smzp Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (16, -39, D:1) 2 needles of sleeping (23, -38, D:1) 3 stones (23, -36, D:1) a stone a +0 club (25, -19, D:1) a stone (26, -53, D:1) 12 arrows (29, -19, D:1) a stone (30, -25, D:1) 27 stones (31, -19, D:1) a cursed -3 dagger (36, -20, D:1) a +0 leather armour (39, -46, D:1) a +0 robe (41, -4, D:1) a stone (41, -1, D:1) 2 stones a +0 club (45, -24, D:1) a +0 helmet (50, -1, D:1) a +0 club (61, -55, D:1) 9 poisoned needles (66, -25, D:1) 19 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 1, D:2) a +0 short sword a +0 club (20, 3, D:2) a +0 club (25, 9, D:2) 14 arrows (30, -9, D:2) a +0 club (30, 2, D:2) a +0 dagger (30, 3, D:2) 12 sling bullets (34, -14, D:2) 19 stones (34, 4, D:2) a +0 club (35, -24, D:2) a +0 club (37, -26, D:2) 26 sling bullets (39, 17, D:2) 3 stones (40, 19, D:2) a stone (41, 20, D:2) 2 stones (41, 23, D:2) a +0 short sword a stone (54, -23, D:2) 27 stones Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (1, -6, D:3) 21 arrows (4, -25, D:3) 9 arrows (5, -14, D:3) a +0 club a +0 animal skin (11, -12, D:3) a +2 short sword of protection (12, -28, D:3) a stone (16, -49, D:3) a +0 dagger a +0 scale mail (16, -44, D:3) a +0 club (23, -42, D:3) a +0 chain mail (24, -44, D:3) a +0 club (28, -20, D:3) a +0 short sword (29, -41, D:3) 21 arrows (32, -42, D:3) 3 stones a +0 short sword (33, -36, D:3) a cursed +0 whip (37, -19, D:3) a sling bullet (38, -18, D:3) a sling bullet (38, -15, D:3) a +0 hunting sling 17 sling bullets (41, -22, D:3) 10 stones (42, -22, D:3) a +0 club (43, -24, D:3) a +0 leather armour (52, -22, D:3) 18 stones Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe (0, 1, D:4) a +0 hand axe a +0 scale mail a +0 club a +0 trident a +0 leather armour (0, 23, D:4) 18 arrows (1, 0, D:4) a +0 trident of venom (3, 18, D:4) a +0 ring mail (4, 15, D:4) a +0 leather armour a +0 flail (4, 16, D:4) a +0 dagger (5, 15, D:4) a +2 chain mail of cold resistance a +0 flail (5, 17, D:4) a +0 flail (6, 15, D:4) a +0 leather armour (6, 17, D:4) a +0 whip (16, 9, D:4) a +0 flail (17, -5, D:4) 9 arrows (17, 13, D:4) a +0 giant spiked club (18, 10, D:4) a +1 dagger of electrocution a cursed +0 robe (18, 12, D:4) a cursed -1 dire flail a +0 robe (18, 19, D:4) a +0 club a +0 hand axe a +0 dagger a +0 leather armour (19, 3, D:4) a +0 leather armour (19, 19, D:4) a +0 dagger a +0 robe (19, 20, D:4) a +0 club (19, 27, D:4) a +1 vampiric short sword a +0 ring mail (21, 12, D:4) a +0 dagger (22, 25, D:4) a +0 dagger a +0 robe (22, 27, D:4) a wand of flame (0/48) (24, 18, D:4) a +2 ring of intelligence (26, 24, D:4) an arrow (27, 21, D:4) a +0 robe a +0 robe (28, 21, D:4) a cursed +3 short sword a +0 falchion (31, 23, D:4) a cursed -2 shortbow 23 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 ring mail (7, 36, D:5) a +0 giant club (9, 42, D:5) a +0 scale mail (13, 18, D:5) 21 arrows (22, 23, D:5) a +0 giant club (23, -10, D:5) 24 stones (33, 16, D:5) a +0 hunting sling (40, -14, D:5) a potion of brilliance a potion of degeneration (44, 31, D:5) the +1 buckler of Failure {-Tele rElec MP-9 SInv} It insulates you from electricity. It affects your magic capacity (-9). It lets you see invisible. It prevents most forms of teleportation. (45, 2, D:5) a +0 scythe of venom a +0 robe (45, 23, D:5) an uncursed amulet of harm (49, 44, D:5) 5 large rocks Level 6 of the Dungeon [Shop] Revihe's General Store the ring of Engaupt {+Fly rC+ Dex+2} (574 gold) [ring of protection from cold] It affects your dexterity (+2). It protects you from cold. It lets you fly. a +0 short sword (45 gold) a potion of might (60 gold) a scroll of acquirement (780 gold) a +0 ring mail (60 gold) the cursed +3 hunting sling "Ultimatum" {freeze, rPois Dex+4 Stlth-} (493 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+4). It protects you from poison. It makes you less stealthy. It has a curse placed upon it. a potion of might (60 gold) a potion of curing (45 gold) 21 stones (31 gold) a potion of brilliance (60 gold) (6, 15, D:6) a +0 spear of freezing a +0 ring mail (7, 15, D:6) a +0 halberd a throwing net (8, 