sneaky

Level 1 of the Dungeon
(1, -2, D:1)
  a +0 club
(2, -4, D:1)
  a +0 leather armour
(9, 1, D:1)
  a +0 club
(11, 4, D:1)
  a +0 dagger
(17, 28, D:1)
  a +0 mace
(33, 19, D:1)
  7 stones
(35, 28, D:1)
  a +0 short sword
(40, 19, D:1)
  5 stones

Level 2 of the Dungeon
(3, -11, D:2)
  a +0 hand axe
  a +0 leather armour
  a +0 club
  a +0 ring mail
(9, -14, D:2)
  a +0 hand axe
  a +0 mace
(31, 36, D:2)
  a book of Frost

Level 3 of the Dungeon
(31, -7, D:3)
  a +0 short sword
  a stone

Level 4 of the Dungeon

Level 5 of the Dungeon
(0, 0, D:5)
  Qeatiacw's Sorcery, Part One
    Spells                            Type                      Level
     a - Sandblast                     Earth                         1
     b - Slow                          Hexes                         1
     c - Apportation                   Translocation                 1
  (unseen)
(4, 16, D:5)
  8 gold pieces
(13, -41, D:5)
  a +0 dagger
(16, -15, D:5)
  a +0 robe
(20, 7, D:5)
  12 gold pieces

Level 6 of the Dungeon
(0, 0, D:6)
  a +0 dagger
  a +0 leather armour
(13, -5, D:6)
  a +0 giant club
(35, -4, D:6)
  a +0 short sword
  3 poisoned darts
(59, 40, D:6)
  a +0 mace

Level 7 of the Dungeon
(10, 19, D:7)
  3 stones

Level 8 of the Dungeon
(0, 0, D:8)
  a +0 dagger
(2, 1, D:8)
  a +0 mace
  a +0 leather armour

Level 9 of the Dungeon
(5, 0, D:9)
  a +0 club
  a curare-tipped dart
(6, 28, D:9)
  a +0 falchion
  a +0 robe
(7, 26, D:9)
  a +0 whip
(11, 25, D:9)
  a +0 hand axe
  2 boomerangs
  a +0 plate armour
(12, 24, D:9)
  a +0 giant spiked club
  a +0 dire flail
(15, 31, D:9)
  a +0 trident
  a +0 plate armour
(15, 32, D:9)
  a +0 shortbow
(32, 7, D:9)
  a +0 short sword
  8 poisoned darts
(40, 15, D:9)
  a +0 shortbow

Level 10 of the Dungeon
(24, 32, D:10)
  a +1 dire flail of venom
  a +0 giant club of venom
(26, 32, D:10)
  the +7 hand axe "Newtbane" {venom, rElec rF- rCorr Dex+10}
    It poisons the flesh of those it strikes.
    
    Dex:       It affects your dexterity (+10).
    rF:        It makes you vulnerable to fire.
    rElec:     It insulates you from electricity.
    rCorr:     It protects you from acid and corrosion.
(49, 48, D:10)
  a +0 giant spiked club
  a +0 giant club
(54, 28, D:10)
  a +0 dagger
  a +0 robe

Level 11 of the Dungeon
(5, 23, D:11)
  the +6 plate armour of Compression {Str+3}
    Str:       It affects your strength (+3).
(35, 17, D:11)
  4 stones
(35, 19, D:11)
  a +0 ring mail

Level 12 of the Dungeon
(50, 18, D:12)
  a +0 shortbow
  a +0 shortbow
(52, 3, D:12)
  a +0 dagger of protection
  a +0 robe
  a +0 short sword
  7 poisoned darts
(52, 4, D:12)
  a +0 dagger
  2 poisoned darts
(53, 3, D:12)
  a +0 club
  2 poisoned darts
(54, 2, D:12)
  a +0 short sword
  3 poisoned darts

Level 13 of the Dungeon
(0, 0, D:13)
  a +0 longbow
  a +0 longbow
(2, -7, D:13)
  a +1 battleaxe of draining
  a +0 chain mail
(3, 12, D:13)
  a +0 shortbow
(4, 12, D:13)
  a +0 shortbow
(17, -26, D:13)
  a +0 arbalest
(20, -24, D:13)
  a +1 war axe
  a +0 ring mail
  a +1 kite shield of protection
(21, -9, D:13)
  a +0 arbalest
(22, -16, D:13)
  a +0 long sword
(43, -16, D:13)
  3 large rocks
(46, 16, D:13)
  a +0 great sword

Level 14 of the Dungeon
(2, -4, D:14)
  2 stones
(25, 14, D:14)
  3 large rocks

Level 15 of the Dungeon
[Shop] Noghul's General Store
  a +2 chain mail of cold resistance (365 gold)
  a scroll of identify (34 gold)
  4 stones (6 gold)
  a potion of might (68 gold)
  a scroll of identify (34 gold)
  a +0 whip (42 gold)
  a +0 short sword (51 gold)
  a condenser vane (680 gold)
  a +0 leather armour (34 gold)
  a scroll of vulnerability (68 gold)
  a +0 pair of gloves (76 gold)
(0, 0, D:15)
  a +0 plate armour
  a +0 glaive
  a +0 chain mail
  a +0 glaive of venom
(30, -8, D:15)
  a +0 sling
(49, -2, D:15)
  the +2 battleaxe "Sihuojoop" {vorpal, *Rage rElec Will+++}
    It inflicts extra damage upon your enemies.
    
    rElec:     It insulates you from electricity.
    *Rage:     It berserks you when you make melee attacks (+20% chance).
    Will:      It greatly increases your willpower.

