smzp Level 1 of the Dungeon (0, 0, D:1) 17 sling bullets (4, 18, D:1) 21 stones (5, -5, D:1) a +0 club (6, 11, D:1) a +0 club (6, 19, D:1) a +0 short sword (9, -6, D:1) a cursed -1 mace (21, -5, D:1) 19 arrows (23, -1, D:1) 2 stones (23, 11, D:1) a stone (25, 9, D:1) 4 stones (25, 14, D:1) a +0 dagger (27, 4, D:1) 24 stones (29, -4, D:1) 3 stones (30, -4, D:1) a +0 club (35, 5, D:1) 7 needles of sleeping (40, 6, D:1) a cursed +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 whip a cursed +0 robe (8, 15, D:2) a +0 whip (12, -5, D:2) a +0 club (16, 21, D:2) a +0 club (17, 0, D:2) 20 bolts (23, 29, D:2) 15 stones (33, -2, D:2) a +0 spear (40, 1, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a cursed -2 club (1, 39, D:3) 18 stones (2, -3, D:3) a +0 robe (11, 13, D:3) a +0 mace a +0 leather armour (11, 14, D:3) a +0 flail a +0 trident (11, 18, D:3) an uncursed ring of wizardry (11, 25, D:3) a +0 morningstar a cursed -2 mace a +0 short sword a +0 flail (12, 18, D:3) 4 large rocks (30, 26, D:3) a scroll of immolation (33, 21, D:3) a +0 leather armour (36, 20, D:3) 13 sling bullets (43, -14, D:3) a +0 flail (45, 8, D:3) a +0 club (45, 12, D:3) a cursed -1 leather armour (50, 9, D:3) a +0 robe (55, 39, D:3) a +0 short sword a +0 whip a +0 leather armour (56, 39, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Iplonidde's Armour Shop a +0 robe of the Archmagi (332 gold) the +4 moon troll leather armour {Spirit, Regen++ MP+5} (528 gold) It affects your magic capacity (+5). It increases your rate of regeneration. a +0 ring mail (48 gold) a +0 scale mail (48 gold) a +0 robe (8 gold) a +0 robe (8 gold) a +0 ring mail (48 gold) a +2 leather armour of fire resistance (228 gold) a +1 leather armour of positive energy (132 gold) a +0 ring mail (48 gold) (0, 0, D:4) 16 sling bullets (2, 22, D:4) a +0 robe a cursed -3 scythe (5, 1, D:4) a +0 mace (10, -1, D:4) a +0 robe (12, 38, D:4) a +0 club (14, 31, D:4) a +0 ring mail (32, 21, D:4) 16 arrows (36, 24, D:4) a +0 buckler (39, 18, D:4) a +0 longbow (41, 14, D:4) a +0 robe (42, 11, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Nugaedif's General Store a scroll of random uselessness (15 gold) a cursed -3 hand axe (1 gold) a +0 rapier (60 gold) a +3 leather armour of poison resistance (315 gold) a scroll of noise (15 gold) a scroll of amnesia (52 gold) a cursed +0 club (1 gold) (0, 0, D:5) a +0 giant club (4, 39, D:5) a cursed +0 dagger a +0 chain mail (5, 39, D:5) a +0 dagger a +0 robe a +0 dagger (6, 39, D:5) a +0 scale mail (8, 39, D:5) a tomahawk (9, 40, D:5) a tomahawk (10, 39, D:5) a tomahawk (11, 28, D:5) a +0 robe (12, 6, D:5) a +0 falchion (15, 41, D:5) a +0 short sword (16, 42, D:5) a +0 club a cursed +0 scale mail a +0 dagger a +0 robe a +0 dagger a +0 robe (19, 3, D:5) a +2 short sword of flaming a +0 robe (20, 6, D:5) 21 stones (42, 13, D:5) a +4 ring mail of fire resistance (45, 31, D:5) a +1 whip of freezing a +0 robe a +0 animal skin Level 6 of the Dungeon [Shop] Nukause's Book Emporium a book of Debilitation (480 gold) a book of Flames (420 gold) a book of Enchantments (600 gold) the Grimoire of the Aerial Rocks (720 gold) Spells Type Level a - Passwall Transmutation/Earth 2 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Summon Lightning Spire Summoning/Air 4 d - Silence