smzp Level 1 of the Dungeon (10, -6, D:1) 18 sling bullets (17, -43, D:1) a +0 ring mail (18, -33, D:1) a +0 dagger (19, -45, D:1) 2 stones (20, -45, D:1) a stone (23, -16, D:1) a +0 dagger (57, -49, D:1) a +0 club Level 2 of the Dungeon (36, -6, D:2) a +0 robe a +0 dagger (44, 14, D:2) a stone (59, 13, D:2) a stone (59, 14, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (1, -6, D:3) a +0 dagger (2, -3, D:3) 18 bolts (9, 15, D:3) 16 arrows (11, 15, D:3) a +0 mace (13, 18, D:3) 22 stones (18, 39, D:3) a +0 long sword (26, 32, D:3) a potion of degeneration (27, 11, D:3) a +0 blowgun 11 poisoned needles (28, 7, D:3) a +0 spear (28, 9, D:3) a poisoned needle (29, 40, D:3) 18 poisoned needles (38, 30, D:3) a +0 ring mail of poison resistance a +0 scale mail (41, -5, D:3) a +0 leather armour (53, 8, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 3 tomahawks (2, -16, D:4) 14 stones (5, -39, D:4) 14 stones (10, -38, D:4) a +0 short sword (12, -7, D:4) a +0 mace (14, -7, D:4) a +0 leather armour (16, -4, D:4) a scroll of amnesia (20, -35, D:4) a +0 robe (20, -20, D:4) 5 curare-tipped needles (24, -28, D:4) a +0 chain mail (32, -11, D:4) 16 bolts (39, -5, D:4) a +0 quarterstaff (42, -46, D:4) a +0 scimitar Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe a +0 flail a +0 dagger a cursed +0 robe (7, 3, D:5) a +0 leather armour (22, 22, D:5) a +0 scythe a +0 robe (26, 11, D:5) 14 bolts (30, -26, D:5) 18 stones (35, 14, D:5) a +0 scale mail (39, -8, D:5) 18 stones (40, 5, D:5) a +0 scale mail (42, -15, D:5) a +0 robe (42, 4, D:5) 21 arrows (54, 18, D:5) 2 tomahawks (56, 17, D:5) a +1 dagger of venom a +0 robe (58, 20, D:5) a +0 short sword a +0 ring mail a tomahawk (59, 18, D:5) a +0 club Level 6 of the Dungeon [Shop] Pakellas's Prime Provisions a wand of slowing (15/48) (381 gold) a wand of confusion (15/48) (381 gold) a wand of flame (15/48) (255 gold) (8, -57, D:6) the +3 ring mail of the Mackerel {Dex+5} It affects your dexterity (+5). (13, -30, D:6) 23 stones (16, -4, D:6) a +0 leather armour a +0 mace (19, -4, D:6) a +0 robe a +0 dagger (23, -5, D:6) a cursed +0 ring mail (23, -4, D:6) a +0 chain mail (24, -50, D:6) a +0 dagger of venom (24, -5, D:6) a +0 dagger a +0 robe (26, -32, D:6) 3 needles of confusion (28, -41, D:6) a +0 short sword a +2 dagger of electrocution a cursed +0 robe (30, -5, D:6) 2 scrolls of torment (37, -40, D:6) a +0 robe (37, -28, D:6) a +0 hunting sling (39, -34, D:6) 7 poisoned needles (57, -36, D:6) 6 large rocks Level 7 of the Dungeon [Shop] Dapejar's Book Shoppe a book of Ice (780 gold) a book of Enchantments (600 gold) a book of Power (540 gold) a book of Conjurations (360 gold) a book of Party Tricks (600 gold) a book of Misfortune (240 gold) the Compendium of Doomed Transformation (684 gold) Spells Type Level a - Vampiric Draining Necromancy 3 b - Ice Form Ice/Transmutation 4 c - Animate Dead Necromancy 4 d - Petrify Transmutation/Earth 4 e - Agony Necromancy 5 a book of Alchemy (900 gold) a book of Dreams (900 gold) a book of Flames (420 gold) Suotwatt's Papyrus of Ashen Enhancements (660 gold) Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Stone Arrow Conjuration/Earth 3 e - Haste Charms 6 a book of Changes (300 gold) (0, 0, D:7) a +0 ring mail (14, -3, D:7) a +0 giant spiked club (15, 7, D:7) a +0 pair of gloves of archery (24, -4, D:7) a +0 robe (26, 33, D:7) a +0 dagger a +0 club a +0 ring mail a +0 ring mail a +0 dagger a +0 robe (26, 36, D:7) a +0 flail a +0 leather armour (38, 4, D:7) a cursed -1 quarterstaff (41, -2, D:7) a +0 dagger a +0 robe (43, 28, D:7) 8 arrows (61, 12, D:7) an arrow (61, 15, D:7) a +0 shortbow 7 arrows Level 8 of the Dungeon [Shop] Ryfaf's Antique Weapon Shoppe a +0 falchion (81 gold) a +0 arbalest (121 gold) a +0 mace (81 gold) a +0 quarterstaff (108 gold) the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} (2562 gold) It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. a +0 hunting sling (40 gold) a +1 morningstar of venom (318 gold) a +0 quarterstaff of draining (248 gold) a +0 mace (81 gold) a +0 morningstar (108 gold) a +4 spear of flaming (739 gold) (0, 0, D:8) a scroll of immolation (11, -6, D:8) a cursed -3 flail (25, -5, D:8) 8 javelins (27, -1, D:8) a +0 great mace (29, -7, D:8) a scroll of immolation (32, -4, D:8) a +0 halberd a +0 robe a +0 dire flail a +0 robe a cursed +0 war axe a +0 robe (35, -16, D:8) 9 stones (38, -28, D:8) a +0 ring mail (39, -28, D:8) a +0 giant club (39, -21, D:8) a +0 war axe (40, -5, D:8) a +2 morningstar of freezing a +0 robe (43, -3, D:8) 19 bolts (44, -10, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (unseen) (0, 2, D:9) a +0 dagger (unseen) (1, 1, D:9) a +0 dagger a +0 ring mail a +0 whip a +0 leather armour a +0 dagger a +0 robe an orc skeleton an orc skeleton an orc skeleton (6, -8, D:9) a +0 chain mail the Ecumenical Temple