Level 1 of the Orcish Mines
(27, -4, Orc:1)
  23 gold pieces
(30, 3, Orc:1)
  a +1 leather armour of willpower
  (unseen)
(32, 2, Orc:1)
  27 gold pieces
(32, 3, Orc:1)
  a +2 pair of gloves of infusion
  (unseen)
(35, 0, Orc:1)
  12 gold pieces
  19 gold pieces

Level 2 of the Orcish Mines
[Shop] Wuekhl Seusai's General Store
  2 stones (3 gold)
  a scroll of identify (34 gold)
  a scroll of magic mapping (127 gold)
  a +0 bardiche (153 gold)
  a +0 dagger (34 gold)
  a phial of floods (680 gold)
  a wand of light (6) (428 gold)
  a scroll of butterflies (68 gold)
  2 atropa-tipped darts (20 gold)
  a scroll of blinking (127 gold)
[Shop] Pymo's Distillery
  a potion of heal wounds (85 gold)
  a potion of heal wounds (85 gold)
  a potion of might (68 gold)
  a potion of invisibility (136 gold)
  a potion of lignification (51 gold)
  a potion of resistance (170 gold)
  a potion of might (68 gold)
[Shop] Kuatzad's Book Shoppe
  a book of Necromancy (384 gold)
  a book of Storms (512 gold)
  a book of Changes (288 gold)
  a Trismegistus Codex (448 gold)
  a book of Dreams (384 gold)
  a book of Debilitation (320 gold)
  a book of Annihilations (960 gold)
  a book of Cantrips (192 gold)
  a book of Displacement (384 gold)
[Shop] Mimavvet's Antique Weapon Emporium
  a +0 arbalest (112 gold)
  a +0 rapier (100 gold)
  a +2 spear of freezing (435 gold)
  a +2 quarterstaff of draining (480 gold)
  the +6 sling "Nonys" {freeze, Will++} (1342 gold)
    Any ammunition fired from it freezes those it strikes, dealing additional
    cold damage. It can also slow down cold-blooded creatures.
    
    Will:      It greatly increases your willpower.
  a +4 scimitar of freezing (730 gold)
  a +0 rapier (100 gold)
  a +0 triple crossbow (250 gold)
  a +0 dagger (50 gold)
  a +1 vampiric halberd (475 gold)
[Shop] Toig's Antique Armour Shoppe
  a +0 ring mail (96 gold)
  a +0 leather armour (48 gold)
  a +0 helmet (108 gold)
  a +0 helmet (108 gold)
  a +0 tower shield (108 gold)
(35, -1, Orc:2)
  a +0 hand axe
(36, -2, Orc:2)
  a +0 club
(36, -1, Orc:2)
  a +0 mace
  a +0 ring mail
(37, -4, Orc:2)
  a +0 war axe
(37, -2, Orc:2)
  a +0 trident
  a +0 trident
  a +0 plate armour
  a +0 hand axe
(37, 26, Orc:2)
  a +0 giant club
(42, -26, Orc:2)
  a +0 dagger of venom
(43, -25, Orc:2)
  a +0 dagger
  a +0 robe
(43, -24, Orc:2)
  a +0 dagger
(44, -25, Orc:2)
  a +0 dagger
  a +0 robe
(44, -1, Orc:2)
  a +0 hand axe
(45, -1, Orc:2)
  a +0 dagger
  a +0 robe
(47, -1, Orc:2)
  a +0 whip
(51, -22, Orc:2)
  a +0 mace
(51, -21, Orc:2)
  a +0 dagger
  a +0 vampiric short sword
  a +4 plate armour
  a +0 flail

Level 1 of the Elven Halls
(0, 0, Elf:1)
  6 stones
(1, -8, Elf:1)
  a +0 shortbow of freezing
  a +0 dagger
  a +0 leather armour
(3, -6, Elf:1)
  a +0 short sword
  a +0 shortbow
  a +0 leather armour
(3, -3, Elf:1)
  a +0 short sword
  a +0 buckler
(3, 19, Elf:1)
  a +0 long sword
  a +0 leather armour
(5, -7, Elf:1)
  a +0 long sword
  a +0 dagger
  a +0 dagger
  a +0 shortbow
  a +0 leather armour
  a +0 long sword
  a +0 longbow
  a +0 long sword
  a +0 leather armour
(6, -6, Elf:1)
  a +0 long sword
(7, 2, Elf:1)
  a +0 longbow
  a +0 short sword
  a +0 leather armour
(8, -4, Elf:1)
  a +0 scimitar of holy wrath
(9, -16, Elf:1)
  a +0 rapier
(11, -25, Elf:1)
  a +0 rapier
(12, 13, Elf:1)
  a +0 short sword
  a +1 leather armour of fire resistance
(14, -25, Elf:1)
  a +0 shortbow
  a +0 short sword
(15, -10, Elf:1)
  a +0 dagger
  a +0 robe
  an amulet of reflection
(17, -1, Elf:1)
  a +0 long sword
  a +0 dagger
(17, 2, Elf:1)
  a +0 long sword
  a +0 short sword
  a +2 leather armour of fire resistance
(18, 1, Elf:1)
  a +0 short sword
  a +0 longbow
  a +0 leather armour
(20, -3, Elf:1)
  a +0 longbow
  a +1 dagger of venom
  a +0 leather armour
(34, 23, Elf:1)
  a +0 troll leather armour
(35, 21, Elf:1)
  a +0 troll leather armour
  a +1 scimitar of protection
  a +0 buckler
(35, 22, Elf:1)
  a +0 troll leather armour
  a +0 long sword
(35, 23, Elf:1)
  a +0 scimitar
  a +0 leather armour
(38, 23, Elf:1)
  a +0 troll leather armour
(43, -23, Elf:1)
  a +0 ring mail
(43, -13, Elf:1)
  a +0 long sword
  a +2 short sword of venom
  a +0 long sword
  a +0 ring mail
  a +0 rapier
(44, -12, Elf:1)
  a +0 rapier
(44, 19, Elf:1)
  a +0 troll leather armour
(45, -23, Elf:1)
  a +0 quarterstaff
(45, -15, Elf:1)
  a +0 shortbow
  a +0 dagger
  a +0 leather armour
  a +0 long sword
(45, -8, Elf:1)
  a +0 ring mail
(46, -16, Elf:1)
  a +0 long sword
  a +0 long sword
(47, -22, Elf:1)
  a +0 chain mail
(47, -16, Elf:1)
  a +0 scimitar of draining
  a +2 antimagic war axe
(48, -23, Elf:1)
  an amulet of guardian spirit
  6 stones
(50, -14, Elf:1)
  a +0 long sword
  a +0 long sword
  a +0 long sword
(50, 22, Elf:1)
  the +8 orange crystal plate armour {Archmagi, Int+3 Clar}
    Int:       It affects your intelligence (+3).
    Clar:      It protects you against confusion.
(51, 22, Elf:1)
  an amulet of faith
(51, 23, Elf:1)
  an amulet of magic regeneration
  a ring of magical power
  a +4 ring of slaying
  a +6 ring of intelligence
  a ring of protection from fire
  a ring of ice
  a ring of flight
(52, 21, Elf:1)
  a scroll of noise
(52, 22, Elf:1)
  a +0 flail
(52, 23, Elf:1)
  a scroll of immolation
(53, -18, Elf:1)
  2 curare-tipped darts
(55, 25, Elf:1)
  a +0 short sword
  a +0 leather armour
  a +0 buckler
(56, 28, Elf:1)
  a +0 lajatang

