sngkn Level 1 of the Dungeon (0, 0, D:1) a +0 whip 2 stones a kobold skeleton (3, 3, D:1) a +0 whip 4 stones (10, 6, D:1) a +0 club (10, 13, D:1) a +0 leather armour (15, -2, D:1) 4 stones (17, -21, D:1) a +0 mace (19, -18, D:1) 5 stones (24, -16, D:1) a +0 ring mail (25, -12, D:1) a hobgoblin skeleton (26, 1, D:1) a +0 robe (27, -15, D:1) a +0 hand axe (27, 0, D:1) 5 javelins (35, -20, D:1) a bat skeleton (35, -4, D:1) 6 stones (36, -17, D:1) a bat skeleton (45, -14, D:1) a ball python skeleton (46, -26, D:1) a +0 leather armour (46, -1, D:1) a hobgoblin corpse (skeletalised by now) (49, -26, D:1) a +0 club (58, -24, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 5 stones (2, 22, D:2) a +0 scale mail (3, 7, D:2) a frilled lizard corpse (skeletalised by now) (12, 11, D:2) a -3 mace of protection (13, 0, D:2) a +0 short sword (23, 0, D:2) a +0 short sword a stone a kobold corpse (skeletalised by now) (31, 20, D:2) an adder corpse (skeletalised by now) (33, -4, D:2) a +0 ring mail (35, -6, D:2) a potion of brilliance (35, -5, D:2) the +6 short sword "Inwiseb" {drain, rC- rN+ Str+2} Str+2: It affects your strength (+2). rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. (45, 6, D:2) a +0 club Level 3 of the Dungeon [Shop] Zoebung's Weapon Emporium a +0 quarterstaff (40 gold) the +11 sling "Seehoc" {antimagic, rElec rC+ Dex+3} (868 gold) Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. rElec: It insulates you from electricity. a +0 club (10 gold) a +0 short sword (30 gold) 4 stones (4 gold) a +0 short sword (30 gold) a +2 orcbow of flaming (183 gold) (0, 0, D:3) a bat skeleton (13, -12, D:3) a +0 robe (15, 9, D:3) a +0 short sword a +0 scale mail an orc skeleton (17, -5, D:3) a quokka corpse (skeletalised by now) (18, 9, D:3) a hobgoblin skeleton (19, 1, D:3) a bat skeleton (21, -8, D:3) a +0 club a goblin corpse (skeletalised by now) (34, 18, D:3) a +0 club (36, -10, D:3) a +0 dagger