Dungeon Crawl Stone Soup version 0.33-a0-749-g64b092adc6 (webtiles) character file. Game seed: 1572018862709851871 20 snelaks100 the Conjurer (level 2, 0/17 HPs) Began as an Octopode Conjurer on Jan 17, 2025. Slain by a jackal (3 damage) ... on level 2 of the Dungeon. The game lasted 00:06:54 (734 turns). snelaks100 the Conjurer (Octopode Conjurer) Turns: 734, Time: 00:06:55 Health: 0/17 AC: 1 Str: 6 XL: 2 Next: 79% Magic: 3/5 EV: 12 Int: 20 God: Gold: 53 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . i - staff of alchemy rCold . . . (no offhand) rNeg . . . (no helmet) rPois + (no amulet) rElec . g - ring of poison resistance rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, nimble swimmer 1, tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons c - a +0 long sword Armour e - a +0 pair of gloves f - a +0 robe h - a +0 helmet Magical Staves i - a staff of alchemy (weapon) Jewellery g - a ring of poison resistance (worn) Scrolls d - a scroll of revelation Potions a - a potion of magic b - 2 potions of haste Skills: + Level 0.6 Long Blades + Level 2.1 Dodging + Level 2.7 Stealth + Level 2.0 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 40% 2d5 3% 2 Fulminant Prism Conj/Alch 8% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 : Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You are camouflaged when in or above water. (Stealth+) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The jackal closely misses you. x2; The jackal misses you. The bat hits you but does no damage. Your memorisation is interrupted. The jackal barks! You hit the jackal. Your grab misses the jackal. The jackal is moderately wounded. The bat hits you. The jackal barely misses you. The jackal bites you but does no damage. The jackal bites you. The jackal misses you. The jackal closely misses you. x2 You closely miss the jackal. You grab the jackal. You squeeze the jackal. The jackal is moderately wounded. You constrict the jackal. The bat hits you. The jackal barely misses you. The jackal closely misses you. The jackal bites you but does no damage. The jackal barely misses you. x2; The jackal misses you. The jackal closely misses you. You release your grip on the jackal. The bat barely misses you. The bat closely misses you. You enter the deep water. The jackal attacks as it pursues you! The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (moderately wounded, 100% to hit) The magic dart hits the bat but does no damage. The bat barely misses you. The jackal closely misses you. x2 Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (moderately wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! The bat barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you. You die... ..(.....# .......<# ........# ........####... .>...........# ...!....###### .>....b.## ......h.h# .....≈≈@h# #####≈∩≈.# #≈≈..# ###### You could see 3 jackals and a bat. Vanquished Creatures A dart slug (D:1) A ball python (D:1) 5 endoplasms (D:1) A jackal (D:2) A quokka (D:1) A bat (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 2 kobolds (D:1) 3 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | snelaks100 the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 109 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 719 | D:2 | Found Mitorph's Book Emporium. 734 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: doesnt_arrival_eight_statues, layout_rooms, nrook_campfire D:2: minmay_diamond_boxcup, layout_rooms, dreamdust_ecumenical_altar_drowned_temple, serial_shops, nicolae_shop_tiny_waterfront, kennysheep_generic_room_7 Action || total ---------------------------++------- Melee: Long sword || 11 Tentacles || 4 Unarmed || 2 Constrict || 2 Staff || 2 Cast: Magic Dart || 24 Use: Scroll || 3 Armour: Skin || 16 Dodge: Dodged || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 737 | 737 | 0 | 0 | 98 | 2 | 368.5 | Dungeon | 737 | 737 | 0 | 0 | 98 | 2 | 368.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 721 daAuts D:2: 16 daAuts