Dungeon Crawl Stone Soup version 0.24-a0-639-gb70a11d811 (webtiles) character file. Game seed: 53679698818624523, levelgen mode: deterministic 28 soark the Chopper (level 3, 29/29 HPs) Began as a Demonspawn Fighter on Sept 23, 2019. Quit the game on level 2 of the Dungeon. The game lasted 00:00:49 (416 turns). soark the Chopper (Demonspawn Fighter) Turns: 416, Time: 00:00:50 Health: 29/29 AC: 8 Str: 16 XL: 3 Next: 0% Magic: 3/3 EV: 4 Int: 10 God: Gold: 23 SH: 8 Dex: 12 Spells: 2/2 levels left rFire . . . SeeInvis . g - +0 hand axe rCold . . . Gourm . c - +0 shield rNeg . . . Faith . i - +0 chain mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: demonic guardian 1, rot immunity a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +0 war axe g - a +0 hand axe (weapon) Missiles m - 5 boomerangs (quivered) Armour c - a +0 shield (worn) i - a +0 chain mail (worn) Scrolls h - a scroll of identify {unknown} j - a scroll of enchant armour {unknown} l - a scroll of blinking {unknown} Potions b - a potion of heal wounds {unknown} d - a potion of might e - 3 potions of curing {unknown} k - a potion of berserk rage {unknown} Comestibles f - 2 rations Skills: - Level 3.0 Fighting + Level 3.2 Axes - Level 2.6 Armour - Level 2.6 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. You are immune to rotting. Message History A hobgoblin comes into view. Found a plate armour. You hit the goblin. You kill the goblin! Found a scroll labeled CULAGU AFU. You see here a +0 club. The hobgoblin barely misses you. Your shield prevents you from hitting the hobgoblin. You block the hobgoblin's attack. x2 You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you but does no damage. You hit the hobgoblin. You kill the hobgoblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### # #.. .. #. ###.. ... ###.###..? #.#. ## ......[.# ..... .###. ...#..# ##.#.## .....#####!#.#####....... #.)........@........##.# ...<....##..)..........# ........####.####.###..# ........)..?.# #.# ... ........###### ##.# # .........<...###..# ###..#######......# #. ###..#.# # #.##.......# There were no monsters in sight! Vanquished Creatures An ooze (D:1) 2 dart slugs 4 bats (D:1) A giant cockroach (D:2) A goblin (D:2) 3 hobgoblins 3 kobolds 3 frilled lizards A rat (D:2) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | soark the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 103 | D:1 | Gained mutation: You are immune to rotting. [demonic | ancestry] 103 | D:1 | Reached XP level 2. HP: 23/24 MP: 2/2 415 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 415 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 416 | D:2 | Quit the game Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_rooms D:2: layout_rooms, nicolae_overflow_hidden_temple, uniq_crazy_yiuf_cottage, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Axes | 2 3 | 3.2 Fighting | | 3.0 Armour | | 2.6 Shields | | 2.6 Action || total -------------------------++------- Melee: Hand axe || 76 Armor: Chain mail || 40 Dodge: Dodged || 7 Block: Shield || 35 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 41 | 0 | 0.0 | 19 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 27 | 0 | 0.0 | 12 | 0 | 0.0 D:2 | 14 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------