14, D:6) a +0 flail (11, 18, D:6) a +0 dagger a +0 robe a cursed -1 flail (12, 18, D:6) a +0 dagger a +0 dagger a cursed -3 hand axe a +0 short sword a +0 chain mail a +0 halberd (15, 14, D:6) a +0 large shield (15, 26, D:6) 23 arrows (19, 25, D:6) a +0 ring mail (23, -9, D:6) a cursed +3 battleaxe a +0 robe a cursed +0 short sword a cursed -1 robe a +0 mace a +0 robe (23, 38, D:6) a +0 dagger a +0 robe (24, -4, D:6) a +0 dagger a +0 robe (24, 38, D:6) a +0 short sword a +0 ring mail a +0 dagger a +0 robe (26, 17, D:6) an uncursed staff of poison (26, 37, D:6) a +0 flail 4 tomahawks of returning (27, -13, D:6) a +4 scimitar of freezing a +0 robe (27, -12, D:6) a +3 short sword a +0 robe (27, 0, D:6) a +0 flail a +0 ring mail (27, 1, D:6) a +0 club (28, 0, D:6) a +0 whip (28, 1, D:6) a +0 dagger a +0 robe a +0 club (34, 19, D:6) a +0 club (36, 35, D:6) a +0 dagger (38, -12, D:6) 18 stones (38, 12, D:6) 27 stones Level 7 of the Dungeon (0, 0, D:7) 16 stones (26, 38, D:7) a stone a +0 short sword (27, 38, D:7) 5 stones a +0 club (29, 31, D:7) a +0 short sword a +0 blowgun (29, 32, D:7) a +0 whip (30, 31, D:7) a stone 6 poisoned needles (30, 32, D:7) a +0 dagger (39, 30, D:7) a +0 pair of gloves (39, 41, D:7) 11 stones Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (7, -25, D:8) a +0 robe a +0 scimitar a +0 robe a cursed +2 battleaxe a +0 robe a cursed +3 short sword (11, 9, D:8) a +0 ring mail (16, -14, D:8) a +0 dagger (16, 0, D:8) a +0 flail (31, -30, D:8) a stone (33, -30, D:8) a +0 club a +0 club a +0 whip a stone (34, -32, D:8) a stone (35, 13, D:8) a +0 scale mail (36, -33, D:8) an arrow (37, -32, D:8) an arrow (38, -33, D:8) an arrow (39, -33, D:8) an arrow (41, -36, D:8) a potion of degeneration (42, -33, D:8) a +0 shortbow 9 arrows (43, -34, D:8) a +0 giant club (43, -5, D:8) the +1 trident "Jellybane" {protect, rF- Int+5} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+5). It makes you vulnerable to fire. (44, -21, D:8) a +0 falchion Level 9 of the Dungeon (0, 0, D:9) a +0 glaive (13, -15, D:9) a +0 club a +0 leather armour (14, -15, D:9) a +0 giant club a +0 giant club an uncursed staff of earth a +0 robe a +0 dagger of venom a +0 robe a +0 halberd a +0 chain mail (14, -14, D:9) a cursed -1 dagger (15, -11, D:9) a cursed -2 flail a +0 robe a +0 short sword a +0 leather armour (20, -15, D:9) a +0 dagger (34, -5, D:9) 18 arrows (36, -8, D:9) a +0 hand axe a +0 animal skin (43, -37, D:9) 14 poisoned needles (45, -31, D:9) a +0 helmet (47, -29, D:9) a +0 shortbow 10 arrows (49, -28, D:9) an arrow (50, -27, D:9) an arrow (50, -26, D:9) an arrow (51, -10, D:9) a +0 hand axe a +0 ring mail (52, -9, D:9) a +0 whip a cursed +0 scale mail (52, -8, D:9) a +0 trident (52, -7, D:9) a +0 chain mail (58, -5, D:9) a wand of enslavement (20/24) Level 10 of the Dungeon (0, 0, D:10) an arrow (2, 0, D:10) a +0 shortbow 21 arrows (3, 0, D:10) a +3 antimagic falchion a +0 mace a cursed +0 plate armour (4, 0, D:10) an arrow a +0 flail a +0 hand axe a +1 leather armour of fire resistance (5, 0, D:10) 2 arrows a +0 dagger a +0 leather armour (7, 7, D:10) an arrow (7, 23, D:10) a +0 giant club a +0 dire flail of holy wrath (8, 7, D:10) an arrow (8, 44, D:10) 20 stones (9, 0, D:10) +0 steam dragon scales (12, -3, D:10) 8 curare-tipped needles (16, 40, D:10) a poisoned needle (17, 17, D:10) a +0 troll leather armour (18, 38, D:10) a +0 dagger a +0 blowgun a poisoned needle (18, 39, D:10) a poisoned needle (19, 7, D:10) a cursed -2 giant club (21, 15, D:10) an arrow (22, 40, D:10) a poisoned needle (23, 11, D:10) a +0 giant club a +0 giant club (23, 15, D:10) an arrow (23, 40, D:10) a +0 whip (24, 0, D:10) a +0 giant club a +0 giant club (24, 16, D:10) an arrow (24, 40, D:10) a +0 short sword 2 stones (40, 13, D:10) a +0 short sword (42, 33, D:10) an arrow (44, 32, D:10) an arrow (46, 35, D:10) an arrow (47, 35, D:10) a quokka corpse (49, 37, D:10) 2 arrows a +0 shortbow (55, 14, D:10) a +0 long sword Level 11 of the Dungeon (0, 0, D:11) a large rock (0, 4, D:11) a +0 robe (0, 9, D:11) a +0 whip (2, 4, D:11) a scroll of recharging (2, 5, D:11) 21 gold pieces