soark Level 1 of the Dungeon (0, 13, D:1) 6 stones (4, 9, D:1) a +0 leather armour (13, -7, D:1) a +0 spear (30, -4, D:1) a +0 mace (31, 8, D:1) a +0 dagger (37, -38, D:1) a +0 dagger (38, -37, D:1) a +0 club 2 stones (47, -2, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 2 boomerangs (12, 4, D:2) 5 stones (12, 22, D:2) a +0 chain mail (21, -20, D:2) a +0 ring mail (21, -12, D:2) a +0 sling (26, -13, D:2) a +0 short sword (32, 13, D:2) a +0 chain mail (34, 12, D:2) the +6 quarterstaff "Leoxko" {antimagic, Drain rPois Will+ Int+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Int: It affects your intelligence (+3). rPois: It protects you from poison. Drain: It drains your maximum health when unequipped. Will: It increases your willpower. Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (17, -1, D:3) a +0 leather armour (19, -5, D:3) a +0 short sword (23, -33, D:3) a +0 sling (25, -21, D:3) a +0 dagger (42, 11, D:3) a +0 dagger (43, -4, D:3) a +0 ring mail (44, -13, D:3) a +0 hand axe a +0 dagger a +0 robe a +0 dagger (49, 7, D:3) a +0 leather armour (50, -5, D:3) a +0 robe a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 flail (10, -17, D:4) a +0 rapier (12, -10, D:4) a +0 dagger a +0 robe (16, -10, D:4) a +0 rapier a +0 leather armour (17, 8, D:4) 6 stones (49, -13, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) a scroll of poison (0, 7, D:5) 7 gold pieces (1, -5, D:5) a scroll of teleportation (1, 1, D:5) a potion of curing (23, -14, D:5) a +0 sling (25, -15, D:5) a +0 whip (26, -15, D:5) a +0 club (26, -13, D:5) a wand of flame (22) (31, -19, D:5) a +0 dagger (32, -20, D:5) a scroll of fear (32, -14, D:5) a scroll of butterflies (33, -20, D:5) a +0 pair of gloves (34, -14, D:5) a wand of flame (19) the Ecumenical Temple