smzp Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -9, D:1) a +0 chain mail (1, 36, D:1) a +0 club (2, 15, D:1) 27 stones (8, -20, D:1) a +0 dagger (8, -12, D:1) 15 bolts (10, 2, D:1) a +0 club (20, -9, D:1) a +0 club a stone (24, -22, D:1) 29 bolts (24, -9, D:1) 26 stones (27, -9, D:1) 3 stones (29, 40, D:1) a +0 scale mail (36, 6, D:1) 13 stones (38, 8, D:1) 17 poisoned needles (39, 9, D:1) a +0 whip (41, 23, D:1) a +0 whip (42, 36, D:1) a +2 dagger of protection (43, -19, D:1) a +0 club (50, -10, D:1) a +0 hunting sling (50, -6, D:1) a +0 buckler (53, -7, D:1) a +0 dagger Level 2 of the Dungeon (10, -29, D:2) a rat corpse (skeletalised by now) (10, -27, D:2) a jackal corpse (skeletalised by now) (10, -11, D:2) a +0 quarterstaff (11, -27, D:2) a jackal corpse (11, -11, D:2) 17 stones (11, -4, D:2) a +0 club a +0 robe (12, -4, D:2) a cursed +0 halberd a gnoll skeleton (14, -21, D:2) a bat corpse (15, -4, D:2) a +0 spear a jackal corpse (15, 3, D:2) a +0 mace (15, 5, D:2) a +0 mace (16, 4, D:2) a +0 mace (16, 6, D:2) a +0 mace (16, 7, D:2) a +0 mace (16, 10, D:2) a +1 mace of protection (16, 11, D:2) a cursed +0 mace (16, 12, D:2) a +0 mace (17, -4, D:2) a giant newt corpse (17, 8, D:2) a +0 mace (17, 9, D:2) a +0 mace (17, 10, D:2) a +0 mace (17, 11, D:2) a +0 mace (18, -4, D:2) a +0 leather armour (still there?) a +0 leather armour (still there?) a +0 trident (still there?) the human corpse of Terence (still there?) (18, 10, D:2) a +0 mace (18, 11, D:2) a +0 mace (18, 12, D:2) a +0 mace (20, -20, D:2) a +0 club (21, -22, D:2) a jackal corpse (23, -18, D:2) a bat corpse (25, -12, D:2) a +0 leather armour