Level 2 of the Elven Halls
(0, 0, Elf:2)
  a +0 short sword
  a +0 ring mail
(2, -2, Elf:2)
  a +0 battleaxe of draining
(8, 2, Elf:2)
  a +0 long sword
(10, 39, Elf:2)
  a +0 long sword
(11, 39, Elf:2)
  a +0 dagger
(41, -17, Elf:2)
  a +0 scimitar
(41, -16, Elf:2)
  a +2 eveningstar of pain
  a +5 hand axe of freezing
(41, -6, Elf:2)
  a +1 vorpal scimitar
(44, 12, Elf:2)
  a +0 spear

Level 3 of the Elven Halls
[Shop] Moraf's Antique Armour Emporium
  a +0 leather armour (46 gold)
  a +0 chain mail (103 gold)
  a +0 scale mail (92 gold)
  a +0 ring mail (92 gold)
  a +2 scale mail of willpower (483 gold)
  a +0 plate armour (529 gold)
  a +0 pair of boots (103 gold)
(0, 0, Elf:3)
  a +0 vorpal shortbow
  a +0 short sword
  a +0 leather armour
(19, -20, Elf:3)
  the +3 morningstar of Cruel Justice {vorpal, Will- Str+8 Int+4 SInv}
    It inflicts extra damage upon your enemies.
    
    Str:       It affects your strength (+8).
    Int:       It affects your intelligence (+4).
    SInv:      It lets you see invisible.
    Will:      It decreases your willpower.
(20, -31, Elf:3)
  the +8 rapier of Lefuopob {drain, rPois rC++ rN+ Int-3}
    A truly terrible weapon, it drains the life of any living foe it strikes.
    
    Int:       It affects your intelligence (-3).
    rC:        It greatly protects you from cold.
    rPois:     It protects you from poison.
    rN:        It protects you from negative energy.
(23, -31, Elf:3)
  the +11 executioner's axe of Defence {freeze, rC+ rN+ Dex+3}
    It freezes those it strikes, dealing additional cold damage. It can also
    slow down cold-blooded creatures.
    
    Dex:       It affects your dexterity (+3).
    rC:        It protects you from cold.
    rN:        It protects you from negative energy.
  the +3 fire dragon scales "Uhoukho" {rF++ rC- rCorr}
    rF:        It greatly protects you from fire.
    rC:        It makes you vulnerable to cold.
    rCorr:     It protects you from acid and corrosion.
(24, -19, Elf:3)
  the +8 sling of the Warrior {venom, rElec Int+10 Dex-4}
    Any ammunition fired from it poisons the flesh of those it strikes.
    
    Int:       It affects your intelligence (+10).
    Dex:       It affects your dexterity (-4).
    rElec:     It insulates you from electricity.
(25, -2, Elf:3)
  a +0 long sword
(26, -3, Elf:3)
  a +0 dagger
  a +0 chain mail
(26, -2, Elf:3)
  a +0 long sword
(26, -1, Elf:3)
  a +0 scimitar
  a +0 buckler
(30, -17, Elf:3)
  the +1 great sword of the Lame Duck {freeze, Fly rPois Will+ Str+4}
    It freezes those it strikes, dealing additional cold damage. It can also
    slow down cold-blooded creatures.
    
    Str:       It affects your strength (+4).
    rPois:     It protects you from poison.
    Fly:       It grants you flight.
    Will:      It increases your willpower.
(31, -2, Elf:3)
  a +0 antimagic hand axe
(31, -1, Elf:3)
  a +1 vorpal broad axe
(31, 0, Elf:3)
  a +2 short sword of holy wrath
(32, -2, Elf:3)
  a +0 short sword
  a +0 leather armour
(33, -21, Elf:3)
  a +0 vorpal long sword
(33, -19, Elf:3)
  a staff of fire
(35, -21, Elf:3)
  a staff of conjuration
(35, -19, Elf:3)
  a +0 short sword of venom
(35, -3, Elf:3)
  a +4 long sword of protection
(36, -20, Elf:3)
  a +6 triple crossbow
(40, -20, Elf:3)
  the +5 ring mail of Laphosi {Harm SInv}
    SInv:      It lets you see invisible.
    Harm:      It increases damage dealt and taken.
(41, -42, Elf:3)
  a +0 short sword
  a +0 leather armour
(41, -31, Elf:3)
  the +6 short sword of Joem {pain, rN+}
    In the hands of one skilled in necromantic magic, it inflicts extra damage
    on living creatures.
    
    rN:        It protects you from negative energy.
(42, -43, Elf:3)
  a +0 dagger
(42, -42, Elf:3)
  a +0 long sword
  a +0 ring mail
  a +0 long sword
  a +0 shortbow
  a +0 short sword
  a +0 leather armour
  a +0 long sword
(43, -43, Elf:3)
  a +0 shortbow
  a +0 dagger
  a +0 leather armour
(43, -42, Elf:3)
  a +0 short sword
  a +4 long sword
  a +0 longbow
  a +0 short sword
  a +0 leather armour
  a +0 short sword
  a +0 shortbow
  a +0 leather armour
  a +0 short sword
  a +0 longbow
  a +0 leather armour
(50, -8, Elf:3)
  a +0 rapier
(54, -5, Elf:3)
  a scroll of noise
(61, -33, Elf:3)
  a +0 long sword

Level 1 of the Lair of Beasts
(24, -30, Lair:1)
  the +1 lajatang "Acitued" {drain, rPois}
    A truly terrible weapon, it drains the life of any living foe it strikes.
    
    rPois:     It protects you from poison.

