sneaky Level 1 of the Dungeon (0, 0, D:1) 3 stones (1, 6, D:1) a +0 dagger (4, 23, D:1) a +2 dagger of draining (12, 10, D:1) 4 stones a +2 dagger of protection (24, 34, D:1) a +0 leather armour (40, 19, D:1) a +0 club (45, 28, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Xouletu's Weapon Shoppe a +0 war axe (35 gold) a +2 eveningstar of flaming (390 gold) a +1 spectral quarterstaff (170 gold) 5 stones (5 gold) the +4 lajatang of the Land of Plenty {freeze, Will+ Int+5 Stlth+} (729 gold) Int+5: It affects your intelligence (+5). Will+: It increases your willpower. Stlth+: It makes you more stealthy. a +2 great sword of flaming (237 gold) a +3 falchion of flaming (224 gold) a +0 dagger (20 gold) a +0 sling (15 gold) (0, 0, D:2) a +0 dagger a +0 robe (12, 16, D:2) a +1 helmet (12, 18, D:2) a +0 club (15, 21, D:2) a +0 scale mail (18, 14, D:2) a +0 hand axe a +0 scale mail (26, -2, D:2) a +0 short sword 4 stones (35, 0, D:2) a +0 club (39, -16, D:2) 5 poisoned darts (48, 12, D:2) a +0 dagger (50, 9, D:2) a +0 whip a stone (58, -11, D:2) 7 stones Level 3 of the Dungeon [Shop] Amusies's Antique Weapon Shoppe a +0 spear (66 gold) a +0 dagger (44 gold) a +0 trident (77 gold) a +0 spear (66 gold) a +1 battleaxe of freezing (411 gold) a +2 great sword of electrocution (620 gold) a +0 flail (77 gold) a +0 mace (66 gold) a +3 morningstar of protection (479 gold) a +0 short sword (66 gold) (0, 0, D:3) 4 stones (5, 17, D:3) a +0 trident (13, 1, D:3) 4 stones (13, 13, D:3) the +6 scale mail "Piuz" {Fly rC+} rC+: It protects you from cold. Fly: It grants you flight. (14, 17, D:3) a +0 whip (15, 21, D:3) a +0 mace (18, -3, D:3) a +0 spear (19, -4, D:3) a +0 flail a +0 spear (19, -3, D:3) a +0 spear (28, -28, D:3) a +0 spear (29, -28, D:3) a +0 spear (30, -28, D:3) a +0 whip (30, 24, D:3) 6 stones (34, 7, D:3) a scroll of identify (34, 9, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (34, 11, D:3) a scroll of identify (36, 8, D:3) a potion of attraction (36, 10, D:3) a potion of haste (44, 7, D:3) a +0 flail (63, -2, D:3) a +0 club Level 4 of the Dungeon [Shop] Pirorem's Book Shop a book of Storms (338 gold) a book of Spectacle (624 gold) a book of Iron (416 gold) a book of Unlife (468 gold) a book of Spatial Translocations (234 gold) a book of the Earth (468 gold) (0, 0, D:4) a +0 scythe a +2 robe of positive energy (11, 33, D:4) a book of Geomancy (17, 24, D:4) a +0 short sword (26, 16, D:4) a +0 leather armour a +0 rapier (29, -6, D:4) 7 stones (30, 9, D:4) 9 stones (30, 10, D:4) a +0 club (31, 13, D:4) 3 stones (31, 32, D:4) a scarf of invisibility (36, 21, D:4) a +0 dagger (40, -7, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (7, 18, D:5) a +0 flail (10, 17, D:5) a +0 sling (20, 20, D:5) a +0 falchion (22, -9, D:5) a +0 spear (25, -14, D:5) a +0 sling (26, 25, D:5) 3 stones (30, 19, D:5) a +0 long sword (34, 21, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) 4 stones (3, -39, D:6) a +2 flail a +0 robe a +3 falchion a +0 robe (3, -37, D:6) a +5 great sword a +0 robe a +4 morningstar a +0 robe (3, -35, D:6) a +3 great sword a +0 robe (5, 9, D:6) a +0 helmet (11, -35, D:6) a hound corpse (skeletalised by now) (12, -43, D:6) a +0 chain mail (19, -15, D:6) a +0 quarterstaff (19, -5, D:6) an amulet of regeneration (20, -38, D:6) a +0 hand axe (21, -18, D:6) the +8 short sword "Guil" {elec, Str+2 Int-3 Stlth+} Str+2: It affects your strength (+2). Int-3: It affects your intelligence (-3). Stlth+: It makes you more stealthy. (22, -12, D:6) a sky beast corpse (26, -12, D:6) a bullfrog corpse (26, -8, D:6) a bullfrog corpse (27, -7, D:6) a +7 spear of pain a +0 ring mail (35, -35, D:6) a +0 spear (42, -2, D:6) an adder corpse (skeletalised by now) (45, -19, D:6) a +0 plate armour (45, 8, D:6) an adder corpse (skeletalised by now) (47, 2, D:6) a +0 rapier (50, -17, D:6) a +0 robe (62, -37, D:6) 3 stones the Ecumenical Temple