smzp Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -4, D:1) 13 stones (5, -4, D:1) 13 sling bullets (7, 1, D:1) a +0 dagger (10, -27, D:1) a +0 short sword (13, 8, D:1) a staff of death (13, 9, D:1) a scroll of noise (13, 10, D:1) 10 gold pieces (14, 5, D:1) a +0 club 4 stones (14, 8, D:1) a +0 leather armour (14, 9, D:1) a scroll of teleportation (14, 10, D:1) 2 scrolls of teleportation (still there?) a potion of flight (still there?) (15, 8, D:1) 3 scrolls of fog (15, 9, D:1) a +0 robe (15, 10, D:1) a potion of berserk rage (24, -18, D:1) a +0 chain mail (49, -24, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +0 whip (2, 0, D:2) a +0 club (13, -38, D:2) a +0 club (26, -3, D:2) 8 boomerangs (41, -44, D:2) 16 poisoned darts (49, -36, D:2) a +0 club (54, -18, D:2) 23 bolts Level 3 of the Dungeon (0, 0, D:3) a scroll of vulnerability (6, -25, D:3) Sif Muna's Handbook of Combat Magic Spells Type Level Known a - Magic Dart Conjuration 1 no (8, 2, D:3) a quokka corpse (15, -9, D:3) a +0 whip (21, -22, D:3) 22 stones