Level 2 of the Lair of Beasts
(1, -8, Lair:2)
  a +0 short sword

Level 3 of the Lair of Beasts
(0, 0, Lair:3)
  6 stones
(35, -17, Lair:3)
  a +0 flail

Level 4 of the Lair of Beasts

Level 5 of the Lair of Beasts
(0, 0, Lair:5)
  3 atropa-tipped darts
(0, 2, Lair:5)
  a +0 scale mail
(1, -6, Lair:5)
  a +0 short sword
  a +0 robe
  a +0 rapier
  a +0 robe
  a +0 buckler
  a +0 rapier
  a +0 robe
  a +0 dagger
  a +0 robe
(1, -5, Lair:5)
  a +0 buckler
  a +0 spear
(7, -30, Lair:5)
  a +0 rapier
  a +0 robe
(8, -31, Lair:5)
  a +0 dagger
  a +0 robe
  a +0 short sword
  a +0 robe
(13, -24, Lair:5)
  a +0 dagger
  a +0 robe
  a +2 buckler
(20, -38, Lair:5)
  a +0 spear
(51, -27, Lair:5)
  a +0 dagger
  a +0 robe

Level 1 of the Shoals
[Shop] Ylublon's Armour Boutique
  a +0 pair of gloves (67 gold)
  a +0 pair of boots (67 gold)
  a +1 pair of gloves of stealth (247 gold)
  a +0 plate armour (345 gold)
  a +0 chain mail (67 gold)
  a +1 chain mail of poison resistance (202 gold)
  a +0 helmet (67 gold)
  a +0 scale mail (60 gold)
[Shop] Jucwao Dyaxt's Antique Weapon Emporium
  a +0 dire flail of protection (278 gold)
  a +3 long sword of draining (955 gold)
  a +1 flail of protection (459 gold)
  a +4 longbow of flaming (1381 gold)
  a +0 great sword (266 gold)
  a +0 arbalest (184 gold)
  a +0 great sword (266 gold)
  a +2 vorpal great sword (889 gold)
  a +0 mace (123 gold)
  a +0 quarterstaff (164 gold)
[Shop] Juwed's Jewellery Shop
  a ring of resist corrosion (320 gold)
  the ring of Hut Sab {Fire *Corrode rN+++ Str+4 Dex-5} (724 gold)
    [ring of fire]
    
    It enhances your fire magic.
    Str:       It affects your strength (+4).
    Dex:       It affects your dexterity (-5).
    rF:        It protects you from fire.
    rC:        It makes you vulnerable to cold.
    rN:        It renders you almost immune to negative energy.
    *Corrode:  It may corrode you when you take damage.
  a ring of positive energy (320 gold)
  a +6 ring of intelligence (576 gold)
  an amulet of faith (640 gold)
  a ring of willpower (400 gold)
  a ring of see invisible (240 gold)
(0, 0, Shoals:1)
  a +0 chain mail
(1, -1, Shoals:1)
  a +0 club
(5, 23, Shoals:1)
  the +4 executioner's axe of Ypiedol {holy, rN+ Will+ Str+3 Stlth+}
    It has been blessed by the Shining One to cause great damage to the undead
    and demons.
    
    Str:       It affects your strength (+3).
    rN:        It protects you from negative energy.
    Will:      It increases your willpower.
    Stlth:     It makes you more stealthy.
(14, 47, Shoals:1)
  4 stones
(20, 48, Shoals:1)
  a +0 trident
(22, 44, Shoals:1)
  a +0 robe
(29, 0, Shoals:1)
  a +0 spear
  a +0 sling
(29, 1, Shoals:1)
  a +0 club
  a +0 sling
(30, 4, Shoals:1)
  a +0 ring mail
(33, 4, Shoals:1)
  a +0 trident
(38, 49, Shoals:1)
  a +0 trident
(39, 48, Shoals:1)
  a +3 morningstar of venom
  a +0 plate armour
  a +0 tower shield
(42, 44, Shoals:1)
  a +0 club
  a +0 sling
(43, 45, Shoals:1)
  a +0 trident

Level 2 of the Shoals
(29, -28, Shoals:2)
  a +0 falchion
(38, -33, Shoals:2)
  a +1 trident of freezing
  a boomerang
(46, -34, Shoals:2)
  a +1 vampiric falchion
(48, -27, Shoals:2)
  a +0 hand axe

Level 3 of the Shoals
(0, 0, Shoals:3)
  a +0 trident
(4, -3, Shoals:3)
  2 stones
(5, 19, Shoals:3)
  the ring of Vehumet's Scorn {Fly rPois rCorr}
    [ring of resist corrosion]
    
    rPois:     It protects you from poison.
    Fly:       It grants you flight.
    rCorr:     It protects you from acid and corrosion.
  (unseen)
(6, 17, Shoals:3)
  49 gold pieces
(6, 18, Shoals:3)
  a +0 robe
(6, 20, Shoals:3)
  17 gold pieces
(6, 21, Shoals:3)
  a +3 arbalest of freezing
  (unseen)
(10, -3, Shoals:3)
  a +0 scale mail of poison resistance
(10, 5, Shoals:3)
  6 stones
(33, -3, Shoals:3)
  a +1 battleaxe of freezing
(36, -12, Shoals:3)
  4 large rocks
(38, -12, Shoals:3)
  3 large rocks
(39, -8, Shoals:3)
  3 large rocks
(39, -7, Shoals:3)
  a +1 battleaxe of freezing
(39, -6, Shoals:3)
  5 large rocks
(41, -7, Shoals:3)
  6 large rocks
(43, -6, Shoals:3)
  4 large rocks