Hexes/Air 5 e - Conjure Ball Lightning Conjuration/Air 6 a book of Air (420 gold) a manual of Crossbows (1324 gold) a book of Battle (480 gold) a book of Changes (300 gold) the Catalogue of Enhancements and the Blaze (914 gold) Spells Type Level a - Infusion Charms 1 b - Swiftness Charms/Air 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Bolt of Fire Conjuration/Fire 6 a book of Necromancy (360 gold) the Grimoire of Mutagenic Necromancy (708 gold) Spells Type Level a - Passwall Transmutation/Earth 2 b - Regeneration Charms/Necromancy 3 c - Animate Dead Necromancy 4 d - Excruciating Wounds Charms/Necromancy 5 e - Yara's Violent Unravelling Hexes/Transmutation 5 a book of Battle (480 gold) a book of Beasts (660 gold) (0, 0, D:6) a scroll of immolation (12, 0, D:6) a +0 scale mail (13, -38, D:6) 16 arrows (13, -17, D:6) a +0 falchion (17, -43, D:6) a +0 whip (17, -28, D:6) the +9 mace of Death's Door {flame, rN+ MP+9 Int+3 Dex-2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It affects your dexterity (-2). It protects you from negative energy. It affects your magic capacity (+9). (25, -32, D:6) a +0 flail (27, -48, D:6) a +0 whip (27, -19, D:6) 21 arrows (42, -13, D:6) a +0 mace 2 tomahawks (43, -13, D:6) a +0 flail a +0 glaive a +0 chain mail a +0 dagger a tomahawk (44, -13, D:6) a tomahawk a +0 mace a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 robe (3, -7, D:7) 16 arrows (5, -50, D:7) a +0 spear (5, -16, D:7) a +0 hunting sling (7, -33, D:7) a +0 long sword (9, -31, D:7) a +0 cloak (10, -43, D:7) a cursed +0 club (16, -8, D:7) a +0 robe (17, -47, D:7) a +0 leather armour (23, -52, D:7) 19 stones (25, -49, D:7) 27 sling bullets (25, -31, D:7) 17 sling bullets (26, -43, D:7) a +0 chain mail (29, -45, D:7) a tomahawk (29, -40, D:7) a +0 leather armour (31, -44, D:7) a +0 flail a +0 plate armour a +1 dagger of venom a cursed +0 robe 5 tomahawks (31, -43, D:7) a +0 short sword (33, -45, D:7) an uncursed ring of teleportation (33, -44, D:7) a cursed -1 dagger a +0 robe (34, -1, D:7) a +0 trident (35, -44, D:7) a cursed -3 quarterstaff (35, -17, D:7) 6 javelins of penetration (36, -2, D:7) 4 arrows (37, 0, D:7) a +0 shortbow 21 arrows (39, 0, D:7) 6 bolts (40, -42, D:7) 19 stones (40, -1, D:7) 9 arrows (42, 6, D:7) a +0 shortbow (44, -45, D:7) a +0 long sword (44, -39, D:7) 6 needles of paralysis (45, 0, D:7) a +0 quarterstaff (47, -2, D:7) a +0 dagger a +0 chain mail (47, -1, D:7) a +0 flail a +0 plate armour (47, 0, D:7) a +0 club (50, -6, D:7) 15 arrows (50, -3, D:7) a scroll of amnesia (50, 1, D:7) 19 stones (51, -41, D:7) 12 stones (51, -35, D:7) a +0 morningstar Level 8 of the Dungeon (12, 20, D:8) a +0 flail (13, 16, D:8) a stone (13, 18, D:8) a +0 hand axe (13, 19, D:8) 13 stones a +0 halberd a +0 chain mail (14, 15, D:8) a stone (18, 4, D:8) a +0 robe (19, 5, D:8) an arrow (19, 7, D:8) an arrow (19, 8, D:8) 2 arrows (19, 11, D:8) a +0 shortbow 12 arrows (20, -1, D:8) a +0 chain mail (20, 7, D:8) +0 steam dragon scales (21, -5, D:8) 18 sling bullets (21, 20, D:8) a +0 flail (29, 4, D:8) an uncursed amulet of harm (30, -3, D:8) 21 stones (32, 4, D:8) a +0 ring mail (38, 10, D:8) a scroll of immolation (44, 6, D:8) a +0 chain mail Level 9 of the Dungeon [Shop] Axatiu Laym's Jewellery Shop an uncursed amulet of guardian