....################# ####### You could see a hobgoblin. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | smzp the Ogre Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 35 | D:1 | Quit the game Action || total -------------------------++------- Cast: Shock || 3