smzp Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 3, D:1) 2 tomahawks (5, -15, D:1) a +0 club (9, -26, D:1) a +0 club (14, -11, D:1) a +0 mace (24, -17, D:1) a +0 scale mail (31, -4, D:1) a +0 mace (32, -6, D:1) a +0 club (33, -25, D:1) a +0 scale mail (34, -25, D:1) 20 stones (35, -18, D:1) a +0 dagger (36, -9, D:1) a +0 hand axe (40, -2, D:1) a potion of brilliance (41, -19, D:1) a +0 ring mail (44, -29, D:1) a +0 club Level 2 of the Dungeon (7, 50, D:2) a +0 buckler (11, -4, D:2) a cursed -2 club (17, 36, D:2) a +0 antimagic war axe (19, 18, D:2) a +0 club (26, 27, D:2) a +0 ring mail (30, 4, D:2) a +0 club (47, 7, D:2) a +0 club (48, 41, D:2) 20 stones Level 3 of the Dungeon (2, 14, D:3) a +0 hunting sling (6, 33, D:3) a +0 hunting sling (11, -10, D:3) a potion of degeneration (12, 24, D:3) a +0 hand axe (13, -7, D:3) a +0 hand axe of electrocution a +0 ring mail (13, -3, D:3) 24 bolts (15, 25, D:3) a +1 helmet (16, 12, D:3) 18 sling bullets (16, 34, D:3) a +0 spear (20, 5, D:3) a +0 robe (22, 36, D:3) a wand of random effects (5/48) (30, 28, D:3) a +0 whip (30, 30, D:3) a +0 flail (30, 31, D:3) a +0 dagger a +0 robe a +0 short sword (31, 23, D:3) a +0 scale mail of fire resistance (31, 25, D:3) a +0 club a +0 mace (31, 28, D:3) a +0 hand axe (36, 18, D:3) a +0 leather armour (41, 3, D:3) 20 stones (42, 2, D:3) a cursed -1 giant spiked club (51, 17, D:3) a +0 dagger (51, 19, D:3) 2 stones (51, 20, D:3) a stone a +0 club a +8 club a +0 animal skin a +0 helmet a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (7, -11, D:4) a +0 club (7, -2, D:4) the +6 spear "Yfomikhu" {flame, *Contam rPois rF++ rN+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. It protects you from poison. It protects you from negative energy. It causes magical contamination when unequipped. (8, -4, D:4) a tomahawk (8, 1, D:4) a tomahawk (8, 2, D:4) a +0 mace 21 stones a +0 leather armour a +0 dagger a +0 leather armour a +0 trident a +0 scale mail (8, 3, D:4) a +0 morningstar 2 tomahawks (9, -11, D:4) 31 bolts (9, 3, D:4) a cursed -1 hand axe 2 tomahawks of dispersal a +0 leather armour (10, -31, D:4) a +0 dagger a +0 robe a +0 dagger (10, -25, D:4) a +0 short sword of speed a cursed +0 leather armour (13, -31, D:4) a +0 hand axe (13, -17, D:4) a +0 dagger a +1 robe of magic resistance (17, 3, D:4) a +0 ring mail (18, 1, D:4) 7 needles of sleeping (21, 7, D:4) a +0 falchion a +3 leather armour of cold resistance (23, 6, D:4) 10 sling bullets (24, 3, D:4) a +0 mace 29 bolts (25, -31, D:4) a +0 club (29, -40, D:4) a +0 giant spiked club (29, -20, D:4) 17 sling bullets (32, 15, D:4) 2 scrolls of immolation Level 5 of the Dungeon [Shop] Lamaett's Distillery a potion of agility (60 gold) a potion of ambrosia (120 gold) a potion of berserk rage (75 gold) 2 potions of curing (90 gold) 2 potions of might (120 gold) a potion of curing (45 gold) [Shop] Etoefig's General Store 24 bolts (57 gold) a +0 leather armour (24 gold) a potion