spirit (390 gold) an uncursed ring of stealth (227 gold) an uncursed ring of stealth (227 gold) an uncursed amulet of rage (520 gold) an uncursed ring of see invisible (195 gold) an uncursed amulet of rage (520 gold) a cursed -5 ring of intelligence (26 gold) an uncursed ring of flight (227 gold) a cursed ring of loudness (58 gold) an uncursed ring of protection from cold (325 gold) (0, 0, D:9) an uncursed ring of poison resistance (7, -42, D:9) a +0 whip (13, -30, D:9) a +0 club (16, -36, D:9) a +0 scimitar a +0 flail a +0 plate armour (17, -36, D:9) a +0 hand axe a cursed +0 leather armour a +0 trident (25, -12, D:9) 23 sling bullets (33, -37, D:9) a +0 naga barding (38, -9, D:9) a +4 dagger of electrocution (40, -11, D:9) a +2 hand axe (41, -11, D:9) a +0 scale mail a +0 hand axe a +0 leather armour (42, -11, D:9) a +0 falchion a +0 dagger a +0 robe (45, -40, D:9) a +0 trident (46, -31, D:9) 12 stones (50, -14, D:9) a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) a +1 quarterstaff of draining a +0 hunting sling 23 sling bullets a +0 leather armour (8, 5, D:10) a cursed -1 club (24, 8, D:10) 13 arrows a +0 shortbow (24, 10, D:10) an arrow (24, 11, D:10) an arrow (25, 8, D:10) 5 stones 8 poisoned needles a +0 dagger a +0 blowgun (25, 9, D:10) 5 stones a +0 short sword (26, -13, D:10) a +0 shortbow 13 arrows (26, -12, D:10) an arrow (32, -3, D:10) a +0 giant club (32, 13, D:10) a +0 flail (33, -3, D:10) a cursed -3 giant spiked club (33, -2, D:10) a +2 spear of flaming a +0 robe (35, -1, D:10) 2 arrows (35, 0, D:10) a +0 mace (36, -1, D:10) a +0 dagger a cursed +0 robe 2 arrows a +0 giant club (36, 0, D:10) a +0 dagger a +0 robe (36, 19, D:10) an uncursed staff of poison (37, -1, D:10) a +1 shortbow of flaming 15 arrows (37, 0, D:10) a +0 short sword a +0 chain mail (50, 7, D:10) 21 stones (60, 4, D:10) 16 arrows Level 11 of the Dungeon (1, -1, D:11) a potion of lignification (2, -1, D:11) a potion of mutation (13, -7, D:11) 19 stones (18, -11, D:11) a +3 scimitar of flaming a +0 robe (23, 0, D:11) a +0 flail (24, 0, D:11) a +0 scale mail (25, 0, D:11) a +0 dagger a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of amnesia (11, 11, Lair:1) a +0 scale mail (13, 24, Lair:1) a +0 trident (24, 18, Lair:1) a +3 chain mail (25, 42, Lair:1) the +4 spear of Pyromania {protect, rF- rN++ Int+4 Dex+2} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+4). It affects your dexterity (+2). It makes you vulnerable to fire. It greatly protects you from negative energy. (31, 35, Lair:1) a potion of lignification (44, 3, Lair:1) a +0 ring mail (48, 29, Lair:1) 25 bolts (50, 37, Lair:1) a +0 mace (51, 6, Lair:1) a +0 quarterstaff (54, 20, Lair:1) a +0 robe (61, 16, Lair:1) 27 stones (62, 9, Lair:1) a wand of polymorph (15/24) a wand of polymorph (12/24) (62, 12, Lair:1) a +1 ring of protection Level 2 of the Lair of Beasts (0, 0, Lair:2) a potion of might (20, -31, Lair:2) a +5 ring of intelligence (20, -23, Lair:2) a yak skeleton (23, -19, Lair:2) a wand of random effects (16/48) a wand of enslavement (11/24) (24, -21, Lair:2) a +0 trident (36, -16, Lair:2) a +0 trident (41, -5, Lair:2) a hornet corpse Level 1 of the Spider Nest (0, 0, Spider:1) 16 gold pieces (10, -3, Spider:1) a wand of iceblast (9/15) (12, -3, Spider:1) 11 gold pieces