sneaky Level 1 of the Dungeon (0, 0, D:1) a cursed -1 club (2, 2, D:1) 14 sling bullets (3, -27, D:1) 14 stones (13, -33, D:1) a +0 dagger (19, -51, D:1) 30 stones (29, -49, D:1) a +0 dagger (35, -20, D:1) a +0 club (36, -46, D:1) a +0 kite shield (41, -37, D:1) 23 stones (42, -52, D:1) a +0 hand axe (43, -37, D:1) 17 poisoned darts (49, -14, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a cursed -2 halberd (1, 5, D:2) a +1 halberd of protection (2, 6, D:2) a +0 spear (3, -4, D:2) a +0 dagger (3, 2, D:2) a +0 short sword (13, 3, D:2) a +0 whip (28, -23, D:2) a +0 whip (unseen) (32, 14, D:2) a +0 short sword (35, 9, D:2) 2 stones (40, 6, D:2) a +0 scale mail (45, -13, D:2) 13 arrows (58, -3, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a stone (1, 0, D:3) a stone (2, 2, D:3) a +0 ring mail (3, -1, D:3) a cursed -3 whip 2 stones (17, 29, D:3) a +0 dagger (17, 34, D:3) a +0 dagger (19, 27, D:3) 28 stones (21, 11, D:3) a +0 short sword (22, 21, D:3) a cursed -1 mace (22, 22, D:3) a +0 hand axe (23, 14, D:3) a +0 scale mail (27, 19, D:3) 4 poisoned darts (27, 23, D:3) a +0 leather armour (27, 24, D:3) a +0 short sword (29, 17, D:3) 4 poisoned darts (30, 14, D:3) a stone (30, 15, D:3) a stone a +0 club (30, 17, D:3) a +0 ring mail 11 stones a +0 dagger a +0 hunting sling (32, 36, D:3) a +0 flail (32, 38, D:3) a throwing net a +0 spear (33, 38, D:3) a cursed -2 club (35, 20, D:3) a poisoned dart (36, 15, D:3) a poisoned dart (38, 1, D:3) a +2 spear of venom (40, 0, D:3) a +0 halberd (40, 1, D:3) 21 arrows (40, 13, D:3) 3 poisoned darts (41, 2, D:3) a +0 club Level 4 of the Dungeon [Shop] Vacuon's General Store the cursed +1 war axe "Vowulas" {flame, +Fly rElec MP+9} (606 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It insulates you from electricity. It affects your magic capacity (+9). It lets you fly. It has a curse placed upon it. 26 stones (36 gold) a scroll of remove curse (42 gold) a scroll of remove curse (42 gold) a +3 antimagic quarterstaff (406 gold) a potion of curing (42 gold) a scroll of blinking (105 gold) a scroll of identify (28 gold) 21 stones (29 gold) a scroll of teleportation (42 gold) 12 bolts (33 gold) a +0 mace (42 gold) a wand of random effects (11) (91 gold) (1, 16, D:4) 2 potions of degeneration (17, 20, D:4) a +0 war axe (17, 21, D:4) a +0 mace (19, 4, D:4) a +2 dagger of protection a +0 robe (21, 4, D:4) a +0 dagger a +0 flail a +0 whip a +0 chain mail (22, 22, D:4) a +0 ring mail a +0 trident (22, 23, D:4) 5 boomerangs a +0 short sword (23, 23, D:4) a +0 robe a cursed +0 dagger (33, 19, D:4) a -4 ring of strength (35, 17, D:4) a -4 ring of dexterity (37, 14, D:4) a +0 chain mail a +5 flail of protection (44, 8, D:4) a +0 hand axe (45, 35, D:4) a +0 ring mail (48, 4, D:4) a +0 falchion (48, 33, D:4) 19 stones (50, -1, D:4) a +0 giant club (51, 33, D:4) a +0 dagger a +0 club a +0 club a +0 club (52, 29, D:4) a +0 club (53, 9, D:4) a +0 scale mail (53, 23, D:4) a +0 club (53, 27, D:4) a +2 dagger of draining (54, 27, D:4) a +0 club a +0 dagger (54, 28, D:4) a +0 club a +0 dagger a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 club (1, -1, D:5) a +2 flail of holy wrath (1, 0, D:5) a +0 robe a +0 dagger (28, 33, D:5) a +2 robe of magic resistance (29, 35, D:5) 17 gold pieces (35, 19, D:5) an adder skeleton (35, 24, D:5) a bat skeleton (36, 19, D:5) a +0 giant spiked club (42, 1, D:5) a +2 robe of resistance