of lignification (36 gold) a +0 chain mail (54 gold) a scroll of identify (24 gold) a potion of cancellation (96 gold) a scroll of magic mapping (42 gold) 8 tomahawks (48 gold) a scroll of blinking (90 gold) a +0 short sword (36 gold) [Shop] Qesint's Gadget Emporium a wand of polymorph (11/24) (156 gold) a +1 rod of inaccuracy (11/11) (1020 gold) a wand of paralysis (15/24) (204 gold) a phantom mirror (360 gold) a crystal ball of energy (240 gold) a wand of teleportation (2/9) (216 gold) (0, 0, D:5) a +1 ring mail of positive energy (2, -6, D:5) a +0 leather armour (8, 16, D:5) a +0 giant spiked club (18, 1, D:5) 6 tomahawks of dispersal (20, -16, D:5) a +0 hand axe (20, 22, D:5) a +0 chain mail (20, 30, D:5) a +0 flail (23, -2, D:5) a +0 dagger a +0 robe (24, -2, D:5) a +0 dagger a +0 robe a +0 short sword (24, -1, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe (25, 0, D:5) a +1 falchion of holy wrath a +0 leather armour (26, 0, D:5) a +0 dagger a +0 robe (27, -8, D:5) a book of Air (29, 18, D:5) a +0 whip (35, -19, D:5) a +0 lajatang (40, -7, D:5) 15 bolts (42, -8, D:5) a cursed +0 pair of gloves (43, 34, D:5) 21 arrows (44, 33, D:5) a +0 spear (52, 4, D:5) a +0 hand axe a cursed +0 scale mail (59, 6, D:5) a +0 leather armour (60, 2, D:5) 21 stones Level 6 of the Dungeon (0, 0, D:6) a +0 cloak (15, 21, D:6) a +0 spear (19, -10, D:6) a +1 buckler of fire resistance (23, -13, D:6) a +0 dagger 15 arrows (27, 22, D:6) an arrow (28, -1, D:6) a +0 robe a +4 scythe of venom (28, 24, D:6) an arrow (28, 32, D:6) a +1 short sword of holy wrath (29, 26, D:6) 23 arrows a +0 shortbow (34, -8, D:6) a +4 quarterstaff of chaos a +1 cloak of magic resistance (35, -6, D:6) a +0 mace (41, -1, D:6) a +0 club (42, -9, D:6) a +1 mace of draining (43, 1, D:6) a wand of polymorph (4/24) Level 7 of the Dungeon (4, 41, D:7) a +0 scale mail (5, -1, D:7) a +0 ring mail (5, 4, D:7) a +0 ring mail (5, 17, D:7) 8 stones (13, 5, D:7) a +0 buckler (14, 15, D:7) a +0 scale mail (14, 32, D:7) a +0 giant club (17, 15, D:7) 20 stones (29, -16, D:7) 26 stones (32, -12, D:7) a +0 flail a +0 plate armour (32, -11, D:7) a +0 war axe (39, -15, D:7) a +0 trident (41, -15, D:7) a +0 flail (42, -2, D:7) a +0 short sword (44, -15, D:7) a book of Misfortune (50, -7, D:7) a +0 shortbow 16 arrows (51, -11, D:7) 2 arrows (51, -9, D:7) 2 arrows (54, 17, D:7) a potion of degeneration Level 8 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 mace of Kohouk {holy, +Rage rF+} (2790 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from fire. It lets you go berserk. the +1 robe of the Boiling Point {rN+ MR+ SInv} (2670 gold) It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you see invisible. the +1 robe of the Blacksmith {rElec rC++ rCorr Str-2} (3860 gold) It affects your strength (-2). It greatly protects you from cold. It insulates you from electricity. It protects you from acid and corrosion. the ring "Juororhe" {EV+5 Int-2 Dex+4 SInv} (7040 