Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 11642316499577824596 0 sneaky the Apothecary (level 1, 11/11 HPs) Began as an Octopode Alchemist on June 11, 2024. Got out of the dungeon alive. The game lasted 00:00:37 (118 turns). sneaky the Apothecary (Octopode Alchemist) Turns: 118, Time: 00:00:37 Health: 11/11 AC: 1 Str: 7 XL: 1 Next: 10% Magic: 3/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of magic Skills: + Level 2.0 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting + Level 1.0 Conjurations + Level 3.3 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Olgreb's Toxic Radiance Alch 13% N/A 43% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, sneaky the Octopode Alchemist. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Sorry, you're not good enough to have a special ability. Found 6 stones. Unknown command. You see here 6 stones. Found a scale mail. Found a robe. Found a faded altar of an unknown god. You enter the shallow water. You enter the shallow water. Found 2 poisoned darts. Unknown command. A rat comes into view. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. You enter the deep water. You enter the shallow water. You enter the shallow water. You enter the deep water. The rat bites you but does no damage. You barely miss the rat. You grab the rat. You constrict the rat. The rat barely misses you. You tentacle-slap the rat. You kill the rat! No target in view! No target in view! You see here a rat corpse. You see here 6 stones. There is a staircase leading out of the dungeon here. You have escaped! # ##### ####...###### .##.###.##.. #### ####.###.#.#.##..# ..##.##..#.##....# #.(..#.#..# ###.@# ####.#.##.###....# .###.##...##..# # ### ############ #.... #... ..... ##... (.... There were no monsters in sight! Vanquished Creatures A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sneaky the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 48 | D:1 | Found a faded altar of an unknown god. 118 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_rooms, chequers_ecumenical_altar_island, chequers_big_river, solitary_fountain Action || total ---------------------------++------- Melee: Unarmed || 2 Constrict || 1 Armour: Skin || 1 Dodge: Dodged || 1