smzp Level 1 of the Dungeon (0, 0, D:1) 16 stones (8, 17, D:1) 14 stones (18, 8, D:1) a +0 mace (20, 25, D:1) a stone (20, 26, D:1) a +0 club (22, 19, D:1) 4 stones (27, -2, D:1) a +0 whip (31, -17, D:1) a +0 club (31, -2, D:1) a +0 short sword (44, -4, D:1) 11 sling bullets (47, 5, D:1) a +0 club 3 stones (54, -12, D:1) a +0 dagger (56, 18, D:1) a +0 hunting sling (57, -2, D:1) a +0 club (63, 5, D:1) a +0 pair of gloves Level 2 of the Dungeon (6, -3, D:2) a +0 ring mail (7, -26, D:2) a scroll of magic mapping (14, -33, D:2) a scroll of teleportation (15, -34, D:2) a scroll of identify (15, -32, D:2) a potion of heal wounds (16, -33, D:2) 11 gold pieces (20, -37, D:2) a ball python skeleton (31, -11, D:2) a scroll of random uselessness (41, -4, D:2) a +0 mace (42, -39, D:2) a +0 club (44, -27, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (45, -49, D:2) a +0 dagger (48, -24, D:2) 12 stones