gold) [ring of evasion] It affects your evasion (+5). It affects your intelligence (-2). It affects your dexterity (+4). It lets you see invisible. [Shop] Gass's Weapon Shop a +0 spear (33 gold) 20 arrows (44 gold) a +4 war axe of distortion (337 gold) 26 stones (28 gold) a +5 fustibalus of freezing (594 gold) the +7 hand axe of Wariness {freeze, +Blink rC+++ MR- Dex-4} (844 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (-4). It renders you almost immune to cold. It affects your resistance to hostile enchantments. It lets you blink. 2 sling bullets (11 gold) (0, 0, D:8) 21 stones (9, 9, D:8) 21 bolts (12, 18, D:8) a +0 dagger (13, 31, D:8) a +0 mace (14, 19, D:8) a +0 falchion a +0 leather armour a +0 mace a +0 dagger a +0 robe a +0 dagger a +0 robe (14, 20, D:8) a +0 whip a +0 trident (14, 21, D:8) a +0 long sword a +0 plate armour a +0 war axe (14, 31, D:8) a +0 short sword (14, 38, D:8) a +0 whip a +0 leather armour (15, 23, D:8) a +0 dagger a +0 robe (21, 7, D:8) 17 arrows (29, 31, D:8) a stone (29, 33, D:8) 2 stones (29, 34, D:8) a book of Necromancy (31, 32, D:8) 5 stones a +0 short sword a +0 short sword a +0 blowgun 8 poisoned needles (31, 33, D:8) a +0 club (31, 34, D:8) a +0 whip 2 stones (33, 28, D:8) a +0 long sword a +3 falchion (37, 49, D:8) a +0 war axe (57, -5, D:8) a +0 whip Level 9 of the Dungeon [Shop] Vilupica's Food Emporium a meat ration (55 gold) a slice of pizza (16 gold) a bread ration (55 gold) a bread ration (55 gold) 2 fruits (33 gold) a slice of pizza (16 gold) a beef jerky (16 gold) a meat ration (55 gold) a bread ration (55 gold) (0, 0, D:9) a poisoned needle a stone (0, 1, D:9) a poisoned needle (0, 2, D:9) 3 poisoned needles a +0 ring mail a +0 dagger a +0 whip a +0 blowgun 3 stones a +0 short sword a +0 mace (1, -2, D:9) a stone (1, -1, D:9) a poisoned needle (2, 18, D:9) a cursed -2 spear (4, 17, D:9) an arrow (4, 18, D:9) 2 arrows (4, 20, D:9) 12 arrows a +0 shortbow (5, 13, D:9) an arrow (5, 15, D:9) an arrow (5, 16, D:9) an arrow (6, 14, D:9) an arrow (10, 32, D:9) a +0 chain mail (11, -8, D:9) a +0 plate armour a +0 flail (12, -5, D:9) a +2 robe of cold resistance a +0 dagger (22, -10, D:9) a scroll of noise (32, 3, D:9) a +5 hand crossbow of flaming (40, 42, D:9) 12 bolts (47, 24, D:9) a +0 hunting sling (48, 29, D:9) an arrow (49, 29, D:9) an arrow (50, 20, D:9) a +0 short sword (50, 29, D:9) an arrow (52, 29, D:9) a +0 shortbow 15 arrows (53, 20, D:9) a potion of degeneration (54, 19, D:9) a potion of degeneration (54, 20, D:9) a potion of degeneration (63, -13, D:9) a +0 leather armour (68, 7, D:9) a +0 rapier Level 10 of the Dungeon (0, 0, D:10) 11 arrows (5, 7, D:10) a +0 trident a +4 ring mail (6, 7, D:10) an uncursed ring of positive energy a +0 pair of gloves (9, -19, D:10) 18 stones (9, 7, D:10) a throwing net (10, 7, D:10) a +0 shortbow 24 arrows 2 scrolls of immolation a +0 dagger a +0 leather armour a +0 mace a +0 ring mail (12, -1, D:10) a +0 giant spiked