Dungeon Sprint DCSS version 0.24.0-123-gd5b16e6ec5 (webtiles) character file. Game seed: 13766973127217544730, levelgen mode: deterministic 25 sneaky the Conjurer (level 3, -18/24 HPs) Began as a Human Conjurer on Jan 12, 2020. Demolished by an ogre ... wielding a +0 giant club (24 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:02:14 (257 turns). sneaky the Conjurer (Human Conjurer) Turns: 257, Time: 00:02:15 Health: -18/24 AC: 3 Str: 8 XL: 3 Next: 17% Magic: 0/6 EV: 12 Int: 16 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . SeeInvis . b - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe d - a +0 leather armour (worn) Scrolls i - a scroll of blinking Potions f - a potion of haste g - 2 potions of magic Comestibles c - a ration Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 1.0 Unarmed Combat + Level 2.5 Spellcasting + Level 6.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 #...... b - Searing Ray Conj ###... 3% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Iskenderun's Mystic Bla Conj ###..... 22% 4 #####.. Dazzling Spray Conj/Hex ##.... 24% 3 ###.... Force Lance Conj/Tloc ##...... 61% 4 #####.. Fulminant Prism Conj/Hex ##........ 61% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History The ogre is moderately wounded. The ogre barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded) The magic dart hits the ogre but does no damage. The ogre is moderately wounded. The ogre barely misses you. You hit the ogre but do no damage. The ogre is moderately wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Your leather armour prevents you from hitting the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#.O@..# #..'..#..+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sneaky the Human Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D | Noticed Ijyb 29 | D | Killed Ijyb 29 | D | Reached skill level 1 in Unarmed Combat 29 | D | Reached skill level 6 in Conjurations 29 | D | Reached XP level 2. HP: 9/19 MP: 1/5 29 | D | Reached XP level 3. HP: 12/24 MP: 1/6 225 | D | Learned a level 2 spell: Searing Ray 228 | D | Noticed an ogre 257 | D | Demolished by an ogre Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 1 | 1.0 Conjurations | 6 | 6.3 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 2.5 Action || total -------------------------++------- Melee: Unarmed || 20 Dagger || 2 Cast: Magic Dart || 7 Searing Ray || 1 Use: Potion || 3 Dodge: Dodged || 10