Level 4 of the Shoals
(0, 0, Shoals:4)
  2 boomerangs of dispersal
  a +1 vorpal hand axe
(10, -33, Shoals:4)
  a +0 trident
(10, -32, Shoals:4)
  a +0 spear
  a +2 trident of venom
  a +0 leather armour
(12, -24, Shoals:4)
  a lightning rod (4/4)
(13, -23, Shoals:4)
  5 stones
(14, 3, Shoals:4)
  a +0 chain mail
  5 silver javelins
(15, -19, Shoals:4)
  a +3 quarterstaff
  a +0 sling
(15, 4, Shoals:4)
  a +0 spear
  a +0 longbow
(16, -13, Shoals:4)
  a +0 longbow
  a +0 spear
(18, 3, Shoals:4)
  a +0 club
  a +0 longbow
(19, -27, Shoals:4)
  a +0 short sword
(19, 4, Shoals:4)
  a +4 ring of evasion
  an amulet of magic regeneration
(21, -31, Shoals:4)
  a +0 sling
  a +0 quarterstaff
(21, -13, Shoals:4)
  a +0 rapier
  6 javelins
  a +0 chain mail
(29, -43, Shoals:4)
  a +1 glaive of protection
  2 silver boomerangs
(34, -7, Shoals:4)
  a +1 dire flail of protection
  a +0 robe

Level 1 of the Snake Pit
[Shop] Faluit's Assorted Antiques
  a wand of roots (6) (547 gold)
  a +1 short sword of speed (608 gold)
  a +0 robe (26 gold)
  a +0 leather armour (76 gold)
  a wand of light (6) (957 gold)
  a scroll of fear (152 gold)
  a potion of haste (380 gold)
[Shop] Bujaenn's Jewellery Shoppe
  an amulet of reflection (570 gold)
  a ring of positive energy (380 gold)
  a ring of protection from cold (475 gold)
  a ring of wizardry (570 gold)
  an amulet of faith (760 gold)
  a +4 ring of protection (684 gold)
  a ring of protection from fire (475 gold)
  an amulet of the acrobat (570 gold)
[Shop] Qafesaxa's Book Shop
  a There-And-Back Book (480 gold)
  a book of Geomancy (288 gold)
  a book of Blasting (512 gold)
  a book of Annihilations (960 gold)
  an Everburning Encyclopedia (416 gold)
  a book of Air (352 gold)
  a manual of Conjurations (1280 gold)
  a Grand Grimoire (544 gold)
[Shop] Vatoiw's Jewellery Shoppe
  a ring of see invisible (210 gold)
  a +6 ring of intelligence (504 gold)
  a ring of protection from cold (350 gold)
  an amulet of faith (560 gold)
  a +6 ring of strength (504 gold)
  an amulet of faith (560 gold)
  a ring of willpower (350 gold)
  an amulet of the acrobat (420 gold)
  a ring of positive energy (280 gold)
(0, 0, Snake:1)
  a +2 shortbow of flaming
(4, 2, Snake:1)
  a +0 sling
(4, 11, Snake:1)
  a +0 halberd
(17, 10, Snake:1)
  a manual of Throwing
(17, 11, Snake:1)
  an amulet of the acrobat
(17, 12, Snake:1)
  a +1 hat
  (unseen)
(17, 15, Snake:1)
  25 gold pieces
(18, 10, Snake:1)
  a book of Winter
(18, 11, Snake:1)
  a book of the Wilderness
(18, 12, Snake:1)
  a Young Poisoner's Handbook
(18, 17, Snake:1)
  16 gold pieces
(25, 4, Snake:1)
  Great Wizards, Vol. VII
(34, 11, Snake:1)
  a +0 short sword
(52, 18, Snake:1)
  a +0 flail
(54, 22, Snake:1)
  a +0 flail

Level 2 of the Snake Pit
[Shop] Cemetier's Distillery
  a potion of flight (63 gold)
  2 potions of degeneration (42 gold)
  a potion of haste (210 gold)
  a potion of attraction (63 gold)
(0, 0, Snake:2)
  2 javelins
(33, -5, Snake:2)
  a +4 short sword
(61, -7, Snake:2)
  a +2 vampiric halberd

Level 3 of the Snake Pit
(17, 18, Snake:3)
  a +0 scimitar
(31, 8, Snake:3)
  a +0 whip
  a +1 robe of willpower