club (13, 7, D:10) a +0 leather armour (17, 13, D:10) a +0 robe (24, -17, D:10) a +0 buckler (29, 14, D:10) 14 sling bullets (34, 5, D:10) an uncursed staff of summoning (38, 16, D:10) a cursed -2 hand axe (39, 14, D:10) a +0 long sword a +0 plate armour a +0 flail (41, -5, D:10) a +1 falchion of flaming a cursed -2 hand axe (41, -4, D:10) a +0 dagger a +0 robe (52, -10, D:10) 24 stones (53, 0, D:10) a +0 short sword a +0 club a +0 leather armour a +0 dagger a +0 dagger a +0 robe a +0 giant club a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 plate armour (0, 24, D:11) a +0 cloak (8, 14, D:11) a cursed -2 war axe a +0 plate armour (8, 15, D:11) a +0 trident a +0 leather armour (9, 11, D:11) a cursed +0 morningstar (9, 14, D:11) a +0 falchion a +0 leather armour (9, 15, D:11) a +0 dagger a +0 leather armour (12, 5, D:11) a +0 scale mail (29, 27, D:11) a potion of brilliance (33, 19, D:11) a wand of random effects (17/48) (36, 9, D:11) a cursed +0 robe (38, 17, D:11) a cursed +0 scale mail (42, 35, D:11) a scroll of immolation (46, 23, D:11) an uncursed ring of stealth (46, 32, D:11) a cursed +2 battleaxe a +0 robe (49, 31, D:11) a +9 spear a +0 robe (50, 30, D:11) a cursed +0 flail a +0 robe a cursed +0 long sword a +0 robe a +3 war axe a +0 robe (52, 25, D:11) a +0 leather armour (57, 40, D:11) a scroll of amnesia (61, 42, D:11) 14 stones Level 12 of the Dungeon (4, 9, D:12) a +0 war axe a cursed +0 chain mail (4, 11, D:12) a +0 dagger a +0 club (5, 10, D:12) a +0 dagger an orc corpse (7, 11, D:12) 19 bolts the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a javelin (1, -1, Orc:1) a javelin (1, 0, Orc:1) a javelin (3, -3, Orc:1) a cursed -1 giant club (5, 3, Orc:1) 3 tomahawks of returning (6, 3, Orc:1) a +2 double sword a +0 scale mail the orc corpse of Urug (12, 0, Orc:1) a javelin (14, 3, Orc:1) a +0 dagger a +0 robe an orc skeleton (15, 3, Orc:1) a +0 halberd 5 tomahawks a +0 chain mail a +0 war axe a +0 leather armour an orc corpse (15, 4, Orc:1) a +0 dagger a +0 robe an orc corpse (16, 3, Orc:1) a +0 dagger a tomahawk (22, 7, Orc:1) a +0 giant club a +0 short sword a +0 giant spiked club a cursed -1 dire flail an ogre corpse (23, 6, Orc:1) a +0 giant spiked club a +0 giant spiked club a +0 short sword of venom a +0 giant club a +0 club a cursed -3 hand axe a +0 leather armour a +0 giant club a +0 war axe 4 tomahawks a +0 plate armour a +0 giant spiked club a +0 giant club an ogre corpse an orc corpse a two-headed ogre corpse (23, 7, Orc:1) a +0 hand axe a +0 leather armour an orc corpse (24, 6, Orc:1) a +0 trident an orc corpse (24, 7, Orc:1) a +0 club a +0 leather armour a +0 short sword an orc corpse (25, 6, Orc:1) a tomahawk Level 1 of the Lair of Beasts (0, 0, Lair:1) 2 scrolls of random uselessness (3, 1, Lair:1) 2 curare-tipped needles (4, 0, Lair:1) a curare-tipped needle (6, -1, Lair:1) a curare-tipped needle (6, 0, Lair:1) a curare-tipped needle (7, 0, Lair:1) a curare-tipped needle