Dungeon Crawl Stone Soup version 0.27.1-3-gb3d3a73c9e (webtiles) character file. Game seed: 5847758068732159210 90 smzp the Insei (level 4, -4/33 HPs) Began as a Merfolk Transmuter on Oct 19, 2021. Killed by divine providence ... invoked by an orc priest (11 damage) ... on level 3 of the Dungeon. The game lasted 00:06:41 (3036 turns). smzp the Insei (Merfolk Transmuter) Turns: 3036, Time: 00:06:42 Health: -4/33 AC: 3 Str: 10 XL: 4 Next: 56% Magic: 8/8 EV: 13 Int: 13 God: Gold: 51 SH: 0 Dex: 14 Spells: 5/8 levels left rFire . . . SeeInvis . e - +1 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet currently unavailable) rElec . Harm . c - +0 cloak rCorr . Rampage . (no gloves) Will ..... (boots currently unavailable) Stlth +......... (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.11/turn (no ring) @: appendages (expiring) A: horns 2, (nimble swimmer 2), mertail a: End Transformation You were on level 3 of the Dungeon. You had temporarily grown beastly horns. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons e - a +1 spear (weapon) Armour a - a +0 robe (worn) c - a +0 cloak (worn) Scrolls b - a scroll of enchant weapon Potions d - a potion of cancellation h - a potion of might i - a potion of curing {unknown} k - a potion of brilliance {unknown} Skills: + Level 1.7 Fighting + Level 2.7 Polearms + Level 3.2 Dodging + Level 3.6 Unarmed Combat + Level 2.7 Spellcasting + Level 3.3 Transmutations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 20% N/A 6% 1 b - Passwall Tmut/Erth 5% N/A 19% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 10% N/A 9% 2 Spider Form Tmut/Pois 3% N/A 34% 3 Swiftness Air 1% N/A 56% 3 Ice Form Ice/Tmut 6% N/A 75% 4 Invisibility Hex 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns. ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The endoplasm is heavily wounded. The endoplasm hits you but does no damage. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm hits you. You hit the endoplasm but do no damage. You headbutt the endoplasm. You kill the endoplasm! You start resting. Magic restored. You start resting. An orc comes into view. It is wielding a +0 dagger. An orc is nearby! An orc priest comes into view. It is wielding a +0 flail. Your transformation is almost over. The orc priest shouts! Casting: Beastly Appendage (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You extend your transformation's duration. You hit the orc priest. The orc priest is moderately wounded. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! An orc comes into view. It is wielding a +0 short sword. You hear a shout! You hit the orc priest but do no damage. Your headbutt misses the orc priest. The orc priest is moderately wounded. You closely miss the orc. You headbutt the orc. The orc is severely wounded. The orc priest closely misses you. The orc completely misses you. You hit the orc priest but do no damage. The orc priest is moderately wounded. Your transformation is almost over. The orc priest hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The orc barely misses you. Unknown command. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... ###### #....# #....# ###### #####....######....# #..................+ ....)###...†...oo..### #.....##.......#.....# .><...++.......#@#.#.# ##....##.......#.#.#... ....###............ .... .....# #......♣♣♣♣♣♣..... ........###..♣♣ ..... ........ ..♣♣ .. ........ ......... You could see an orc priest and an orc. Vanquished Creatures 2 adders (D:2) 2 worms 4 dart slugs 5 endoplasms 2 giant cockroaches 8 goblins 7 hobgoblins 4 kobolds A quokka (D:1) 4 ball pythons (D:2) 7 bats 4 frilled lizards (D:1) 5 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | smzp the Merfolk Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 469 | D:1 | Reached XP level 2. HP: 17/21 MP: 3/5 565 | D:1 | Reached skill level 1 in Polearms 1023 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/6 1849 | D:2 | Learned a level 2 spell: Passwall 2070 | D:2 | Reached XP level 4. HP: 32/32 MP: 5/7 3036 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: ncdulo_wetmaze, layout_basic D:2: layout_basic, kennysheep_decorative_pillar D:3: layout_basic, gammafunk_ghost_split, dilly_ecumenical_altar_fadedgnrine Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 1 2 | 2.7 Dodging | 3 | 3.2 Transmutations | 3 | 3.3 Fighting | | 1.7 Unarmed Combat | | 3.6 Spellcasting | | 2.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | 141 | 40 || 181 Headbutt | 20 | 9 || 29 Unarmed | 1 | || 1 Punch | 1 | || 1 Cast: Beastly Appendage | 31 | 10 || 41 Use: Scroll | | 4 || 4 Armor: Robe | 42 | 8 || 50 Dodge: Dodged | 124 | 21 || 145