smzp Level 1 of the Dungeon (0, 0, D:1) a stone (1, 1, D:1) a stone (2, 2, D:1) a stone (4, 5, D:1) a +0 dagger (11, -3, D:1) a +0 scale mail (12, -14, D:1) a +0 club (14, -29, D:1) a +0 leather armour (18, -15, D:1) a +0 dagger (19, -14, D:1) a +0 short sword (24, 9, D:1) a +0 robe (27, -3, D:1) a +0 robe (50, -21, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 6 tomahawks (6, 28, D:2) a +0 ring mail (17, -1, D:2) a +0 war axe (40, -7, D:2) a +0 club (41, -18, D:2) a +0 club (43, 10, D:2) 22 stones (46, 12, D:2) 5 needles of confusion (49, 24, D:2) 16 arrows (52, 6, D:2) a +0 club (53, -18, D:2) a potion of degeneration (60, 17, D:2) 13 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, -6, D:3) 5 curare-tipped needles (9, 27, D:3) 4 bolts (11, 25, D:3) a +0 trident (12, 25, D:3) a +0 leather armour (16, -10, D:3) a +0 robe (17, 37, D:3) a +0 mace (18, 29, D:3) 24 stones (20, 34, D:3) a +0 rapier (23, 6, D:3) a +0 scale mail (24, -5, D:3) a +0 spear (25, 2, D:3) a +0 club (26, -1, D:3) a +0 spear (26, 0, D:3) a +0 whip (26, 18, D:3) a +0 leather armour (27, -2, D:3) a +0 whip (32, -5, D:3) a +0 club (48, 1, D:3) a +0 dagger a +0 ring mail (60, 7, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Fuugur's Antique Weapon Shop a +0 falchion (81 gold) a +0 mace (81 gold) a +5 glaive of pain (1166 gold) a +0 falchion (81 gold) a +0 flail (94 gold) a +0 shortbow (81 gold) the +7 falchion of Animal Spirits {venom, rF- rN+ Dex+2} (1269 gold) It poisons the flesh of those it strikes. It affects your dexterity (+2). It makes you vulnerable to fire. It protects you from negative energy. the +4 rapier "Peon" {pierce, +Blink +Inv rElec rN+ Dex-2} (1458 gold) It inflicts extra damage upon your enemies. It affects your dexterity (-2). It insulates you from electricity. It protects you from negative energy. It lets you turn invisible. It lets you blink. a +0 flail (94 gold) a +0 flail (94 gold) (0, 0, D:4) a +0 hunting sling (4, 16, D:4) a +0 club a +0 animal skin a +0 helmet a +0 club a cursed -3 club a +0 club (4, 17, D:4) a +0 club (4, 18, D:4) a +0 dagger a +0 club (8, 26, D:4) a +0 whip a +0 dagger a +0 robe a +0 mace a +0 leather armour a +0 short sword a cursed -1 ring mail (9, -1, D:4) a +0 spear (9, 28, D:4) 19 sling bullets (12, 7, D:4) 10 poisoned needles (18, -3, D:4) a +0 trident (20, -9, D:4) a +0 rapier (27, 19, D:4) a +0 giant spiked club (33, 38, D:4) a +0 plate armour (40, 21, D:4) a potion of mutation (51, 30, D:4) 20 bolts (53, -5, D:4) a +0 robe (53, -1, D:4) 28 stones Level 5 of the Dungeon (0, 0, D:5) a cursed +0 chain mail a +0 mace (21, -7, D:5) a +0 whip (23, -7, D:5) a potion of degeneration (26, -3, D:5) a +0 giant club (26, 16, D:5) 22 arrows (28, 26, D:5) a potion of degeneration (29, 17, D:5) a stone (30, 14, D:5) a +0 short sword a +0 dagger a cursed +0 dagger 2 throwing nets (30, 15, D:5) a stone (57, -3, D:5) a +0 robe (59, 13, D:5) a +0 whip (59, 18, D:5) 7 tomahawks Level 6 of the Dungeon (0, 0, D:6) a +0 whip (1, -22, D:6) 17 bolts (1, 0, D:6) a +0 spear (1, 1, D:6) a +0 spear (2, 1, D:6) a +0 club (3, -35, D:6) a +0 flail (3, -33, D:6) a +2 flail of protection (4, -34, D:6) a +0 halberd (8, -19, D:6) an uncursed ring of loudness (12, 12, D:6) 14 arrows (13, 6, D:6) 12 stones (14, 6, D:6) a +1 morningstar of holy wrath a +0 leather armour (15, -16, D:6) a potion of degeneration (17, -36, D:6) a +0 rapier a +0 leather armour (19, -36, D:6) a +0 hunting sling (20, -39, D:6) 23 stones (22, -31, D:6) a +2 hat (31, -19, D:6) 4 needles of confusion (35, -34, D:6) a +0 morningstar (35, 5, D:6) a +0 hand axe (41, -36, D:6) 29 stones (45, -34, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) 23 stones (10, 1, D:7) a +0 pair of gloves (18, -16, D:7) a +0 club a +0 dagger a +0 robe a +0 dagger a +0 robe (19, -16, D:7) a cursed -2 short sword (20, 33, D:7) a +0 flail (21, 33, D:7) a potion of degeneration (21, 34, D:7) a +0 chain mail of magic resistance (22, 35, D:7) 18 bolts (25, 30, D:7) 13 poisoned needles (28, -4, D:7) a +0 dagger a +0 robe a +0 short sword a +0 chain mail (28, -3, D:7) a +0 dagger a +0 scale mail (31, 22, D:7) a scroll of random uselessness (31, 31, D:7) a +0 halberd (34, 23, D:7) 16 sling bullets (34, 30, D:7) 13 sling bullets Level 8 of the Dungeon (0, 0, D:8) a +0 rapier (4, 3, D:8) a +0 whip (5, -13, D:8) a +2 whip of electrocution a +0 robe a +0 animal skin (5, 3, D:8) a cursed -2 spear (6, -13, D:8) 7 needles of sleeping (6, 3, D:8) a +0 club a +0 flail a +0 trident a +0 scale mail a cursed +0 buckler (11, 13, D:8) a +0 trident (13, -22, D:8) a +0 spear (14, -20, D:8) a scroll of noise (16, 17, D:8) 15 stones (27, 15, D:8) a cursed +0 morningstar a +0 robe (27, 23, D:8) a potion of degeneration (28, -9, D:8) 22 stones (32, 13, D:8) 19 sling bullets (33, 17, D:8) a +2 war axe a +0 robe (35, 21, D:8) a +4 spear of freezing a +0 robe (35, 22, D:8) a cursed +0 dire flail a +0 robe (37, 23, D:8) a +0 giant spiked club (38, 22, D:8) a cursed +7 hand axe a +0 robe (42, 16, D:8) 24 sling bullets (49, 4, D:8) a +0 dagger a +0 robe an uncursed ring of resist corrosion (49, 6, D:8) 18 sling bullets Level 9 of the Dungeon (0, 0, D:9) a cursed -1 shortbow 19 arrows (2, -30, D:9) a +0 robe (3, -22, D:9) a +0 giant club (13, -19, D:9) a +0 dagger a +0 short sword of electrocution a +0 dagger a +0 robe (13, -18, D:9) a +3 war axe (16, -28, D:9) 6 poisoned needles (23, -4, D:9) a +0 robe (27, 5, D:9) a +0 helmet (36, -10, D:9) a +0 shortbow 6 arrows (38, -10, D:9) an arrow (38, -1, D:9) a +0 giant club (39, -11, D:9) 2 arrows (40, -12, D:9) an arrow (40, 1, D:9) a potion of mutation (41, -13, D:9) an arrow (42, -14, D:9) 4 arrows (42, -13, D:9) an arrow (43, -13, D:9) an arrow (44, -25, D:9) a +1 chain mail of poison resistance Level 10 of the Dungeon Level 1 of the Orcish Mines [Shop] Busair's Antique Weapon Shop a +0 longbow (148 gold) a +0 arbalest (148 gold) a +0 falchion (99 gold) a +0 hand axe (99 gold) a +2 short sword of venom (514 gold) a +0 trident (115 gold) a +0 glaive (214 gold) the cursed +1 flail "Waso" {flame, rF+ SInv} (874 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It lets you see invisible. It has a curse placed upon it. a +0 mace (99 gold) the +2 fustibalus