Level 4 of the Snake Pit
(0, 0, Snake:4)
  a +0 trident
  a +0 tower shield
(0, 1, Snake:4)
  a +0 halberd
(1, -2, Snake:4)
  a +0 war axe
(1, -1, Snake:4)
  a +0 flail
(1, 0, Snake:4)
  a +0 longbow
  a +0 war axe
(24, 29, Snake:4)
  a +0 longbow
  a +0 dire flail
  a +0 long sword
  a +0 kite shield of protection
(25, 4, Snake:4)
  a +0 robe
  a +0 spear
  a +0 kite shield of positive energy
  a +0 trident
(25, 29, Snake:4)
  a +0 whip
  a +0 robe
(25, 31, Snake:4)
  a +0 shortbow
  a +0 short sword
(32, -7, Snake:4)
  a +0 robe
  a +0 mace
(32, 22, Snake:4)
  a +0 glaive
  a +0 spear
  a +0 robe
(32, 23, Snake:4)
  a +4 halberd
(34, -1, Snake:4)
  a +0 robe
  a +0 halberd
(34, 22, Snake:4)
  a +0 spear
(35, -6, Snake:4)
  a +0 battleaxe
(35, 30, Snake:4)
  a +0 scimitar
(35, 31, Snake:4)
  a +0 whip
  a +0 robe
(36, 0, Snake:4)
  a +0 robe
  a +0 whip
(36, 22, Snake:4)
  a +0 glaive
  a +0 robe
(36, 35, Snake:4)
  a +0 halberd
  a +0 robe
  a +0 spear
  a +0 robe
(37, 22, Snake:4)
  a +0 whip
  a +0 robe
(38, 23, Snake:4)
  a +0 flail
  a +0 robe
  a +4 flail
(38, 44, Snake:4)
  a +0 pair of boots
(39, 7, Snake:4)
  a +0 robe
  a +0 flail
(39, 32, Snake:4)
  a +0 longbow
  a +0 trident
(40, 5, Snake:4)
  a +0 robe
  a +0 dire flail
(40, 31, Snake:4)
  a +0 shortbow
  a +0 halberd
(40, 32, Snake:4)
  a +0 shortbow
  a +0 trident
(64, -10, Snake:4)
  a +0 shortbow
  a +0 glaive
(65, 28, Snake:4)
  a +0 trident
  a +0 robe

Level 1 of the Pits of Slime

Level 2 of the Pits of Slime

Level 4 of the Pits of Slime

Level 5 of the Pits of Slime

Level 1 of the Vaults
[Shop] Zylyth's Antique Weapon Boutique
  a +0 short sword (111 gold)
  a +0 dagger (74 gold)
  a +3 eveningstar of venom (1295 gold)
  a +0 long sword of holy wrath (307 gold)
  a +0 halberd (148 gold)
  a +0 whip (92 gold)
  a +0 great sword (240 gold)
(0, 0, Vaults:1)
  a +0 mace
  a +0 leather armour
(14, -31, Vaults:1)
  a +0 falchion
  a +0 scale mail
  a +0 long sword
  a +0 arbalest
  a +0 ring mail
(17, -41, Vaults:1)
  a +0 arbalest
(21, -39, Vaults:1)
  a +0 dire flail
  a +0 animal skin
(29, -25, Vaults:1)
  a +3 battleaxe
  a +0 chain mail
(32, -32, Vaults:1)
  a +0 flail
  a +0 scale mail
(35, -48, Vaults:1)
  a +0 great mace
  a +0 animal skin
(36, -36, Vaults:1)
  a +0 dire flail
  a +0 animal skin
(43, -37, Vaults:1)
  a +0 morningstar
  a +0 leather armour
(70, -6, Vaults:1)
  a +0 scale mail
(71, -14, Vaults:1)
  2 curare-tipped darts
(72, -14, Vaults:1)
  a +0 arbalest
  a +0 flail
  a +0 scale mail
(72, -13, Vaults:1)
  a +0 falchion
  a +0 scale mail
(73, -14, Vaults:1)
  a +0 troll leather armour
  a +0 morningstar
  a +0 leather armour
(73, -12, Vaults:1)
  a +0 scale mail
(74, -11, Vaults:1)
  a +0 arbalest

Level 2 of the Vaults
[Shop] Hylos's Antique Armour Boutique
  a +2 plate armour of poison resistance (1295 gold)
  a +2 robe (444 gold)
  a +0 leather armour (70 gold)
  an orb of energy (560 gold)
  the +2 ring mail of Heresy {-Tele rN+ Slay+2} (931 gold)
    Slay:      It affects your accuracy & damage with ranged weapons and melee
    (+2).
    rN:        It protects you from negative energy.
    -Tele:     It prevents most forms of teleportation.
  a +0 plate armour (805 gold)
  the +3 ring mail of Gozag's Hope {rF+ Str+4 Int+3} (1669 gold)
    Str:       It affects your strength (+4).
    Int:       It affects your intelligence (+3).
    rF:        It protects you from fire.
  a +2 robe (444 gold)
  a +0 chain mail (157 gold)
[Shop] Gerchabri's Antique Weapon Boutique
  the +9 shortbow of the Land of Plenty {vorpal, rElec} (1270 gold)
    Any ammunition fired from it inflicts extra damage upon your enemies.
    
    rElec:     It insulates you from electricity.
  a +0 trident (70 gold)
  a +0 dagger (40 gold)
  a +0 morningstar (80 gold)
  a +1 flail of protection (224 gold)
  a +4 great sword of flaming (674 gold)
  a +0 double sword (300 gold)
[Shop] Sedghan's Assorted Antiques
  a +0 cloak (135 gold)
  a +0 scale mail (120 gold)
  a +0 robe of fire resistance (231 gold)
  a +0 ring mail (120 gold)
  a +0 leather armour (60 gold)
  a +0 leather armour (60 gold)
  a potion of brilliance (120 gold)
(0, 0, Vaults:2)
  a +0 troll leather armour
(0, 1, Vaults:2)
  a +0 great mace
  a +0 leather armour
(7, 5, Vaults:2)
  a +0 arbalest
  a +0 dire flail
  a +0 chain mail
(7, 6, Vaults:2)
  a +0 dire flail
  a +0 arbalest
  a +0 arbalest
(9, 0, Vaults:2)
  a +0 long sword
  a +0 scale mail
(16, -1, Vaults:2)
  a +0 chain mail
(27, 46, Vaults:2)
  a +0 leather armour
(32, 58, Vaults:2)
  a +0 falchion
  a +0 scale mail
(39, 1, Vaults:2)
  2 stones
(39, 39, Vaults:2)
  a +0 plate armour
  a +4 long sword of electrocution
(40, 39, Vaults:2)
  a +0 chain mail
(41, 43, Vaults:2)
  a +0 animal skin
  a +0 dire flail
  a +0 leather armour
  a +0 morningstar
(42, 39, Vaults:2)
  a +0 battleaxe
(43, 11, Vaults:2)
  a +0 troll leather armour
(43, 12, Vaults:2)
  a +0 great mace
  a +0 chain mail
  a +4 great sword of flaming
(44, 14, Vaults:2)
  a +0 ring mail
  a +0 dire flail of draining
  a +0 dire flail
  a +0 dire flail
(45, 12, Vaults:2)
  a +0 leather armour
  a +0 long sword
(45, 15, Vaults:2)
  a +0 ring mail
  a +0 great mace
(45, 36, Vaults:2)
  a +0 scale mail
  a +0 arbalest
  a +0 scimitar
(46, 12, Vaults:2)
  a +0 animal skin
  a +0 dire flail of holy wrath
  a +0 dire flail
(47, 12, Vaults:2)
  a +0 ring mail
  a +0 dire flail
(48, 12, Vaults:2)
  a +2 battleaxe of freezing
(51, 25, Vaults:2)
  a +0 mace
(51, 26, Vaults:2)
  a lightning rod (4/4)
(52, 0, Vaults:2)
  a +0 leather armour
(52, 17, Vaults:2)
  a +0 club
(52, 25, Vaults:2)
  a lightning rod (4/4)
(54, 16, Vaults:2)
  a +0 dire flail
(54, 17, Vaults:2)
  a +0 scale mail
  a +0 long sword
(54, 21, Vaults:2)
  a +0 arbalest
  a +0 war axe
(54, 23, Vaults:2)
  a +0 plate armour
  a +0 glaive
(54, 24, Vaults:2)
  a +0 chain mail
  a +2 battleaxe of electrocution
  4 large rocks
(55, 17, Vaults:2)
  a +0 chain mail
  a +1 vorpal great sword
(55, 24, Vaults:2)
  a +0 troll leather armour
(55, 25, Vaults:2)
  a +0 kite shield
  a +0 chain mail
  a +0 long sword
(57, 40, Vaults:2)
  the +5 glaive of Nudwaost {elec, rPois}
    It occasionally discharges a powerful burst of electricity upon striking a
    foe.
    
    rPois:     It protects you from poison.
(65, 25, Vaults:2)
  a +0 long sword

Level 3 of the Vaults
[Shop] Ekaimuja's Jewellery Shop
  a ring of see invisible (270 gold)
  a ring of resist corrosion (360 gold)
  a +6 ring of strength (648 gold)
  a ring of wizardry (540 gold)
  the amulet of Music {Faith Str+4} (997 gold)
    [amulet of faith]
    
    It allows you to gain divine favour quickly.
    Str:       It affects your strength (+4).
  a +4 ring of protection (648 gold)
  the amulet "Fuujadunn" {Fly Regen+ Str-3 Int+4 Dex+2} (817 gold)
    [amulet of regeneration]
    
    Str:       It affects your strength (-3).
    Int:       It affects your intelligence (+4).
    Dex:       It affects your dexterity (+2).
    Fly:       It grants you flight.
    Regen:     It increases your rate of health regeneration.
  a ring of wizardry (540 gold)
(0, 0, Vaults:3)
  a +0 arbalest
(0, 1, Vaults:3)
  a +0 arbalest
(0, 2, Vaults:3)
  a +0 chain mail
  a +1 great mace of venom
(1, 1, Vaults:3)
  a +0 arbalest
(21, 12, Vaults:3)
  a +0 dire flail
  a +0 ring mail
(23, 11, Vaults:3)
  a +0 arbalest
(23, 12, Vaults:3)
  a +0 ring mail
(31, 19, Vaults:3)
  5 stones
(32, 44, Vaults:3)
  a +1 great mace of venom
  a +1 chain mail of willpower
(32, 45, Vaults:3)
  a +0 ring mail
(35, 13, Vaults:3)
  a +0 arbalest
(35, 14, Vaults:3)
  a +0 arbalest
  a +0 long sword
  a +1 ring mail of positive energy
  a +0 flail
  a +0 ring mail
(36, 13, Vaults:3)
  5 large rocks
  a +0 arbalest
  a +0 mace
  a +0 scale mail
(37, 11, Vaults:3)
  a +0 flail
  a +0 scale mail
(37, 12, Vaults:3)
  a +0 war axe
  a +0 plate armour
(38, 11, Vaults:3)
  a +0 robe
(38, 12, Vaults:3)
  a +0 ring mail
(38, 13, Vaults:3)
  a +0 dagger
  a +0 robe
(38, 18, Vaults:3)
  a +0 ring mail of willpower
  a +0 arbalest

Level 4 of the Vaults
(0, 0, Vaults:4)
  the +1 chain mail of the Big Bang {rF+ Dex+4}
    Dex:       It affects your dexterity (+4).
    rF:        It protects you from fire.
(6, -3, Vaults:4)
  a +0 plate armour
(8, -5, Vaults:4)
  a +0 chain mail
(24, -17, Vaults:4)
  a +0 whip
(25, -15, Vaults:4)
  a +0 robe
(29, -33, Vaults:4)
  a +0 dire flail
  a +0 leather armour
(29, -30, Vaults:4)
  4 stones
(48, -14, Vaults:4)
  a +0 scale mail