of Exoneration {venom, rElec rPois Str-4 Int+5} (1593 gold) It poisons the ammo it fires. It affects your strength (-4). It affects your intelligence (+5). It insulates you from electricity. It protects you from poison. (0, 0, Orc:1) a cursed -3 dagger a +0 robe (1, 1, Orc:1) a +0 ring mail (2, -9, Orc:1) a +0 long sword a +0 plate armour (3, -10, Orc:1) a +0 flail of protection a +0 leather armour (4, -11, Orc:1) a +0 club a +0 leather armour (5, -12, Orc:1) a +2 dagger of freezing a +0 robe (6, -13, Orc:1) a +0 dagger a +0 dagger a cursed +0 robe a +0 leather armour a +0 flail (8, -33, Orc:1) a +4 trident a +0 chain mail (9, -40, Orc:1) a +0 troll leather armour (9, -34, Orc:1) a cursed +0 short sword a cursed -1 chain mail a +1 battleaxe of venom a +0 chain mail a +0 short sword (9, -33, Orc:1) a +0 halberd a +0 plate armour (10, -26, Orc:1) 2 tomahawks (11, -36, Orc:1) a +0 dagger a +0 robe (11, -35, Orc:1) a +0 scimitar a +0 plate armour (11, -31, Orc:1) a tomahawk (11, -27, Orc:1) a tomahawk (12, -35, Orc:1) 3 large rocks (12, -34, Orc:1) a +0 dagger a cursed +0 robe (13, -36, Orc:1) a +0 dagger a +0 robe (13, -35, Orc:1) a +3 dagger of venom a +0 robe (13, -34, Orc:1) 2 large rocks (13, -30, Orc:1) a tomahawk (14, -35, Orc:1) a +0 trident a +0 plate armour (14, -30, Orc:1) a +2 short sword of electrocution a +0 ring mail (17, -32, Orc:1) a +0 giant spiked club (33, -2, Orc:1) a cursed +0 scale mail a +0 club (34, -2, Orc:1) a +0 leather armour a +0 whip (34, -1, Orc:1) a +0 robe a +0 dagger (36, -3, Orc:1) a +0 robe a +0 dagger (37, 1, Orc:1) a +0 leather armour a +0 whip (38, 1, Orc:1) a cursed +0 chain mail a +2 battleaxe of chopping (39, 0, Orc:1) a +0 club a +0 chain mail a +0 hand axe (44, -6, Orc:1) a +0 dagger a +0 robe (44, -5, Orc:1) a +0 club a +0 leather armour (45, -7, Orc:1) a +2 hand axe of electrocution (45, -6, Orc:1) a +0 long sword 4 tomahawks of returning a +0 chain mail (45, -5, Orc:1) a cursed -2 dagger a +0 leather armour (58, -1, Orc:1) a +0 giant spiked club (62, -12, Orc:1) a +0 hand axe a +0 plate armour (63, -13, Orc:1) a +0 dagger a +0 robe (63, -12, Orc:1) a +0 dagger a +0 robe (68, -1, Orc:1) a +0 short sword (68, 1, Orc:1) a +0 hand axe a +0 leather armour (68, 2, Orc:1) a +0 giant club (69, -1, Orc:1) a +0 flail a +0 chain mail Level 2 of the Orcish Mines (0, 0, Orc:2) a large rock (4, 0, Orc:2) a large rock (5, 1, Orc:2) a large rock (5, 2, Orc:2) a large rock (9, -23, Orc:2) a cursed -1 hand axe (unseen) (10, -19, Orc:2) a tomahawk (11, -22, Orc:2) a +0 dagger (unseen) (11, -21, Orc:2) a +0 flail (still there?) a +0 long sword (still there?) (11, -20, Orc:2) a cursed -3 club (unseen) (14, 1, Orc:2) a +0 whip (unseen) (14, 2, Orc:2) a +0 dagger (still there?) a +0 flail (still there?) a +0 leather armour (still there?) (14, 3, Orc:2) a +0 trident (unseen) (15, 1, Orc:2) a +0 ring mail (15, 3, Orc:2) a +0 dagger (unseen) (15, 4, Orc:2) a +0 giant spiked club (16, 4, Orc:2) a +0 scale mail of fire resistance a +0 war axe a +0 short sword (17, 4, Orc:2) a +0 plate armour a +0 trident (17, 5, Orc:2) a +0 leather armour a +0 mace