Level 5 of the Vaults
(0, 0, Vaults:5)
  a +1 flail of holy wrath
(3, 6, Vaults:5)
  a +0 long sword
  a +0 robe
  a titan corpse
  an elf corpse
(4, -8, Vaults:5)
  a +0 long sword
(4, 4, Vaults:5)
  a +0 dagger
  an elf corpse
(5, 5, Vaults:5)
  a +3 long sword
  a +0 ring mail of poison resistance
  a +0 buckler of positive energy
  a tengu corpse
(17, -17, Vaults:5)
  a glowing shapeshifter corpse
(25, 7, Vaults:5)
  a +0 long sword
  a +0 chain mail
  a human skeleton
(25, 8, Vaults:5)
  a +1 great sword (still there?)
  a +0 plate armour (still there?)
(26, 5, Vaults:5)
  a +3 great mace (still there?)
  a +0 chain mail (still there?)
(26, 6, Vaults:5)
  a +2 great sword of flaming (still there?)
  a +0 plate armour (still there?)
  a human skeleton (still there?)
(26, 9, Vaults:5)
  a +2 vorpal war axe (still there?)
  a +0 plate armour (still there?)
  a human skeleton (still there?)
(27, 9, Vaults:5)
  a +3 long sword of electrocution (still there?)
  a +0 chain mail (still there?)
  a +1 great mace (still there?)
  a +0 chain mail (still there?)
(28, 5, Vaults:5)
  a +0 war axe
  a +0 plate armour
(28, 8, Vaults:5)
  a +0 broad axe
  a +0 chain mail
  a human skeleton
(28, 9, Vaults:5)
  a +0 short sword
  a +0 ring mail
  a +0 dire flail
  a +0 chain mail
  a +0 war axe
  a +0 plate armour
  an elf skeleton
  a human skeleton
  a human skeleton
(28, 10, Vaults:5)
  a +0 long sword
  a +0 battleaxe
  a +0 plate armour
  a human skeleton
(29, 9, Vaults:5)
  a +0 battleaxe
  a +0 plate armour
  a human skeleton
(30, 7, Vaults:5)
  a +0 long sword
  a +0 plate armour
(30, 8, Vaults:5)
  a +0 great mace (still there?)
  a +0 chain mail (still there?)
  a +0 great sword (still there?)
  a +0 chain mail (still there?)
  a +2 long sword (still there?)
  a +0 plate armour (still there?)
  15 gold pieces (still there?)
  a human skeleton (still there?)
(30, 10, Vaults:5)
  a +3 vorpal long sword (still there?)
  a +0 ring mail (still there?)
  an elf skeleton (still there?)
(31, 8, Vaults:5)
  a +0 dagger
  a +0 ring mail
(35, 9, Vaults:5)
  a +1 robe of fire resistance
  (unseen)
(40, 23, Vaults:5)
  a glowing shapeshifter corpse
(42, 8, Vaults:5)
  a +0 battleaxe
  a +0 chain mail
  a human corpse
(44, 9, Vaults:5)
  a +0 arbalest
  a yaktaur corpse

Level 1 of the Depths
(0, 0, Depths:1)
  a +0 sling
(12, 38, Depths:1)
  a +0 war axe
  a +0 plate armour
(14, 36, Depths:1)
  a ring of willpower
  an amulet of the acrobat
  a +4 ring of protection
(19, 3, Depths:1)
  5 large rocks
(19, 5, Depths:1)
  a +4 hand axe
  a +0 animal skin
(19, 34, Depths:1)
  a +0 dire flail
  a +0 dire flail
(27, 27, Depths:1)
  a +0 dagger
  a +0 robe
(30, 25, Depths:1)
  a scroll of immolation
(35, 3, Depths:1)
  a +0 long sword
  a +0 robe
(47, 52, Depths:1)
  a +0 troll leather armour
  a +0 troll leather armour
  a +0 troll leather armour
  a +2 battleaxe
  a +0 chain mail
(54, 8, Depths:1)
  a +0 shortbow

Level 2 of the Depths
(3, 36, Depths:2)
  a +0 halberd
(4, -8, Depths:2)
  3 large rocks
(15, 0, Depths:2)
  a +8 quick blade
  a +0 robe
  a +2 buckler
(18, 9, Depths:2)
  a +0 rapier of speed
  a +0 robe
  a +0 buckler
(22, 3, Depths:2)
  a staff of poison
(25, -2, Depths:2)
  6 large rocks
(27, 8, Depths:2)
  a +0 dagger
  a +0 robe
(27, 12, Depths:2)
  the +10 broad axe "Joffib" {vorpal, rC+ rN+}
    It inflicts extra damage upon your enemies.
    
    rC:        It protects you from cold.
    rN:        It protects you from negative energy.
(30, -13, Depths:2)
  a +0 dire flail
  a +0 dire flail
(33, 0, Depths:2)
  a scroll of noise
(34, -15, Depths:2)
  a +0 robe
(47, -11, Depths:2)
  a +1 battleaxe of freezing

Level 3 of the Depths
(0, 0, Depths:3)
  23 gold pieces
(1, 0, Depths:3)
  a +0 morningstar
(1, 8, Depths:3)
  a +0 scale mail
(3, -3, Depths:3)
  18 gold pieces
(3, 13, Depths:3)
  22 gold pieces
  a potion of degeneration
(4, 5, Depths:3)
  5 large rocks
(5, 5, Depths:3)
  a +0 troll leather armour (still there?)
  a +0 plate armour (still there?)
  a +1 vorpal demon whip (still there?)
(18, 6, Depths:3)
  4 stones
(19, 6, Depths:3)
  2 large rocks
(20, 5, Depths:3)
  4 large rocks
  a +1 battleaxe of freezing
  a +0 battleaxe of freezing
(30, 17, Depths:3)
  5 stones
(32, -16, Depths:3)
  13 scrolls of identify
  the +0 scale mail "Omesm" {rN+ Int-2 Dex+7}
    Int:       It affects your intelligence (-2).
    Dex:       It affects your dexterity (+7).
    rN:        It protects you from negative energy.
  the ring of Jaostug {Fly SInv}
    [ring of see invisible]
    
    SInv:      It lets you see invisible.
    Fly:       It grants you flight.
  a tin of tremorstones (2/2)
  a scroll of butterflies
  a scroll of enchant weapon
  a lightning rod (4/4)
  3 scrolls of enchant armour
  2 scrolls of vulnerability
  4 potions of attraction
(34, -10, Depths:3)
  a +0 great sword of flaming
(34, 0, Depths:3)
  a +0 rapier
(35, -11, Depths:3)
  a +0 leather armour
  a +0 battleaxe
(36, -10, Depths:3)
  a +0 dire flail
  a +0 dire flail